Nick

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Nick

Nick

@NixckGGs

wrestlin’ & gaming is all i’m here for💯

In Yo House Katılım Şubat 2018
157 Takip Edilen97 Takipçiler
Nick
Nick@NixckGGs·
@Ramez05 Oh man cant wait to play it when i get it. I loved the Hitman Trilogy, been playing that for years and even got the platinum. Gonna do the same with this game!
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Ramez
Ramez@Ramez05·
played 15 hours of 007 First Light tonight and so far i am LOVING it! haven't caught up on all the weird drama and controversy around it as i've been too busy playing the game but i'll comment on it tomorrow so far though i have not been disappointed and only a few complaints
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NVIDIA ANZ
NVIDIA ANZ@NvidiaANZ·
Classified intel: prize 003 has entered the field... Up for grabs is this custom @007GameIOI GeForce RTX 5080 Founders Edition + PC copy of the game. Want it? Comment #007FirstLightRTX below
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Mike MacLean
Mike MacLean@M1BIGIEMAC·
@NixckGGs @CeeDee3G @CheezeyGolf @WWEgames Cornell just tweeted Out of the Fire is also going to be selectable in Create a Entrance. Everyone wins! 🔥 (which also means every Jim Johnston Kane theme will be in the game)
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#WWE2K26
#WWE2K26@WWEgames·
Total destruction has a new face. Unleash the absolute power and terrifying presence of Kane ‘01! 🔥 Coming soon with Ringside Pass Season 3! #WWE2K26
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Nick
Nick@NixckGGs·
@CeeDee3G @M1BIGIEMAC @CheezeyGolf @WWEgames Yh exactly. Also im kinda pissed they fell to the complaints and gave him Slow Chemical i mean its cool but its not accurate for a Kane 01. I just hope they include Out of Fire as an alternative since it was already in the game beforehand before they replaced for Burned.
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Nick
Nick@NixckGGs·
@cave_face @WWEgames Ik right, im kinda pissed tbh lol. I hope to god they bring back and include Out of Fire as an alternative.
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Cave Face
Cave Face@cave_face·
@WWEgames He didn't get tha Slow Chemical theme until 02 tho
GIF
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Nick
Nick@NixckGGs·
@WWEgames @CornellGunter_ so yall fell to the complaints. Its cool he has Slow Chemical but its not accurate for a Kane 01, at least rename him to Kane 02 then. If not then i’d be happy if yall could also include the Out of Fire theme as an alternative which was already in the game b4hand.
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Nick
Nick@NixckGGs·
@NikTek Mafia TOC says hi
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NikTek
NikTek@NikTek·
These are the most realistic Lemons I've seen in a video game
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paysafecard
paysafecard@paysafecard·
007: First Light releases tomorrow, and we want to help YOU stay one step ahead. One lucky recruit will win a €75 PaysafeCard code to help them begin their journey. Here's how: ☠️ Like this post ☠️ Follow @paysafecard ☠️ Tag a friend who would LOVE to play 007: First Light!
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DBSxFanZz
DBSxFanZz@DBSxFanZz·
who wants an 007 First Light code? dm me
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Nick
Nick@NixckGGs·
@SynthPotato Great review, been excited for this game for a long time. Sadly i never pre ordered the game and now i still can’t get it because of a financial situation🥲 But i wish everybody lots of fun when the game comes out!
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
REVIEW: 007: First Light Uncharted meets Hitman. 007: First Light is the newest game by Hitman developers IO Interactive. Going into this, I didn’t have any idea what to really expect. Whether it would end up way more linear like Uncharted or simply be another Hitman with a new coat of paint. What I did not expect is for this game to somehow be both at the same time, and for that to work perfectly as it integrates open-level design allowing for a ton of different approaches with a cinematic feel that puts it up there with some of the best action games. 007’s gameplay feel is very similar to Hitman: World of Assassination. Things like the camera, the movement, climbing, all feel very familiar, but this game pushes the envelope massively with its combat. The melee combat in specific is absolutely sublime. It is a new take on the free-flow combat popularized by the Batman Arkham series but with a unique twist where it feels like every single wall, decoration, or item in a room is destructible. You will constantly be throwing enemies into desks, walls, paintings. It is absolutely thrilling to play and feels amazing. Often, I’d let myself get detected purely so I can wreck an entire room fighting a group of enemies. It’s that fun. Gunplay is also by far IO’s best ever. It has a visceral feel as weapons have very limited ammo, so the general loop is run at an enemy, take their gun, use that against their buddies until you’re out of ammo and have to throw that gun at the next guy in order to get the drop on them and pick up their gun. It is consistently exciting, fun, and the closest I’ve felt to a John Wick simulator since Max