Ser Brator

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Ser Brator

Ser Brator

@SERBrator

Twitch Affiliate | Variety Gamer. Content Creator. Game Reviews, Impressions, Commentary, Memes. @CIGamesOfficial #IOICreator @Blooberteam

Canada Katılım Şubat 2024
1.8K Takip Edilen3.3K Takipçiler
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Ser Brator
Ser Brator@SERBrator·
Proud to reveal and announce that I am now officially an IOI Creator! 🎉🎉🎉 Agents, we have more to talk about next week. Were you there for my first time going live playing 007 First Light? #007FirstLight #IOICreator @007GameIOI
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Ser Brator
Ser Brator@SERBrator·
Longform performance vs. Short performance after 48 hours of posting📈. Someone said, in my comments, how they were surprised that they found a "Reasonable video" that is not "Bethesda bad" in 2026. Felt proud of that. Do you think Todd will see it?😅
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ARTYHAUSEN
ARTYHAUSEN@waleedfayaz988·
@SERBrator One of few EA games thats gonna be dismissed like Need for speed, Star wars Battlefront etc
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Dawnwalker
Dawnwalker@DawnwalkerGame·
#NameTheTrack X contest results are in: congratulations to @staryzfajkami for coming up with a title for our newest #Dawnwalker track: Sun’s Absolution ☀ Next contest starts tomorrow – this time, keep an eye on our Instagram page!
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Vic Holtreman
Vic Holtreman@vicholtreman·
I built & sold Screen Rant and Game Rant. Then my marriage ended after 24 years, and half my net worth went with it. 20+ years building a life and almost no time on the man who had to live inside it. Here's what the second half taught me. 🧵
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AC Brotherhood Gaming
AC Brotherhood Gaming@kevincreednews·
🚨A New Chapter Begins. AC Brotherhood News ➡️ AC Brotherhood Gaming. You might notice a slight name change on the profile! AC Brotherhood News is officially evolving into AC Brotherhood Gaming. 🔸Zero loss on news: You’ll still get fast, reliable gaming news and updates. 🔸All Gaming guides, Lore, Game reviews and more. Same Brotherhood, bigger scope. Thank you all for the incredible support—let’s keep building! #AssassinsCreed #BlackFlagResynced #Ubisoft #UbisoftPartner @Assassins_UK @Ubisoft_UK @assassinscreed
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Ser Brator
Ser Brator@SERBrator·
@jayveeonYT Would be honored if you watched it when it's out! Hopefully this Saturday. Kind of getting anxious about it. Gonna work harder on it now 🔥
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Jackson
Jackson@jayveeonYT·
@SERBrator Thanks for the share brother! Very excited to see what your pick is :)
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Ser Brator
Ser Brator@SERBrator·
Great Assassin's Creed video from Jay vee who argues in the favor of a different game to remake next instead of AC 1. However, his pick is something I disagree with which is GOOD since I had different ideas for my video. You already know what I want them to remake next.
Jackson@jayveeonYT

@SynthPotato It’s up my friend! We’re on the same wavelength haha Please Ubisoft, don't remake this game... youtu.be/ap5d3dIwTlI

