
Matthew Morrow
443 posts

Matthew Morrow
@mattymorrow
Copywriter and English teacher. Specialized in English Studies and Creative Writing.
Seoul, Republic of Korea Katılım Ekim 2012
156 Takip Edilen30 Takipçiler

@EndersFPS I once lost a game playing as defense due to mortar spam. My team thought it would be a good idea to constantly blob in the most exposed areas of the objective and just got blown up. The enemy then just walked in and capped every sector.
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Just played in this delightful EU lobby in #Battlefield 6
That's right: MORE than 50% of the enemy team is from Asia using a VPN
And they most likely have 300 ping because their VPN server will be half way from the EU servers.
I think it might be time to do something @EA_DICE

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@Joe_Parisi @Savakzadeh @khamenei_ir @elonmusk @nikitabier He's dead. Dead people don't talk lmao. Besides, using a dead person's identity and fame/infamy to boost yourself is both macabre and pathetic.
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Right now, people throughout all US states are chanting slogans against him [Trump]. If you're so capable, solve their problem! You interfere in the affairs of other countries; you build military bases…!
Oct. 20, 2025
#NoKings
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No the war crime is violating Art. 18 of the Second Geneva Convention:
“After each engagement, Parties to the conflict shall, without delay, take all possible measures to search for and collect the shipwrecked, wounded and sick, to protect them [and] ensure their adequate care”
Daniel Bordman@DanielBordmanOG
Ah yes, Naval warfare 101: Thou shall not sink an enemy warship while it is in the Ocean
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@AiPromptologist @prohellno135777 @TheMG3D If you want a more specific answer, go ask Google or a professional. The point is that there are way to get picked up by companies like Netflix. It will take time, effort, and money but it is possible.
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@prohellno135777 @TheMG3D how incredibly vague and unspecific, that doesn't answer my question even slightly on how to submit scripts, ideas, etc. Just hope for some kickstarter money, or unspecified "indie studios"
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@NedKellysReveng @DerekAl01150767 @BTC_Nomad1 @butforreal14765 @CondorCapt @gamerguy51 @TheMG3D If you wish. Not that it really means anything at this point. Intent, skill, and passion are what I consider that makes something truly art.
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@DerekAl01150767 @mattymorrow @BTC_Nomad1 @butforreal14765 @CondorCapt @gamerguy51 @TheMG3D Ok, so you're just going to be disingenuous. So the person that made this is an "artist"?
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@NedKellysReveng @BTC_Nomad1 @butforreal14765 @CondorCapt @gamerguy51 @TheMG3D More like it’ll become a meaningless word since anyone with access to ai can claim to be one.
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@BTC_Nomad1 @butforreal14765 @CondorCapt @gamerguy51 @TheMG3D Yes. What an artist is will change. Like it has for all of human history
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@BarterRonnie @TheMG3D Feels like comic book/manga copy-paste to film.
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@FREEAGLE @verbalriotshow No one will ever know about him as his “work” will he added to the giant heap of videos being pumped out everyday.
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@verbalriotshow It will usher in a new cinematic renaissance as more regular people will be able to tell the stories they want to tell.
Some kid who may be the next Spielberg or Scorsese will only need an iPhone and some editing software to make the next great film.
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@patriotsounds @verbalriotshow Proceeds to make a thousand videos of Jar Jar Binks dancing with Darth Vader.
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@verbalriotshow The fans will fix Star Wars, Star Trek and every other beloved franchise.
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@sithdaddyvlogs @aurorafay1000 Can only be a legit parody when its clearly different actors performing the roles - not the actual characters manipulated by AI. This is definitely a copyright takedown. I think the reason you weren’t warned was because you were part of a massive AI slop ban wave.
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There were no copyright strikes from Disney, and I was revenue-sharing with the music rights holder. Even if there had been an issue, YouTube uses a three-strike system for copyright — and I had zero strikes.
The channel termination notice doesn’t mention copyright at all, so that clearly wasn’t the reason. Also its a clear parody, meaning 'fair use'. I expected fairness.
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My YouTube channel (22K subscribers, built in 8 months) was permanently terminated.
0 strikes.
No prior warnings.
No specific video cited.
No evidence shown.
The reason? “Spam, scam, deceptive practices.”
Here’s one of my videos.
Where exactly is the scam? Where is the spam?
I created original, high-quality entertainment content. No spam networks. No deception of any sort. Never used a single automation tool. Now I am banned for life from making YouTube videos. How is this fair?
Now hundreds of viewers are messaging me asking what happened to their favorite channel.
This wasn’t just an account. It was months of work, investment, and real human connection erased in a click.
If this was an automated decision, it deserves a real human review. @TeamYouTube I’m asking for transparency and fairness.
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@JundaFPS @EndersFPS To be fair, I played Manhattan Bridge BT as defense and some dude on our team got 90 or so kills (as infantry). The rest of our team weren’t getting many kills and wondering why the enemy weren’t pushing meanwhile this guy was just beaming the whole enemy team in their spawn.
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I just seen @EndersFPS play a BT attack drop 63 kills while the entire team has below 10 kills, there is literally no help with teammates doing nothing man? People need to learn how to shoot their weapons man.
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@DANNYonPC Probably the only game I don’t regret preordering.
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@ShaunsEyeView @NikTek @MikeMillz34 It’s not the people who code the game. It’s the people who play the game. Can you imagine a zoomer pumped on Adderall who’s used to playing 100 rounds of CS or CoD in one day appreciating all this nuance? Wasted effort unfortunately.
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@NikTek @MikeMillz34 Because the coders of today are dumber than the coders of yesterday.