Payne 3. Stealth makes up a significant portion of First Light’s gameplay, and it’s very much an evolution of Hitman. The opportunities system returns, where a set of objectives can be followed for a unique mini-story, and these feel a lot more integrated into the levels in a way I have never seen done before. Basically, IO managed to have that linear, cinematic feel applied to every single path you decide to take in a mission, with unique dialogue, NPC reactions, and locations all changing depending on the path you choose to tackle an objective. I’ve never seen this level of cinematic feel be applied to a game that can be played this open-ended. Often, objectives that felt linear would turn out to actually be one of many possible ways to tackle a specific scenario. Bond’s gadgets are all tied to his watch. You choose two of these to bring into each mission, and they affect which paths will be available in any mission. Some will make distracting guards much easier, while others open up doors. One of my favorite abilities in this game is Bluffing. If you get caught or can’t find an alternative way, Bond can begin making up a story in order to get past guards. This is an absolute genius mechanic, and Bond always comes up with a story that makes sense in the context of the mission and location, adding further to that immersive feel. 007 brings in some major set-pieces. They are VERY high octane, high adrenaline, and often just insane. It’s as close to playing a new Uncharted that I’ve felt since Uncharted 4 while still keeping that core open-level feel from Hitman. Being both cinematic and still fun to play and experiment with on replays, they seriously nailed these big moments, especially when it’s all going down and the classic 007 theme kicks in. It never gets old. The narrative in 007: First Light is quite unique from anything James Bond I’ve seen. This is an entirely new take and origin story. Think of it like Batman Begins for James Bond. This Bond is only 26 years old and at the very beginning of his career. However, as the game goes on, he becomes more and more like THE James Bond that we all know and love, and the way it’s tackled feels so natural and genuinely compelling. Patrick Gibson delivers a seriously strong performance. He manages to be consistently hilarious with his quips, yet nails that masculine charm that James Bond should always have. Its themes feel very current to our modern-day and current world. 007 has a lot to say on the human spirit and AI in specific. This game does its training sequence in quite possibly the coolest way I’ve seen a tutorial done in a video game. The way cinematics flow into gameplay always felt perfect and really creative. I especially loved the side cast of characters, in particular John Greenway, who is both Bond’s mentor and also his biggest doubter. Their connection through the story really got me, and I absolutely adored where that went. If you’re concerned about this story not feeling 007 enough because they chose to go with such a young James Bond, you have no reason to worry. They nailed it. I’d say it’s IO’s strongest narrative to date and a fantastic story overall that wraps up perfectly. I hope we see a lot of sequels to this. It deserves it. My only real flaw with 007 is that I found one of the game’s major levels to be too linear for my tastes. It’s in the late-game and overall came across as a strange stop to the strong momentum the game has up to that point. Thankfully, the game quickly followed up that level with one of its best, so it’s overall very minor in the grand scheme of things. The game also ran perfectly and looked gorgeous on my PS5 Pro, holding a consistent 60FPS with PSSR outputting a gorgeous, sharp image at all times. FINAL VERDICT 007: First Light feels like the game IOI has wanted to make for their entire existence. Everything they’ve learned with the HITMAN franchise is applied here while carving out its own new identity. I think this is just the beginning of what is hopefully an amazing series of James Bond games. If you love games like Uncharted or Hitman, then you’re guaranteed to love this as much as I did. I see this game being held up as one of the peak stealth games of this era, like MGSV. 007: First Light - 9/10 - MUST-BUY Special thanks to IOI for providing an early review copy.
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Miranda 🎮
Miranda 🎮@Mirandalorians·
IT HAPPENED! My channel hit 200k subscribers! These milestones are still surreal to me... I started doing YouTube with zero expectations. I just wanted to build a space where I could fart around and play games. I never considered that I would be perceived by this many people! I am so grateful for all the opportunities that y'all have provided me through your support. The channel literally would not be what it is without you guys. Thank you ❤️
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L
L@utdlunar·
@utdHarryy not unpopular winter > summer
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Blue Thunder 🔜Summer Game Fest
007 First Light drops on May 26th if you have the deluxe edition so I'm going to hook someone up with an extra code in 24 hours so you can play as soon as it releases! ✅follow ✅repost ✅like ✅tag a friend Will post the lucky person here in 24 hours!
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