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Chad

@cetsell

Building the future @turnonvids. https://t.co/3i665vGF0n

The Future Katılım Şubat 2009
526 Takip Edilen402 Takipçiler
Dany Belvedere (Lord Alfajor) 🖱 🕹💻 ⌨️🍪🤘🏻
Gracias a Youtube descubrí hace poco a estos dos canadienses locos llamados "Angine de Poitrine" (Angina de pecho en francés) que más allá de lo visual (se supone que son extraterrestres y no hablan idioma de nuestro planeta) suenan espectacular y no puedo dejar de escucharlos
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Chad@cetsell·
@ImGordonSun Very interesting, would love to try the beta
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Gordon Sun
Gordon Sun@ImGordonSun·
Introducing Simmy: the Youtube for playable stories. Today, Simmy is #3 in its US App Store category, starting with the $1B romantic fiction vertical. We believe playable stories will redefine entertainment forever. Comment for an INVITE CODE to our public beta. (1/8) THREAD 🧵
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Chad@cetsell·
@mattworkman Why not start at threejs, optimized for mobile/pwa
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Matt Workman
Matt Workman@mattworkman·
if one were to be building an AI first gaming platform, it needs to FIRST be iOS native and work REALLY well like as close to a native Swift app as possible with all of the hardware hooks. And 2 have browser capability. This lends itself more to 2D flash style games. I see what my kids and their friends play and it’s Roblox but then a lot of obscure 2D games and Subway surfer etc. I still see AI in game design as basically a shippable working game framework that Claude can seamlessly edit from prompts without breaking it. And of course one click generate most of the base visuals. This would be easier with 2D games. I feel like Unity is so close to this already but it feels half old and not enough new. If investors could be convinced there was any money in games in 2026, a new start up in the garage could make some waves. But trad artists and game devs are so anti AI it will have to come from the new generation or an outsider.
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Justine Moore
Justine Moore@venturetwins·
Truly blown away by a new AI image model launching this week ✨ Finally, you can generate photos that actually look like you! It's so much better than everything I've tried - from LoRAs to NB Pro. Onboarding some early testers. DM or comment if you want access 👀
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Nat Eliason
Nat Eliason@nateliason·
Make $1m by graduation. Or get 100% of your tuition refunded. That's the promise of the new high school for entrepreneurs Cameron and I are launching this fall through @AlphaSchoolATX. We need 2-3 coaches to help make it happen. DM us or apply!
Cameron Sorsby@CameronSorsby

We’re launching a new @alphaschoolatx high school for aspiring entrepreneurs. Our promise: Make $1m by graduation, or receive a full tuition refund. Yes, this will be the coolest high school in the world. And we're building the best team in the world to make it happen. We’re looking for 2-3 exceptional coaches to help us guide the students towards achieving this aggressive but achievable goal. You won’t be giving lectures or assigning homework. You’ll be grilling them on their P&L, driving them to the car wash they bought, critiquing their email funnels, pushing them to do things 99% of the world doesn't believe is possible. Job posting is live and DMs are open.

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signüll
signüll@signulll·
the most underrated hire right now is a great product person. when i say product person i'm def not talking about a product manager. perhaps i think there has to be somewhat of a new role. i don't have a good name for it yet but maybe something like "product thinker".. someone with an intuitive grasp of the product as it exists, where it's soft, where it sings, & how to iterate it toward something even sharper. in some sense, this person has to cohesively hold in their head where this product should be 2 years from now & work backwards from that. i say this cuz when building was hard, engineering was the bottleneck & the status hierarchy often reflected that. building is no longer hard. which means the variance in outcomes has shifted almost entirely to judgment on what to build, how to sequence it, & how to talk about it. & the story matters as much as the thing. internally, it organizes the team around a shared model of why. externally, it shapes the interpretive frame users bring to their first experience. you can't retrofit narrative onto a product & expect it to land, it has to be load bearing from the start. the rarest version of this person sits at the intersection of culture & deep technology. someone genuinely bilingual. they know what's technically possible & they know which cultural currents are real vs. ephemeral. that combo is what separates products that feel inevitable from products that feel assembled. before ppl clap back with this person has always been valuable, i know.. i am just saying now they might be the most *important* person in the room. their value compounds like never before.
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Austin Walker 🛴
Austin Walker 🛴@austinxwalker·
you can't work remotely and be the best. imagine you have a 2 minute gap between meetings, and you have a quick question. - in-person: you tap someone's shoulder. 10 seconds. done. back to work. - remote: you slack them. they're in a meeting. they reply 2 hours later. but you've already context switched. the day's gone. those tiny moments compound. you can build a great team while being fully remote. but you can never be the best.
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Chad@cetsell·
@NicolaManzini You mean of the crashing? Eventually it did work
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Nicola@NicolaManzini·
@cetsell can you give me a screenshot and a url?
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Nicola@NicolaManzini·
@cetsell This game has been developed on pc first and mobile second. needs a pretty beefy phone to run because I rely heavily on the GPU.
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Chad@cetsell·
@NicolaManzini Which on current-gen iOS devices should be more than capable
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Chad@cetsell·
@saori_xbt were you able to actually go completely full screen?? I can't figure it out on iOS26, it kept adding a white bar across the bottom
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saori
saori@saori_xbt·
side project. fully server simulated down to the procgen armature bones. learned that if u want fullscreen three.js games on ios you basically need to make a PWA. hashtag i talked to claude codex openclaw to make this without using a single braincell
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robot
robot@alightinastorm·
opening up the group chat for more ai game devs, founders and ai first game designers reply with some of your work below to get in, we're 100 members already, lots of industry veterans, vibe coders and more i am personally reviewing every person so it doesn't matter how many followers you have, i will see you
robot@alightinastorm

thinking about starting a group chat on X with AI-first game devs No AI haters allowed reply if you want in, minimum 100 or we cancel the idea no need for another ghost gc

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Chad
Chad@cetsell·
@SherryYanJiang Yes but in a space that makes (too) many squeamish
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Sherry Jiang
Sherry Jiang@SherryYanJiang·
long shot - in the midst of 50k copycat openclaw startups, anyone building thoughtfully around... - ai-native interfaces - b2c - human-centric ai or is a cool design engineer who thinks about experience, not just model benchmarks??
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Chad@cetsell·
Today’s algorithm is on point; getting into “the sword and the stone” twitter
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