VIANVOLAEUS

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VIANVOLAEUS

VIANVOLAEUS

@VIANVOLAEUS

¦¦¦ digital ANDROID 3D gen. + tech artist

commissions closed Katılım Mart 2020
238 Takip Edilen1K Takipçiler
VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
trying to make lighting / color look realistic, "cinematic", in vrchat first attempt at a custom grade in my studio; shot in-game how'd I do? 🦾
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
@_Vxo_ desperately searching for time! I'll let you know when it's done. you'll get it for free for motivating me to do it hahaha
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V xo
V xo@_Vxo_·
@VIANVOLAEUS I'm still waiting for that tail 😅
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
sorry - been dark for a while! i am still alive out here lol 🦾 i've shelved a lot of stuff I was working on this year since better versions have been made by other people (avatar studio, weight transfer, etc), so i'm back in the 3d mines cooking up Cool Stuff ™ much love
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Fara \\ FWA
Fara \\ FWA@FaraVR·
Free Substance Painter Dynamic Brush! Made something for a friend and figure it may be helpful to others Simple dynamic brush that creates a gradient from the start of a path to the end of a path farafox.gumroad.com/l/FaraPathGrad…
Fara \\ FWA tweet media
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
@FaraVR If there's no webcam feed, it'll take an account picture, yes
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Fara \\ FWA
Fara \\ FWA@FaraVR·
@VIANVOLAEUS Unrelated question. That recording software you are using- does it automatically put your watermark on it?
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
@killersforlunch the original crysis had collisions, visually look similar to cloth sims when you walk into them. far cry 2 had destructable foliage - if shot, it would break, you could flatten it with vehicles and destroy them at higher speeds you are now subscribed to video game plant facts
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killersforlunch
killersforlunch@killersforlunch·
Are there any first person video games where branches and bushes move away of your view when you push through them?
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
@MaxPuliero duplicate > mirror duplicate > apply all mods > cleanup mirror overlaps so vert count matches > transfer vert IDs > apply all on original > join dupe as a shapekey > blend to basis/remove keys > rebuild subdivs in multires modifier?
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Majestic 🚀
Majestic 🚀@MaxPuliero·
Is there any addon or way to re-symmetrize a model sculpted in multiresolution mode? #b3d
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
this tail has no animations using phys bones, specifically: negative gravity, & pull - the tail moves around on it's own
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
@JCorvinusVR @damsel_deere an all time piece for avatar embodiment - one of the few to draw the connective line between more recent simple, common phone avatar activity and more high depth social vr living people engage with these concepts more often than they realise, in many different forms
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
created a simple, but effective, carpaint style gradient effect + we can use a hue shift to change it, since it's just the color channel! pink is best still tho 🦾
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
gotta get funky with the custom work in substance you can switch between adding into a mask (value:1) and subtracting (value:0) - can switch on the fly with the X key! made mostly with a circle brush - fav element in this new design
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
@Strange_Petals daresay it's somewhat "reasonable" - usually you get an extra update or two past the 12 months the steam versions are supposed to give you - you should have these in 23 just for anyone planning to get it, maybe wait a couple months :D
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VIANVOLAEUS
VIANVOLAEUS@VIANVOLAEUS·
devil's in the details, and new substance tools for it are pretty dang good paths make seams + creases (and just aout *everything*) easier, svg import means you can import custom icons / graphics ez 🦾 always the most fun part!
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