Max Richards

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Max Richards

Max Richards

@maxsonrichards

Alive human.

Oregon, USA Katılım Haziran 2019
195 Takip Edilen130 Takipçiler
menacing fish
menacing fish@ManDiscusting·
@StarfieldGame I see this on PS5 for pre-order £45 you guy's have smoked a lot of crack it seems ain't no one paying that for this terrible game. Crack head developer's
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Starfield
Starfield@StarfieldGame·
In the first new Trackers Alliance mission released last week, The Widow, you'll investigate a series of unexplained deaths casting a shadow over Neon. All five new Trackers Alliance missions are free for players who have purchased The Vulture! beth.games/3PsVnRt
Starfield tweet media
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Michael Anthony
Michael Anthony@HamsterBite911·
@BethesdaStudios Can you release an update that adds more DEI NPC's to the game? When I walk around a city in Starfield I want to feel like I'm in Calcutta. Thanks.
Michael Anthony tweet media
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Bethesda Game Studios
Bethesda Game Studios@BethesdaStudios·
Customize your legendary effects on equipment and create more powerful weapons than ever before with the addition of X-Tech.
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oYensid
oYensid@RIPDatPiff·
@BethesdaStudios Man c'mon this is like a minimum effort mod being advertised like it's a game saver, except the worst part is it's actually from the Bethesda dev team. Y'all really looked at everything being said about Starfield, and decided this is the best thing to show rn? Nothing better?
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Max Richards
Max Richards@maxsonrichards·
@qsc_nil @ZephyrionVortex @StarfieldNews I don’t think we have enough information to make that claim. Also, starfield looks great on max settings on PC even without DLSS 5. It’s just the no-name NPCs whose faces look wonky.
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Starfield News
Starfield News@StarfieldNews·
12 minutes of #Starfield DLSS5 gameplay at GTC2026. What are your thoughts?
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Max Richards
Max Richards@maxsonrichards·
@acobolan @MrStellarr @StarfieldNews In starfield, one of the weakest points of the game visually is the faces of random no-name NPCs. But important characters look good, and the rest of the visuals are amazing on max settings on PC
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Max Richards
Max Richards@maxsonrichards·
@Rememdiums @E_G_Grandad @B1gDaddyMarv You’re joking right? He’s obviously correct. There’s virtually zero actual combat in No Man’s Sky, and the story consists of a few vague lines of text here and there. It’s clearly not an FPS or an RPG. It’s a survival/crafting space sim.
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B1gDaddyMarv
B1gDaddyMarv@B1gDaddyMarv·
It’s been hard not to boot it up again on Xbox. I’m stoked, but I’m going to wait and start a fresh playthrough on PlayStation. It reached number one on the PS store the other day, so I know I’m not alone. Into the Starfield!
B1gDaddyMarv tweet media
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Bethesda Game Studios
Bethesda Game Studios@BethesdaStudios·
Use Quantum Essence to upgrade your powers for more explosive combat when the Free Lanes update releases in @StarfieldGame on April 7 ✨
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Max Richards
Max Richards@maxsonrichards·
@Rememdiums @B1gDaddyMarv No Man’s Sky is fun but it has basically zero combat and zero story. It’s a survival space sim. Starfield is an adventure RPG that happens to take place in space. And I really enjoyed it.
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Jack
Jack@Rememdiums·
@B1gDaddyMarv Nothing epic about empty planets. You wanna have an amazing time? Play No Man's Sky. Nothing beats it and it will make you say "Starfield who"?? Trust me. For a space flight fps game. Nothing beats it.
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ADS 🎯Nerø
ADS 🎯Nerø@NextGenNero·
Super excited to play Starfield on my PS5 Pro. I have 300+ hours on Xbox and almost 1000/1000 it. I definitely plan on getting the Platinum trophy as this is one of my favorite games this gen🔥🤞🏾
ADS 🎯Nerø tweet media
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Max Richards
Max Richards@maxsonrichards·
@HadiganMatter @NextGenNero On my PC the loading times are basically instant. And the new improvements to space travel do reduce loading screen frequency if you manually fly from planet to planet
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Hadigan1633
Hadigan1633@HadiganMatter·
@NextGenNero I just hope loading times are improved =\ and even some removed but I doubt that
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Fox’s Vault VTuber
Fox’s Vault VTuber@FoxsVault·
Yes a new game for a platform lacking games and free on the other platform it came out on years ago isnt exactly the flex you think it is. Also hours played doesnt mean its a good game it means people like myself played for several hours before realizing they'd already played the entirety of the game and dropped it.
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Max Richards
