Run Anyway Games

1.1K posts

Run Anyway Games banner
Run Anyway Games

Run Anyway Games

@michaelshaders

Just a floppy disk and a dream. We press play and hope for the best. Run Anyway #IndieDev #UnrealEngine #GameArt

Chicago, IL Katılım Mayıs 2018
188 Takip Edilen45 Takipçiler
Run Anyway Games
Run Anyway Games@michaelshaders·
@irinatoxi no one wants ai art, ai is for boring stuff ai art is lame and lacks human touch.
English
0
0
0
86
Rina
Rina@irinatoxi·
Most people still think AI in 3D means cheap sci-fi sludge. But scenes like this are exactly why that take is dying. You can literally watch the workflow go from ugly wireframe geometry to a finished cinematic environment with water, lighting, reflections, atmosphere, and composition that actually feels directed. The reason this matters is Kimi K3. Not because it spits out a random pretty frame, but because with Blender MCP it can help build the actual scene, place assets, shape materials, move the camera, write the Python, and keep iterating inside Blender instead of forcing you to restart from zero. That is the real shift. The hard part is no longer “can AI generate something?” The hard part is whether you can art-direct it well enough, because the boring 80% of the Blender grind is starting to become promptable. We are getting very close to a world where “made in Blender” means you described the world in English, Kimi K3 built the first version, and you spent your time polishing the shot instead of suffering through every technical step by hand.
Rina@irinatoxi

x.com/i/article/2080…

English
17
40
421
32.2K
Run Anyway Games retweetledi
Martin Valigursky
Martin Valigursky@ValigurskyM·
Vertex Animation Textures, now an example in @playcanvas 🧵 Rather than animate a skeleton per character, we bake every vertex position and normal into a texture and let the vertex shader interpolate between frames. 10,000 characters. One instanced draw call.
English
19
34
460
21.6K
Chad King
Chad King@HisChudliness·
@michaelshaders Hey there! I took it upon myself to finish this using generative AI! Let me know what you think of my art. Also, feel free to dm me for donation info if you enjoyed it!
Chad King tweet media
English
1
0
0
14
Run Anyway Games
Run Anyway Games@michaelshaders·
This is for my main menu of my game, getting there.
Run Anyway Games tweet media
English
1
0
0
24
Tomas Tagesson
Tomas Tagesson@TagessonTomas·
Progress for today, very happy with how it is going!
GIF
English
22
56
1.6K
35.7K
Run Anyway Games
Run Anyway Games@michaelshaders·
@TagessonTomas @Friedemann_A I’m interested in your lighting set up and your post process effect it’s looks a vintage painting…I thing it’s the gas visuals too
English
2
0
1
26
Tomas Tagesson
Tomas Tagesson@TagessonTomas·
@Friedemann_A Thank you! These trees are just geometry for the trunk and the branches and then alpha cards for the pine needles In reality you would most likely do the branches as cards as well but since I am a bit wild I tend to go overboard with geo Hope that answers it!
English
2
0
1
75
Run Anyway Games
Run Anyway Games@michaelshaders·
@a_apanasik It looks nothing like an ai game because the assets are real artist assets that changes the whole thing if it was ai assets like the ones we have seen as 3d models no one would like it
English
0
0
0
355
Andrei Apanasik
Andrei Apanasik@a_apanasik·
An example of an AI-assisted project — Slotbound. The developer said on Reddit that he had no prior game development experience, but had always wanted to make games. 8 months ago, he decided to try bringing the idea to life with the help of AI. The demo has an 80%+ positive rating and currently ranks second among the available demos. He used AI primarily for coding and added appropriate label on the Steam page. The assets are from Itch.
Andrei Apanasik tweet media
English
22
9
210
45.1K
Procedural Minds
Procedural Minds@ProceduralMinds·
@michaelshaders We'll know how much that matters in about 4 months. Announcements are around the start of December.
English
1
0
1
13
Procedural Minds
Procedural Minds@ProceduralMinds·
Well, I have officially applied for the Epic Mega Grant today. Do I think I have any chance of winning it? Not really. But hey, I lose nothing trying except some time. And even that isn't wasted cause I learned some stuff about making a trailer. And if the image looks a bit odd to you, it's cause for whatever reason I screenshotted the thank you text but not it in context. So I just combined it with the application one to be about what I actually had on submission. 😅
Procedural Minds tweet media
English
4
0
15
1.2K
Run Anyway Games retweetledi
Procedural Minds
Procedural Minds@ProceduralMinds·
I found some people struggle to figure out how to incorporate PCG into their environment. So I made a video where I go over how I decide what size of a graph I should use, how to break down an environment and figure out what parts can be helped out with PCG, as well as showing off how I'm using PCG in my own game. So hopefully this helps people getting started with PCG, or just feel unsure of where they can benefit from it in their own projects. #UnrealEngine #UE5 #PCG youtu.be/u1Qimmy0v_A
YouTube video
YouTube
English
0
4
20
1.4K
Run Anyway Games retweetledi
80 LEVEL
80 LEVEL@80Level·
Sisir is a new guide-based hair grooming tool that lets you design high-quality hairstyles, iterate easily, and export your results for use in other 3D software.
English
9
58
720
41.6K
Chad King
Chad King@HisChudliness·
@TheMG3D I was able to create this beautiful Halloween themed piece of art in mere seconds using AI. You will never stop progress, Luddite.
Chad King tweet media
English
29
0
6
51.6K
Michael
Michael@TheMG3D·
Friendly reminder that generative Ai is built off of stealing from hard working people!
English
13
114
725
9K
Run Anyway Games
Run Anyway Games@michaelshaders·
@clemmygames we are finally seeing the slop ai models in action, they look as bad and as souless as you would expect. with some ironbelly fps animations that I have too.
English
0
0
4
109
Best Indie Games
Best Indie Games@clemmygames·
Fight fanged fruits and shambling vegetables in this first-person action roguelite! - Brutal melee and devastating magic runs - Dark Messiah-inspired combat The game is Cropageddon. Are you interested?
English
14
36
375
43.7K
Run Anyway Games retweetledi
lovedarksoul
lovedarksoul@lovedarksoul·
Cyberpunk 2077
Indonesia
249
603
10K
1.5M
Run Anyway Games retweetledi
Tomas Tagesson
Tomas Tagesson@TagessonTomas·
Been working on foliage, landscape and trees for my environment. Quite happy with the first draft!
Tomas Tagesson tweet mediaTomas Tagesson tweet mediaTomas Tagesson tweet media
English
16
47
989
24.5K
Run Anyway Games retweetledi
Miettinen Jesse - Embrace FX
Miettinen Jesse - Embrace FX@JesseMiettinen·
#geometrynodes Damage Control bundle is still in early birds price for some time! Infinite Fracture is super fast and light way to make destruction. #b3d Link in bio.
English
8
68
931
51.2K