Max Richards
15.7K posts

Max Richards
@maxsonrichards
Alive human.
Oregon, USA Katılım Haziran 2019
195 Takip Edilen130 Takipçiler

@StarfieldGame I see this on PS5 for pre-order £45 you guy's have smoked a lot of crack it seems ain't no one paying that for this terrible game.
Crack head developer's
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In the first new Trackers Alliance mission released last week, The Widow, you'll investigate a series of unexplained deaths casting a shadow over Neon.
All five new Trackers Alliance missions are free for players who have purchased The Vulture!
beth.games/3PsVnRt

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@HamsterBite911 @BethesdaStudios Imagine being so sensitive that merely seeing a random character who looks slightly non-white triggers you this hard
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@BethesdaStudios Can you release an update that adds more DEI NPC's to the game? When I walk around a city in Starfield I want to feel like I'm in Calcutta. Thanks.

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@RIPDatPiff @BethesdaStudios This is just one of the many additions coming to the game in the new update.
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@BethesdaStudios Man c'mon this is like a minimum effort mod being advertised like it's a game saver, except the worst part is it's actually from the Bethesda dev team.
Y'all really looked at everything being said about Starfield, and decided this is the best thing to show rn? Nothing better?
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@qsc_nil @ZephyrionVortex @StarfieldNews I don’t think we have enough information to make that claim. Also, starfield looks great on max settings on PC even without DLSS 5. It’s just the no-name NPCs whose faces look wonky.
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@ZephyrionVortex @StarfieldNews Maybe, but that only applies to Starfield. To almost all other games DLSS 5 is still a downgrade.
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@acobolan @MrStellarr @StarfieldNews In starfield, one of the weakest points of the game visually is the faces of random no-name NPCs. But important characters look good, and the rest of the visuals are amazing on max settings on PC
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@MrStellarr @StarfieldNews Do the faces not look off without DLSS 5? I think they look like shit without it.
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@Rememdiums @E_G_Grandad @B1gDaddyMarv You’re joking right? He’s obviously correct. There’s virtually zero actual combat in No Man’s Sky, and the story consists of a few vague lines of text here and there. It’s clearly not an FPS or an RPG. It’s a survival/crafting space sim.
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@FoxsVault @BethesdaStudios @StarfieldGame You claimed that basically nobody is playing the game. If it’s consistently in the top 10 on gamepass, then obviously people are playing the game.
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Use Quantum Essence to upgrade your powers for more explosive combat when the Free Lanes update releases in @StarfieldGame on April 7 ✨
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@Rememdiums @B1gDaddyMarv No Man’s Sky is fun but it has basically zero combat and zero story. It’s a survival space sim. Starfield is an adventure RPG that happens to take place in space. And I really enjoyed it.
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@B1gDaddyMarv Nothing epic about empty planets. You wanna have an amazing time? Play No Man's Sky. Nothing beats it and it will make you say "Starfield who"??
Trust me. For a space flight fps game. Nothing beats it.
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@HadiganMatter @NextGenNero On my PC the loading times are basically instant. And the new improvements to space travel do reduce loading screen frequency if you manually fly from planet to planet
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@NextGenNero I just hope loading times are improved =\ and even some removed but I doubt that
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@FoxsVault @BethesdaStudios @StarfieldGame I mean, starfield is consistently top 10 on gamepass which is significant.
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Yes a new game for a platform lacking games and free on the other platform it came out on years ago isnt exactly the flex you think it is. Also hours played doesnt mean its a good game it means people like myself played for several hours before realizing they'd already played the entirety of the game and dropped it.
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@DogeofDoge @RazorwireRPG If FO76 was an empty cash grab they wouldn’t have released so many updates. They’re currently on their 67th update. So much free content has been released
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FO76 is a cash grab in my opinion. Yeah, I played it for a hundred hours or so, but Starfield I only did one playthrough. Both games are just meh to me. Not great, not terrible... just mid. I played them because I used to be a huge Bethesda fan. Every game they've released since Skyrim has gotten progressively worse.
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I actually have no idea why it is taking Bethesda so long to execute on a new Fallout or Elder Scrolls game, except that they simply don't want to work on them. The production cycle on AAA video games have become so bloated and expensive, they seem terrified to actually start working on their two biggest IP's. What was Microsoft's plan buying up all these companies? To sit on huge piles of IP like some moronic dragon? They don't even make money off all these costs, all these studios and games they own and do nothing with. You can't even say "Well, Microsoft should just make a company called Vault Tec or whatever and all they do is make Fallout games". All it takes is one look at 343 Industries (sorry "Halo Studios") to see how that shit works out.

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@DogeofDoge @RazorwireRPG I mean, they turned fallout 76 into a good game. It’s better than fallout 4 now imo. And starfield gets more hate than it deserves frankly.
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@RazorwireRPG Maybe its becuase most of the OG dev crew that built those games is gone. Starfield is the example. The current team can only do remasters.
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@Ninethie @LaundryGuy1945 Define “buggy”
Again, some percentage of players will experience bugs in every modern game. The question is whether more players experienced them than with other games. In the case of starfield, the general consensus I’ve seen is that it’s stable and not particularly buggy.
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@maxsonrichards @LaundryGuy1945 No, I'm not acting like it is.
I'm saying its highly likely, especially given that it's a script related issue on a script based engine.
I'm also not saying it was the buggiest game at launch, I'm saying it was buggy and showing said game breaking bug.
Thats it.
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@Ninethie That’s an obviously ridiculous analogy because the question we’re trying to answer is what percentage of players experienced this floating city bug. If the vast majority of people in this thread did not experience it, that’s a solid data point.
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@maxsonrichards There could be people that say they've never seen the sun but when I walk out my front door it doesn't mean it suddenly disappears lol.
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@Ninethie First, nothing in your screenshot has anything to do with the floating city bug. Second, if you’d actually read my comments, my point isn’t that nobody experienced major bugs - my point is that fewer players experienced major bugs than you’re implying.
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@maxsonrichards here's what proof looks like btw.
Multiple posts with multiple comments, even news reports covering the issue.
Don't rely on google AI lol

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@Ninethie @LaundryGuy1945 No, I’m providing my own report of a stable experience. You’re acting like this is an unavoidable, guaranteed problem in large save files. Clearly it’s not.
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@maxsonrichards @LaundryGuy1945 So we just ignore all the reports from people saying otherwise? Are they lying because YOU never had an issue..or..?
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@Ninethie @BelisariusX3 Every modern game - even those considered stable - has the potential for major bugs in a small minority of players. The question isn’t “did literally anyone experience a major bug” the question is whether more players experienced a major bug on average than other games
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@Ninethie @LaundryGuy1945 No issues at all on my 150 hour save on PC
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@LaundryGuy1945 The biggest issue with the game was save/script bloat.
Something that occurs over an extended play time, some people said they could barely play for an hour on a 3 day old save because the game kept breaking.
So less play time would result in less issues I suppose
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@Ninethie (2/2) Also the fact that people in the comments of your post are literally telling you they didn’t experience any major bugs like that lol
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