Max Richards@maxsonrichards·
@DogeofDoge @RazorwireRPG If FO76 was an empty cash grab they wouldn’t have released so many updates. They’re currently on their 67th update. So much free content has been released
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DogeofDoge
DogeofDoge@DogeofDoge·
FO76 is a cash grab in my opinion. Yeah, I played it for a hundred hours or so, but Starfield I only did one playthrough. Both games are just meh to me. Not great, not terrible... just mid. I played them because I used to be a huge Bethesda fan. Every game they've released since Skyrim has gotten progressively worse.
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RAZORWIRE
RAZORWIRE@RazorwireRPG·
I actually have no idea why it is taking Bethesda so long to execute on a new Fallout or Elder Scrolls game, except that they simply don't want to work on them. The production cycle on AAA video games have become so bloated and expensive, they seem terrified to actually start working on their two biggest IP's. What was Microsoft's plan buying up all these companies? To sit on huge piles of IP like some moronic dragon? They don't even make money off all these costs, all these studios and games they own and do nothing with. You can't even say "Well, Microsoft should just make a company called Vault Tec or whatever and all they do is make Fallout games". All it takes is one look at 343 Industries (sorry "Halo Studios") to see how that shit works out.
RAZORWIRE tweet media
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Max Richards
Max Richards@maxsonrichards·
@DogeofDoge @RazorwireRPG I mean, they turned fallout 76 into a good game. It’s better than fallout 4 now imo. And starfield gets more hate than it deserves frankly.
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DogeofDoge
DogeofDoge@DogeofDoge·
@RazorwireRPG Maybe its becuase most of the OG dev crew that built those games is gone. Starfield is the example. The current team can only do remasters.
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Max Richards
Max Richards@maxsonrichards·
@Ninethie @LaundryGuy1945 Define “buggy” Again, some percentage of players will experience bugs in every modern game. The question is whether more players experienced them than with other games. In the case of starfield, the general consensus I’ve seen is that it’s stable and not particularly buggy.
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Ninethie
Ninethie@Ninethie·
@maxsonrichards @LaundryGuy1945 No, I'm not acting like it is. I'm saying its highly likely, especially given that it's a script related issue on a script based engine. I'm also not saying it was the buggiest game at launch, I'm saying it was buggy and showing said game breaking bug. Thats it.
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Max Richards
Max Richards@maxsonrichards·
@Ninethie That’s an obviously ridiculous analogy because the question we’re trying to answer is what percentage of players experienced this floating city bug. If the vast majority of people in this thread did not experience it, that’s a solid data point.
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Ninethie
Ninethie@Ninethie·
@maxsonrichards There could be people that say they've never seen the sun but when I walk out my front door it doesn't mean it suddenly disappears lol.
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Max Richards
Max Richards@maxsonrichards·
@Ninethie First, nothing in your screenshot has anything to do with the floating city bug. Second, if you’d actually read my comments, my point isn’t that nobody experienced major bugs - my point is that fewer players experienced major bugs than you’re implying.
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Ninethie
Ninethie@Ninethie·
@maxsonrichards here's what proof looks like btw. Multiple posts with multiple comments, even news reports covering the issue. Don't rely on google AI lol
Ninethie tweet media
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Max Richards
Max Richards@maxsonrichards·
@Ninethie @LaundryGuy1945 No, I’m providing my own report of a stable experience. You’re acting like this is an unavoidable, guaranteed problem in large save files. Clearly it’s not.
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Max Richards
Max Richards@maxsonrichards·
@Ninethie @BelisariusX3 Every modern game - even those considered stable - has the potential for major bugs in a small minority of players. The question isn’t “did literally anyone experience a major bug” the question is whether more players experienced a major bug on average than other games
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Ninethie
Ninethie@Ninethie·
@LaundryGuy1945 The biggest issue with the game was save/script bloat. Something that occurs over an extended play time, some people said they could barely play for an hour on a 3 day old save because the game kept breaking. So less play time would result in less issues I suppose
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Max Richards
Max Richards@maxsonrichards·
@Ninethie (2/2) Also the fact that people in the comments of your post are literally telling you they didn’t experience any major bugs like that lol
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