Sebastian Rivera

968 posts

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Sebastian Rivera

Sebastian Rivera

@SebaZRG

Katılım Ağustos 2014
519 Takip Edilen83 Takipçiler
Rhys Elliott
Rhys Elliott@superhys·
Forza Horizon 6 has sold almost 5M copies already! (@alineaanalytics estimates) Forza Horizon 6‘s gross revenue across platforms now exceeds $325M, with around 1.7M players opting for the premium advanced early access edition (including the Game Pass add-on). It’s a fantastic commercial result, and the launch performance puts Forza Horizon 6 in the top four of 2026 releases before the first week is even done. Our data shows that Xbox gamers across console, PC, and cloud (I’m not doing the XBOX thing…) really showed up for Forza, accounting for 42% of copies sold (almost 2.1M) versus Steam’s 2.8M. That’s an unusually strong Xbox-side performance by any standard, but it’s made even more impressive by over 3M people accessing Forza Horizon 6 via Game Pass on top of that 2M+ paid number. Despite Xbox accounting for fewer paid copies than Steam, the Xbox version of Forza Horizon 6 is actually generating more revenue. Xbox accounts for around 51% of total gross revenue, against Steam’s 49%. The reason is regional, as Xbox’s player share is heavily Western, where price points are higher and players were more willing to eat the cost for advanced access. Steam’s player base is more geographically diverse, including China (the #2 Steam market for Forza Horizon 6), Japan (#4), and Brazil (#6). Regional pricing means Forza costs less per player in those markets, which decreases revenue per unit even though unit volume is healthy. The early in-game content has also done well. Around 170K Steam players bought the Forza Horizon 6 treasure map, generating an extra $400K via a simple map unlock (bit of a cheeky thing to make folks pay for, if you ask me). But you can’t deny: Xbox is collecting meaningful incremental revenue from players who already paid full price (or more!) for the game, on content that costs effectively nothing to produce. It’s the kind of monetisation move that’s quietly defining Xbox’s first-party economics amid Game Pass and hardware stagnation. With its 4.9M sold across all platforms, Forza Horizon 6 is currently the #4 top-selling new 2026 game by copies sold across Steam, Xbox, and PlayStation. The full top four: - Resident Evil Requiem (7.1M) - Slay the Spire 2 (6.5M) - Crimson Desert (5.3M) - Forza Horizon 6 (4.9M) It’s safe to say Forza Horizon 6 would have already topped this list by the end of the weekend (or even right now), had it launched on PS5 day-in-date. For reference, Forza Horizon 5 launched on PS5 almost exactly a year ago and sold almost 6M copies there ($330M in gross revenue). The PS5 release of Horizon 6 later this year is going to be a key strategic data point for Xbox in all of this. Forza Horizon 5‘s PS5 numbers are sitting right there in our dataset, and Forza Horizon 6 – even with the Forza-on-PS5 novelty wearing off a bit – has every commercial signal pointing to outperforming that. For now though, Forza Horizon 6 is doing exactly what a tentpole first-party launch should do. 4.9M copies sold, $325M in gross revenue, 3M+ Game Pass players, and a global audience that’s clearly responding to the Japan setting. Playground has delivered. What an achievement, and ANOTHER 2026 banger. What a fucking game. Full write-up, including a whole lot more data, on the free Substack (link's on my profile)
Rhys Elliott tweet media
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jmanuellh
jmanuellh@jmanuellh·
@Emorrer2kcl @FaztTech Imagina que en tu cuarto no encuentras un zapato, aprendes algo buscándolo? Aprendes creando estructuras, resolviendo problemas funcionales, entendiendo lógica, conociendo patrones, nomenclaturas, buenas prácticas
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Fazt
Fazt@FaztTech·
Qué privilegio haber programado tantos años sin agentes ni IAs. No tengo nada en contra de ellas, de hecho me gusta usarlas, pero había una satisfacción real en escribir las cosas por uno mismo. Hoy quizá ya no sea necesario, pero dominar el código es una experiencia que nadie debería perderse, sobre todo si quiere dominar herramientas a profundidad, y aún así estando en estos tiempos de la IA.
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fernando
fernando@fernandooo_1·
@superhys @alineaanalytics missed out on like $500,000,000 added to your launch total by not having it on ps5, would have been an insane number if they did.
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DmC Jesús
DmC Jesús@DmcJesus56930·
@EliteShergio Compra en steam porque en Xbox no ah vendido ni jugado nadie 😂😂steam se puso la camiseta
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🇲🇽 Knight of Sangheilios 🚀
Forza Horizon 6 lleva 4.9 millones de copias vendidas Al mismo tiempo, alcanzó 6 millones de jugadores, por lo que solo 1 millón y pico de personas usaron game pass La mayoría compramos el videojuego 🎮🎌🏎️
Rhys Elliott@superhys

