
@Tameranian3d XNA itself is deprecated but it was XNA Game Studio 3.1 I believe, which could load the game onto the 360 through local LAN. It was just .net/C# Visual Studio with extra junk to interface with the console.
English
Nathaniel "gnat" | Not Cursed Games
449 posts

@NotCursedGames
Summoning games at the Monitor Lit Hollow









Groundbreaking, real displacement in #GodotEngine . Coming soon to Terrain3D 1.1.