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In Far Cry 2, shooting an enemy in the leg causes him to retreat and crawl back to a safer spot.
In another instance, you can see that another NPC quickly comes to aid his friend that has just been shot.
This was in 2008 and in-game character AI was seemingly a hundred times smarter and better than the games that we see from Ubisoft today.
In fact, most recent Ubisoft games, shooting an NPC in the leg doesn't even do anything that is close to this, no one comes to aid or anything like that...
Visuals have been progressing so much lately and you'd think the same would go for in-game features like NPCs not being braindead, but for some reason NPC AI has evolved backwards on a large number of video-games, not just Ubisoft.
Why is does all of this feel like lost technology?
credit: r/Pandey_SKP
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@prettyboysancho @SynthPotato Didn’t take long for the mask to drop lol
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Let’s say we reach the day where you can generate any game you want, what is the point?
Like genuinely is there an audience that wants to play AI generated games that are completely soulless, cheap imitations of real games
This only satisfies investors, not real gamers.
fofr@fofrAI
When Genie makes an entire world for you, and then you immediately and accidentally walk off the side of the bridge into the abyss. I did not expect Genie to go ahead and respawn me somewhere new.
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@EndersFPS For me it feels like you win 1 round and then Dice says, “Ok, time to play with a team that has the combined IQ of a boiled potato for the next 5 rounds and then maybe we’ll give a decent match later.”
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Game balance is insanely bad. Just feels like 1 side rolls.
I've done probably 20 coaching sessions and I've given extra time to people because the games they're in are total blowouts.
Jexxits@JexxitS
@EndersFPS There is also one issue i haven't seen anyone talk about really, maybe you have i don't know. But the game balance, 90% of all matches ends like 700-900 tickets to one side. That alone is kinda boring to play when you know one side is getting destroyed every fucking round.
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@BF6Media Seeing a squad mate put that much time and effort in getting to a rat spot that has little to no tactical advantage would probably make me join another squad.
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@MrProWestie @BattlefieldComm Wouldn’t even mind a pre-match intro panning from one sector to the next while some commander briefs us on what we need to do and where to go. Man, I miss BF1 operations.
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I know this mode isn’t even remotely aimed at someone like me, but you’ve asked for our opinion so here it is:
If you’re introducing “Casual” modes into an already casual MP experience, that says to me the “Normal” experience playing as intended. Rather than solving this by adding another entry point to matchmaking, I’d suggest working on making Breakthrough enjoyable on the maps you currently have.
Tiny sectors, objectives too close to one another, insufficient reinforcements, lack of “waves” ala BF1 Operations, linking of maps into a longer, more narrative-driven experience… the list goes on.
If you make an experience people actually want to play as opposed to trying to make the current one more palatable, you can keep everyone playing together.
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Introducing: Casual Breakthrough
We understand that sometimes you want to jump into Battlefield but without the intensity of a full PvP lobby. To create a more relaxed way to play while still earning progression and completing challenges, we’re introducing Casual Breakthrough and this new mode is now live in the main menu under the Multiplayer tab.
Here’s what you can expect from Casual Breakthrough:
-Smaller player teams: 16 real players (8 per team) with 32 bot teammates/enemies (16 per team)
-Progression: Earn Career XP, Weapon XP, Battle Pass XP, and complete Challenges
-Balanced XP: Full XP from real player actions, reduced XP from bot actions
-Maps: The initial maps available in this mode are Siege of Cairo and Empire State
What Casual Breakthrough won’t offer:
-Dogtags & Accolades
-Career stat updates
Let us know what you think of the new mode. We’ll be monitoring your feedback to determine if further adjustments are needed in the future. We’ll see you there on the Battlefield!
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@redraidertech @MrProWestie From what I’ve experienced, a lot players use guns associated with their class although there is a clear preference for cqb weapons. Haven’t really seen anything left field like sniper supports or carbine recons, etc.
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@MrProWestie Closed weapons should be the standard, but I guess "data" proves otherwise. Dice have made it intentionally hard to find the closed weapons playlists. Avg people are not going to go looking for it or much less understand what it means.
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Last two days I’ve put in big play sessions into Battlefield 6. Just playing. No recording, no agenda to my time. Just playing. Here’s what I noticed:
▶️ Matchmaking in EU tends to be very fast after a round finishes, barely making it through the EOR screens before matchmaking has found the next match
▶️ Escalation is by far the best and most chaotic game mode, yet still manages to have a decent amount of team play by the end when the vehicles ramp up
▶️ Playing DOM, TDM and SQDM on Saints Quarter was actually fun. I’ve now played the map a fair bit and can say it’s a good one, just wish it was a lot larger so we could play it on CQ and Escalation
▶️ A lot of friendlies like to spam “DU-DUN DUN DU-DUN DUN” with their vehicle MGs, pistols and horns as they ride into battle
▶️ The way you unlock camos is a bit weird. Having to reach different levels on different guns rather than each gun having an unlock path for all camos individually… feels very random and if there’s a camo you like but it’s locked behind Mastery 30 on a gun you don’t wanna use it feels a bit futile to try and get it
▶️ Custom Search works 95% of the time, giving me the map/mode I want. Playing in EU so other locations may not be as fortunate
▶️ I have zero want to play Closed Weapons. I’ve only played standard matchmaking since launch
▶️ Drag Revive might be the best individual mechanic ever introduced to Battlefield. It’s so well implemented and it fits right into the action perfectly
▶️ The devs need to urgently fix the range finder glitch on sniper rifles… its frustrating to be on the end of and it removes all skill from the action
Probably a bunch more stuff but I forgot but I’m really enjoying the game and can’t wait for Season 1 and the BR 🪂
GIF
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