Forza Horizon 6 has sold almost 5M copies already! (@alineaanalytics estimates) Forza Horizon 6‘s gross revenue across platforms now exceeds $325M, with around 1.7M players opting for the premium advanced early access edition (including the Game Pass add-on). It’s a fantastic commercial result, and the launch performance puts Forza Horizon 6 in the top four of 2026 releases before the first week is even done. Our data shows that Xbox gamers across console, PC, and cloud (I’m not doing the XBOX thing…) really showed up for Forza, accounting for 42% of copies sold (almost 2.1M) versus Steam’s 2.8M. That’s an unusually strong Xbox-side performance by any standard, but it’s made even more impressive by over 3M people accessing Forza Horizon 6 via Game Pass on top of that 2M+ paid number. Despite Xbox accounting for fewer paid copies than Steam, the Xbox version of Forza Horizon 6 is actually generating more revenue. Xbox accounts for around 51% of total gross revenue, against Steam’s 49%. The reason is regional, as Xbox’s player share is heavily Western, where price points are higher and players were more willing to eat the cost for advanced access. Steam’s player base is more geographically diverse, including China (the #2 Steam market for Forza Horizon 6), Japan (#4), and Brazil (#6). Regional pricing means Forza costs less per player in those markets, which decreases revenue per unit even though unit volume is healthy. The early in-game content has also done well. Around 170K Steam players bought the Forza Horizon 6 treasure map, generating an extra $400K via a simple map unlock (bit of a cheeky thing to make folks pay for, if you ask me). But you can’t deny: Xbox is collecting meaningful incremental revenue from players who already paid full price (or more!) for the game, on content that costs effectively nothing to produce. It’s the kind of monetisation move that’s quietly defining Xbox’s first-party economics amid Game Pass and hardware stagnation. With its 4.9M sold across all platforms, Forza Horizon 6 is currently the #4 top-selling new 2026 game by copies sold across Steam, Xbox, and PlayStation. The full top four: - Resident Evil Requiem (7.1M) - Slay the Spire 2 (6.5M) - Crimson Desert (5.3M) - Forza Horizon 6 (4.9M) It’s safe to say Forza Horizon 6 would have already topped this list by the end of the weekend (or even right now), had it launched on PS5 day-in-date. For reference, Forza Horizon 5 launched on PS5 almost exactly a year ago and sold almost 6M copies there ($330M in gross revenue). The PS5 release of Horizon 6 later this year is going to be a key strategic data point for Xbox in all of this. Forza Horizon 5‘s PS5 numbers are sitting right there in our dataset, and Forza Horizon 6 – even with the Forza-on-PS5 novelty wearing off a bit – has every commercial signal pointing to outperforming that. For now though, Forza Horizon 6 is doing exactly what a tentpole first-party launch should do. 4.9M copies sold, $325M in gross revenue, 3M+ Game Pass players, and a global audience that’s clearly responding to the Japan setting. Playground has delivered. What an achievement, and ANOTHER 2026 banger. What a fucking game. Full write-up, including a whole lot more data, on the free Substack (link's on my profile)

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Antonia (she/her) 🏳️‍⚧️🇮🇱
@semonster66 En tu canal mientes para apoyar juegos de mierda hechos por zurdos. Eres un turista que se acerca a nuestro ocio (no el tuyo) para imponer tu ideología, igual que Anita, Blissy, y el 95% de la prensa de videojuegos.
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Antonia (she/her) 🏳️‍⚧️🇮🇱
Ubisoft en la ruina y este subnormal dice que Assassins Creed Shadows es un éxito. Hasta el coño de turistas que hacen un canal de YouTube para engañar a la gente y difundir su ideología de mierda.
Antonia (she/her) 🏳️‍⚧️🇮🇱 tweet media
🎬 SEMONSTER 🎮 | Actualidad de videojuegos 🚀@semonster66

⚠️NUEVO VÍDEO⚠️ 🎮 JUEGAZO en Game Pass | DETALLES Ghost of Yotei | TRIUNFA Assassins Creed Shadows ----------- ✅ Vídeo: youtu.be/j0WXo4mVM6Q ----------- #Videojuegos #Xbox #PS5 #PC #wuchang #steam #AssassinsCreedShadows #ghostofyotei #Microsoft #Sony #HellraiserRevival