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Ser Brator
Ser Brator@SERBrator·
@DiscussingFilm Nothing but love for CR7 but this reminds me of that famous "Gaga is the Chief something Officer of Polaroid. I like some Gaga songs but wtf does she know about cameras." 🤣
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DiscussingFilm
DiscussingFilm@DiscussingFilm·
Ronaldo will reportedly star in & exec produce a new TV series about a fictional UK football agent, played by Damian Lewis. Matthew Vaughn is set to direct. (Source: Deadline)
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Ser Brator
Ser Brator@SERBrator·
@AshenOne_VI Welcome back fellow Greymane 😅 85 hours in Crimson Desert is basically the first 10 hours in the average game. Gotta love Hernand
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
I don't think Ubisoft can or should remake Assassin's Creed 1, despite it being the most requested remake right now. Because I believe inserting current AC's gameplay into AC1 would be a huge step down. Assassin's Creed 1 is a very unique game, it stands out massively even when put up against the game right after it, being AC2. AC1 is built around the puppeteering system, that means each body part is tied to a button, giving the game a very specific control scheme that is a far cry from the RPG-ified control scheme of current AC. The first thing a remake would need to do is not force AC1 into the current formula, but actually bring these original controls and ideas over into a remake. Otherwise, you'd lose a core part of what makes AC1 its own thing. Everything in AC1 is very deliberate, the high/low profile system has been gone from the franchise since Origins, and removing it from AC1 would mean stripping out a core part of its identity. The entire game's control scheme is built around this idea. Parkour is very manual in AC1, climbing is slow on purpose so that you focus on the free running aspect instead. Every action is deliberate and precise. there's a real sense of mastery to the parkour, and you can easily tell a skilled player from a beginner. Current AC parkour is very much automated, especially in comparison to AC1. You cannot port current AC parkour to AC1 and have that be an improvement, it would be a step down. You also cannot just add crouch to AC1 and expect the game to work as intended. It was not a mistake that they didn't put crouching into this game, it’s not like they couldn't do that in 2007. It was an active design choice in order to satisfy the "hide in plain sight" gameplay pillar. AC1 heavily relies on the idea of getting through stealth sections using clever social stealth and parkour. Attempting to insert current AC stealth into AC1 would dumb down the original experience's intent massively. Another aspect that makes AC1 what it is is the mission design. AC1 is repetitive, obviously, especially as the investigation missions are basically copy and pasted throughout the game, but that was also on purpose. AC1 was designed to be more like Hitman than it was to be like AC2. Investigations would give you new insights on how you can tackle the next target. For example, you find out climbing a fountain is an easy route to escape. In a remake, Ubisoft would likely want to turn these investigations into full missions, which would turn it into an entirely new game as they'd be writing new dialogue and story arcs tied to these new missions, but as we all know from the new missions in Black Flag Resynced, this would likely mean a big downgrade in presentation and writing quality. Modern Day is also ESSENTIAL to Assassin's Creed 1. The entire game's presentation, HUD, vibe all have this mysterious sci-fi tone to it that is very unique to AC1 in specific. Later entries definitely pulled back a bit on this, and if you remove Modern Day from AC1, you would strip out another core part of the game's identity as Desmond's story is extremely important to what every AC before Black Flag was. The art style is also extremely unique. It’s the most oppressive feeling game in the franchise. The genuinely creepy soundtrack, combined with the most depressing cities in franchise history, makes it super unique, and I do think going off AC4's remake, Ubisoft does know how to keep a game's art style, so it’s very important that AC1 retains each city's unique colors and vibes. Every single AC game after AC1 is much easier to remake because they already follow the usual action-adventure formula. That’s why I think they should remake the Ezio Trilogy and possibly skip AC1. AC1 is different, and what makes it unique all goes against what modern AC is. Mirage is very much a homage to AC1 with its targets and structure, and I think we all agree the gameplay of Mirage did not work as well because the current gameplay of this franchise cannot support a stealth-focused game without massive sacrifices. An IDEAL remake for AC1 would require building an entirely new gameplay foundation that does not overlap with the RPG games. It would mean bringing back the puppeteering system, high/low profile, and an in-depth parkour system with manual control at its center. And strong writers who can expand AC1's story rather than lose out on its original tone and philosophy. I do not think Ubisoft has it in them to do all of this, and instead, we'll see AC1 be turned into a Mirage-like game, losing so much of the original's uniqueness in the process.
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ARTYHAUSEN
ARTYHAUSEN@waleedfayaz988·
@SERBrator I am looking forward to this u playing on stream
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The real Mark Eff
The real Mark Eff@EternalDragonX2·
@SERBrator First one had more freedom but the new one is better in literally ever other way save for nit picks like lady cleavage 🏴‍☠️
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Ser Brator
Ser Brator@SERBrator·
Quite the controversial opinion I just saw someone post. Let's put this to rest. What do you pick? 2013 vs. 2026
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Saba Danelia
Saba Danelia@Steader29·
Even more progress on AC demo project for client. Now added: beam jumps, drops, new climb up animation and one more assassination. What else you want to see?
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Ser Brator
Ser Brator@SERBrator·
@fable Bro is secretly doing all of this for Megan
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Fable
Fable@fable·
⚠️ PUBLIC SERVICE ANNOUNCEMENT ⚠️ If you stop to talk to Jack the Beggar, you may experience: 💞 Unexpected sincerity 🫡 Sudden responsibility 👍 The urge to become a better person (briefly) Proceed with caution. #Fable #FableTheGame
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Ser Brator
Ser Brator@SERBrator·
🚨Huge Announcement🚨 ❗️ImbratorX no longer exists❗️ ⚔️Long live @SERBrator ! ⚔️ 🔶1. Why? When I created this account, I never intended to become a content creator. I was just a random Twitter anon with a loud mouth. Content Creation has surprisingly been a really humbling experience though. It's made me want to take this seriously: to become a better version of myself and to share my own voice in this ocean of creators, because I actually have my own angles, thoughts and ideas to bring. With over 5,000 combined followers gained in a short amount of time, I want to be a positive but critically honest creator who's not shy to be truthful to his audience, while still making sure the companies that work with me feel safe partnering up with my brand. 🔶2. What's changing? Almost nothing... I already have a great audience and I'm constantly humbled by their greatness and support which has already had a great positive impact on my person. Right now, the only change is the username which will slowly start rolling out over all socials. Starting with X today. 🔶3. The future? Who knows? Still prioritizing anonymity right now though. Face reveal at 10K Twitch followers?😂 Goals right now are: ✅Focus on growing my YouTube channel. I have released a brand new video today showing what type of content you can expect from me on the main channel on a biweekly to monthly basis. youtu.be/y_14-h_HJVY Improvements are ongoing as I navigate the challenges of becoming a Content Creator with summer plans. ✅Monetizing X: We're actually less than 70 verified followers away from monetization. We were 250 away a month ago. ✅Continue growing on Twitch: already Affiliated, and not in a hurry to get partner. I just don't have the time right now to dedicate myself full-time to Content Creation. The schedule is 2 streams per week on Twitch, and a third optional one on Kick. 🔶4. Special Thanks! Individual success is possible but I believe that making friends and partners should be part of any Creator's journey as that in itself is a big success. 🔹Creators: PMS Jordan, Those TG, The winner of my first ever giveaway (Crimson Desert): Ecstatic Shadow -who now moderates my most important socials-, Kai_zen78 for the many tips, and the many great people I've met over the years! 🔹Companies: Massive thanks to Ryan Hill & CI Games, Kamil Jastrzębski & Bloober Team, IO Interactive, & more to come! Thanks also goes to Crimson Desert for pushing me towards CC as well as 007 First Light for making me want to stream. 👑Massive thanks for people who have supported me throughout this journey. That includes all 20+ of you who subscribed on Twitch, and the 5000 combined Battalion members across socials. You already know I give back to all of you whenever I have the chance haha. 🔶If you’re already part of the Battalion, drop a⚔️or♻️ so the rest of the timeline sees the new flag.
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