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DrinkingFood

@TheDrinkingFood

Biggest P+ shill by volume

Louisiana, USA Katılım Eylül 2013
84 Takip Edilen198 Takipçiler
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DrinkingFood
DrinkingFood@TheDrinkingFood·
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Rayditz
Rayditz@Rayditzfn·
Void looks like Light after he gets blown up by Dynamite in a boomerang cartoon
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edgintheledge
edgintheledge@edgintheledge·
P+ jumpscare in the new Linus tech tips vid
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Maple
Maple@MaplePrism·
A NEW CHALLENGER HAS APPEARED IN THE LINK BELOW YOU WILL SEE THE VERY SAME COMPANY THAT SAID AGE VERIFICATION WAS SAFE, EFFECTIVE, AND YOUR DATA WOULD NOT BE STORED AND SAID THAT YOUR DMS ARE NOT BEING MONITORED OR READ HAS NOW GOTTEN CAUGHT WITH THEIR PANTS DOWN ALLOWING ARC RAIDERS TO NOT ONLY READ YOUR DMS BUT TO SAVE THEM IN PLAIN TEXT SILENTLY ONTO YOUR PC FOR ANY OTHER APPLICATION WITH READ PERMISSIONS TO SEE. timothymeadows.com/arc-raiders-di…
Discord@discord

Getting Global Age Assurance Right: What We Got Wrong and What’s Changing. Read the update: discord.com/blog/getting-g…

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karbon 🐺🦊
karbon 🐺🦊@karbonbased·
"We've combined our shittiest chip with our shittiest hard drive and our shittiest battery and a tiny bit of shitty ram, today we're proud to introduce the Neo in fun colors like gay yellow and the others"
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DrinkingFood
DrinkingFood@TheDrinkingFood·
@SomeGuitarGuy Discord's likely about to meet it's end like so many other chat services before it.... As a temporary workaround though, most face age scans can be thwarted with videos of people showing their face. Lotta peeps making vids like that, like this one: youtube.com/shorts/1lWcC9W…
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Dan Fornace
Dan Fornace@danfornace·
My heart goes out to the developers at 2XKO. Fighting games are a tough genre even when you have a killer team and make a lot of great choices. We know it for sure as we let go of a quarter of our team this past month so our company could stay operational. Social media has made this kind of news worse, because everyone is so sure they know best and they feel obligated to share it to the void. But there are hundreds of reasons behind any success or any failure in this industry. Little details within the control of the development team and some outside their control that determine which games succeed and which games struggle. Go read any discourse on social media when a game shuts down or a new game pops off. You’ll find people simplifying down to one reason that makes sense from their perspective. This game was free to play and this one wasn’t. This game was 2d and this game was 3d. This game had too many samey characters and this game didn’t have enough. This game was too similar to that other game I like and this game was too different. But the truth is somewhere in between all those opinions. And there are likely many more reasons outside the common discourse, which often focuses on the surface level issues. We see so much more discussion around negative news because people feel validated when something didn’t click with them. You see less people arguing why Street Fighter 6 or Fortnite are doing great because “it’s obvious.” But if you asked 10 people who play those games why they like them, you might get 10 different answers. But the way social media rewards sharing dunks and I-told-you-so’s and arguing about them as much as possible only creates a bigger rift between developers and players. Developers know what they were able to achieve with the time and resources they had. They know what their strong points are and where they wish they could improve. What they don’t know is if the good aspects will resonate enough to make up for the bad or allow them the funds to improve the game as time goes on. Fans have the benefit of hindsight in a lot of these cases and even then, you can find so many takes that age like milk when a game has a great launch week then tails off or struggles out the gate then builds up momentum over time. I guess what I’m trying to say in this long rant is that maybe Sakurai was onto something when he asked Max Ketchum if he had ever made a game. I’d also like to say good luck to all those affected in today’s layoffs. If I was in a position to hire anyone, I would be sending messages right now. But unfortunately fighting games are hard and we’re only focused on keeping our team together for our next big update.
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DrinkingFood
DrinkingFood@TheDrinkingFood·
@sneakhyt @AtariSSB @steelguttey Foot cramps Also way harder than learning other new muscle memory Also it was wired kinda badly I think it was making my box shock me LOL
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DrinkingFood
DrinkingFood@TheDrinkingFood·
You can never truly recapture that magic for yourself, but you can always be there to help create it for the next player. Go to your locals.
Fiction | 69% Apparel@FictionIRL

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ultradill
ultradill@DylanAutin1·
Please share wherever you can or donate whatever you can if possible. Hibou is such an amazing person and I am so glad to have had her as part of my community for so long. I appreciate everyone's support so far and am hoping for a quick recovery for her. gofundme.com/f/supporting-m…
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DrinkingFood
DrinkingFood@TheDrinkingFood·
@Odra_MH @DramaAlert Streamers often do this to get a good viewing angle. He probably knew it was awkward and wanted it to look good on camera.
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Odra
Odra@Odra_MH·
@DramaAlert >Upright case >Hard surface >One hand >From behind This has to be staged, no one can be that oxygen deprived.
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DramaAlert@DramaAlert·
This IDIOT had to use ChatGPT to remove a panel... and still some how broke it.
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DrinkingFood
DrinkingFood@TheDrinkingFood·
Behold a man
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DrinkingFood
DrinkingFood@TheDrinkingFood·
@InfaMissGoddess @monsterhunter Appreciate the thought, but I wasn't asking the company what their plan is, I'm asking the general playerbase if it has actually manifested in a tangible way.
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Stephanie AKA Selianna
Stephanie AKA Selianna@InfaMissGoddess·
Monster Hunter@monsterhunter

To our hunters playing #MHWilds on PC, we're committed to listening to your feedback and improving both performance and stability of the game. Although we will continue to implement gradual improvements in the weeks ahead, we are targeting Free Title Update 4 this winter to implement a multifaceted plan, including CPU and GPU related optimizations, followed by a second stage of mitigation measures afterwards. We'll share more information on the specifics in the future.

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Monster Hunter
Monster Hunter@monsterhunter·
🛡 Guild Report 30 🛡 As part of our continued improvement efforts, we'd like to share the following Palico adjustments included in Title Update 3 (scheduled for release at the end of September 2025). Adjustments: – Adding a feature to toggle Palico support moves on/off. – When using Rath-from-Above, Palicoes will cancel it and prioritize healing the player if needed. – Adding an option to adjust Palico dialogue frequency. The team is committed to listening to your feedback and making further improvements to #MHWilds. Thank you for your support!
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DrinkingFood
DrinkingFood@TheDrinkingFood·
@Avellar3000 @monsterhunter Nice try bootlicker. I've got a 3090. More than powerful enough for any game that doesn't shove mandatory DLSS frame gen and upscaling down my throat. I just don't compromise on those. If a game needs those to run >100 FPS, I don't play it.
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