Sam

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Sam

Sam

@_saminton

Creative & Coder. Indie game dev making — Of Salt And Solace

Katılım Ağustos 2016
410 Takip Edilen7.8K Takipçiler
Blub
Blub@blubdeglub·
@KenneyNL @Hoxydav The joke is : many, many people use the money and time they are owed after being fired to learn game dev.
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Sam
Sam@_saminton·
@noio_games Could just be something simple like unblocking a passageway behind the logs 🤔
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thomas "noio" vandenberg
always tricky to find like.. a gameplay purpose for this kind of fun stuff but maybe we just let it be fun? without making the player 'solve' something?
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Sam
Sam@_saminton·
@andreintg @_Undergroundies @castpixel You didn't give any context, but sure, specific use cases I agree it can make sense. Using it as a fancy auto complete is a nice time saver. Using an agent to write entire files is way above the abstraction of any visual code editor. I assumed we were talking about the latter.
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Andrea Intg.
Andrea Intg.@andreintg·
@_saminton @_Undergroundies @castpixel I don't know how you formed this opinion but I suspect you've mostly seen idiots around here saying they vibe coded an entire game with a prompt. I use it for algos. AI for coding is just like any other abstraction. The higher you take it, the less personal the result will be.
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Andrea Intg.
Andrea Intg.@andreintg·
so far had close to ZERO conversations with folks that are anti AI. The convo usually starts with someone attacking, I reply explaining my point of view, then either no responce, or more attacks, or I get blocked (hi Kenney : )
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Sam
Sam@_saminton·
@andreintg @_Undergroundies @castpixel Bad argument 🤦. Visual coding requires you still learn concepts. With that logic you could say why use an engine when you can code one yourself. Every project skips some corners, you can't do/know everything. AI on the other hand let's you skip every corner...
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Andrea Intg.
Andrea Intg.@andreintg·
@_Undergroundies @castpixel is someone using visual programming lazy because they did't learn how to write code? Or does it only apply to AI? asking for a friend 🫣
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Colin
Colin@cvaneenige·
Finally replaced my M1 Air with a new M5 Air (base model). Planning to use it as my daily driver for now. Any recommendations for must-have apps?
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Sam
Sam@_saminton·
@atmoio I'd love to believe that things can be just like in the world of guitar pedals. You have huge companies pumping out basic but still good pedals. But there's also a market of hand crafted stuff that people are willing to buy at a premium. I just don't see it happening with code...
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Mo
Mo@atmoio·
I was a 10x engineer. Now I'm useless.
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Sam
Sam@_saminton·
@marcokueks @theo @atmoio Likely the same feeling yes, but not the same outcome. A painting and a photo are two different things allowing them to coexist. Here the output IS the same. What is the point of coding by hand when you can get the same result 20x faster ?
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mmmmarco
mmmmarco@marcokueks·
@theo @atmoio i think it is how artist felt when photography came out
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Sam
Sam@_saminton·
@Djawaaw Been following brekekekex too, can't wait to give it a go. Hadn't heard of No vacation for an executioner, looks intriguing, I'll have to give the demo a go.
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Djow Djow 🇵🇸 🇳🇨🇫🇷 #JLM2027
@_saminton Didn't thought about it so I had to check for some time 😹 Brekekekex and No Vacation For An Executioner are definitely top contenders. (Also Sword Hero, but it doesn't feel even feel "indie" anymore scale-wise)
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Sam
Sam@_saminton·
@Djawaaw What are the other two ? 🥰
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Thomas Brush
Thomas Brush@thomasbrushdev·
My feed is just tons of indie games, all day. Yall are making some incredible projects. I’m just shocked how creative tiny teams can be. Let’s go!!!! What are some games you’re just really impressed by
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Sam
Sam@_saminton·
@JanOrszulik Yeah don't think I could take that either 🤢
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Sam
Sam@_saminton·
@s2dd98 Of Salt and Solace (still wip)
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Sam retweetledi
Sam
Sam@_saminton·
Colours
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Sam
Sam@_saminton·
@KenneyNL @PixelGhaith The main gripe I had with unity was the amount of times I'd start using a feature only to run into a bug and find it's no longer maintained, with no other solution than building it myself or using a paid solution from the store.
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Kenney
Kenney@KenneyNL·
@PixelGhaith They are. A few things that frustrated me; - Confusing, lots of settings everywhere - Didn't really notice any improvement in performance at all - Different versions, some methods were deprecated or replaced already, again, confusing
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Kenney
Kenney@KenneyNL·
I tried URP a few weeks back and was so insanely frustrated that I changed the whole project back to built-in. Oh, did you know there's not just 3 render pipelines, there's also different versions with different features?
Kenney tweet media
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