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Noticias PlayStation
Noticias PlayStation@NotiPlay_·
Sony anuncia un aumento en el precio de PlayStation Plus Essential en algunas regiones seleccionadas para nuevos clientes: ▫️ $10.99 (1 mes) ▫️ $27.99 (3 meses) No aplicará a los suscriptores actuales.
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Andrés
Andrés@andres16ma·
@Victorskter @gastroo88 @NotiPlay_ El gamepass tiene mucho menos juegos y no se queda atrás en precios eh. Además, que el Gamepass está enfocado más en tener juegos día 1 que les está representando pérdidas y pronto lo cambiarán.
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Noticias PlayStation
Noticias PlayStation@NotiPlay_·
Me alegra haber dejado de ser suscriptor de PlayStation Plus hace años. Me parece una vergüenza que sigan subiendo el precio de un servicio que ni siquiera es tan bueno.
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SKYHAMMER 🇪🇸💎 XBOX, Playstation y WARHAMMER!
Para Game Reactor, Forza Horizon 6 es uno de los mejores juegos de conducción arcade de la historia, pero "falta innovación". 7/10. Me encanta cuando critican a Forza Horizon 6 por falta de innovación, pero no indican qué deberían haber incluido para apliar esa "falta de innovación".
SKYHAMMER 🇪🇸💎 XBOX, Playstation y WARHAMMER! tweet media
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Saph
Saph@malkoram3·
@Skyhammer_games Es japon, yo habria metido lanchas y carrera en el agua. Persecuciones policiales en algunos tipos de carrera como en most wanted. Editor de mapas para que la comunidad haga sus propias pistas locas. Un modo árcade con gadgets como sobrecarga de turbo, soltar aceite, etc.
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紅の砂漠
紅の砂漠@CrimsonDesertJP·
1.06.00パッチアップデートのお知らせです。 本パッチは、すでに各プラットフォームへ順次適用されております。 本パッチでは、装備の焼入れに消費した素材を回収できる「抽出」機能、特殊な乗り物、鞘の外観表示機能、夜間の色調補正オプションなど、複数の改善内容を適用しております。 各プラットフォームでの配信状況については、下記お知らせをご確認ください。 パッチノートはこちら: pearlabyss.info/48Vmj3b
紅の砂漠 tweet media
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eXtas1s 🎮 Noticias & Rumores
🔵 ÉXITO BRUTAL 🟡 El juego de Invincible (Invincible VS) acaba de alcanzar el MILLÓN de unidades vendidas en todas las plataformas en tan solo 11 días. El apoyo que ha recibido el juego es bastante sorprendente.
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Sebastian Rivera retweetledi
LEGO Games News
LEGO Games News@LEGOTtNewsI·
GIVEAWAY 🚨🦇 We are giving two lucky people a free DIGITAL code for the Deluxe Edition for #LEGOBatmanGame on May 18th All you have to do is retweet/follow and comment what your favorite LEGO Game is!
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Klaus
Klaus@klausoliveira·
@SebaZRG @DIM_Oficial Adiós, indio colombiano! JAJAJAJAJA ¡Buena suerte con tu equipo fallido, igual que tú! Colombiano indio jajaja
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Klaus
Klaus@klausoliveira·
@SebaZRG @DIM_Oficial Lamento informar que você é de ascendência indígena e tem a pele mais escura que a minha! Idiota! JAJAJAJAJAJA.. Seu time fede! Igual a você, idiota! Fique com seu clube patético e pequeno JAJAJA💩💩💩💩
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MELON ⚡️⚡️⚡️
MELON ⚡️⚡️⚡️@melonnberry·
@TaketsuCorp Todos los comentarios de estúpidos diciendo "erm todas las empresas usan IA generativa🤓" como si eso lo justificara. Si quieren que empiecen a salir aún más juegos basura de los que ya hay, sigan perdonando su uso.
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AnimeTrends
AnimeTrends@animetrends·
NTE: Neverness to Everness, el RPG que prometía ser el "GTA anime definitivo", acaba de chocar contra un muro: lo acusan de estar plagado de IA y robarle a Makoto Shinkai. Los desarrolladores juraron que no usaban Inteligencia Artificial para sus recursos finales, pero los jugadores encontraron fondos calcados de Tenki no Ko, caras clonadas y pósters amorfos por toda la ciudad. El drama escaló tanto que la famosa vtuber Ironmouse canceló su stream promocional porque su agencia le aseguró que el juego era "100% libre de IA" y resultó ser mentira.
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