Marco
192 posts

Marco
@_JimWest_
Worked on NS2: Combat, currently software developer at Seven2one, hobby game developer
Karlsruhe Katılım Nisan 2013
71 Takip Edilen35 Takipçiler

It's here! Steam Controller has officially arrived. Made for you to play all your games on Steam, however you like to play them.
Buy now on @Steam. store.steampowered.com/hardware/steam…
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@80Level So is this KC Green's project or is someone about to get sued?
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Keep calm playing as the dog from a popular meme in This Is Fine: Maximum Cope, a "Metroidvania of mental mayhem."
Enjoy humiliation, fear, failure, loss, and regret: 80.lv/articles/face-…
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@zehnjucht That akimbo pistols only 1 pistol can really shoot thing is really cool, never seen that.
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New redesign of the Steam store page gets Mixed reviews from users. It makes everything bigger and more personalized, but people demand to return the old look.
Which do you prefer?: 80.lv/articles/steam…
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Fantasy Town Kit has been updated! ✨ The 160 included models now have additional details, or have been optimized using a single texture map. It's all free!
Download: kenney.nl/assets/fantasy…
#gamedev #gameassets


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@thecrimsondev Congrats, but -40%, isn't that a bit too high for a launch sale?
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@AlbertGregl @godotengine I allways wonder with encrypted saves, the key is just stored in the code hard coded?
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Just added encryption for save data in @godotengine (4.4).
Safe, clean persistence. I love it ❤️
Anyone else playing with encrypted saves in Godot?
Share your approaches👇
#GodotEngine #IndieDev #GameDev #Godot4
Albert Gregl@AlbertGregl
I've been working on the Save/Load system UI this week. Not glamorous, but vital. Slots now show real time stamps, and if a slot’s empty, the button won’t even tempt you... 🤓 #GameDev #GodotEngine #RodOfAsclepius
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@Weston_Mitchell @BenskiGameWorks Well, what if I bought all Assets on a store and adopted it, Solodev?
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@BenskiGameWorks For me it's visuals, audio and gameplay. If any of those had outside help of a considerable amount = no longer solo dev. I don't count tools towards this like; Unity, Blender, etc.
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@BenjiGameDev Beware, if you plan to release on Playstation, you have to adhere to their guidelines and use their button icons etc.
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@BenjiGameDev Long time ago, I've made a small test project, which used UnityEvents heavily for creating level objects that can interact with each other, really good for quickly creating level logic:
github.com/JimWest/TopDow…
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@ZicaLaser @GameUnionTV @DevLand95213410 You post screenshots while you working on it, especially things that goes wrong, like a wonky character controller etc. Ask questions about level placements etc. Dont just post a trailer "thats my game buy it".
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@GameUnionTV @DevLand95213410 How? I always thought Reddit would ban anyone for self-promoting
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@BenjiGameDev With a physics based controller you get a lot "for free" for riding on elevators, plattforms etc.
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@Just_Game_Dev Wanted to try it yesterday on my SteamDeck, it looks really gorgeous, but the controls are no fun on a controller (15% of steam users use a Gamepad).
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hi I'm Fabian and this is my train building game 🔨🪛🚂
Our new demo is available now and features over 70 new assets (train engines, bridges, tunnels, etc...) 🥰
#indiedev
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@thecrimsondev Feature creep and perfectionism always gets you (no criticism, just how I always feel)
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Crazy to think Suit for Hire looked like this 4 years ago- maybe I should've just kept everything simple
#gamedev | #indiedev | #unrealengine
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@PlaytonicGames @YachtClubGames Oh wow that permant voice / quacking thing is gone when talking to people, just a short "hoho", I like that you changed that, was pretty annoying back when this was released.
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People keep asking if he's back and I haven't really had an answer but yeah... I'm thinking he's back!
Shinier and shovel...ier than ever! ✨
@YachtClubGames' Shovel Knight WILL be in Yooka-Replaylee and with a revised challenge too!
store.steampowered.com/app/2448020/Yo…
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@80Level @dante_leoncini I had a n95 and played that game back then, what a time, Nokia had so good phones.
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Programmer @dante_leoncini has managed to run an AR game on a 17-year-old Nokia N95 mobile phone.
That's the same tinkerer who created a Symbian-powered version of Blender: 80.lv/articles/augme…
#ar #augmentedreality #nokia #symbian #symbianos #gamedev #gamedevelopment
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@velikani @Spectrathegame I remember playing that demo for hours, so good memories.
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