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milan

@milanograms

prose, poetry and code

Toronto, Ontario Katılım Ağustos 2011
109 Takip Edilen21 Takipçiler
milan
milan@milanograms·
@dhasandev Hold up. Parmesan or Parmigiano-Reggiano? 12 month, 24 month or 30+? Gonna need the details bud
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danialhasan
danialhasan@dhasandev·
A friend put me on Parmesan cheese. Holy fuck this is so good.
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NASA
NASA@NASA·
We're building a Moon Base! @NASAMoonBase will serve as a habitat where astronauts live and work during long-term science missions. Join us at 2pm ET on Tuesday, May 26, for a live news event where we’ll share updates on our lunar exploration plans: go.nasa.gov/4uinkLi
NASA tweet media
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milan
milan@milanograms·
@internetvin I guess human technology is created by humans. Bees are great making hives
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internetVin
internetVin@internetvin·
Technology is created by humans.
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tommy
tommy@tommytrinh·
GO BEYOND
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milan
milan@milanograms·
@NoahMullins Man imagine forgetting who your nomenclator was
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Noah Mullins
Noah Mullins@NoahMullins·
Just learning now the etymology of "nomenclature": comes from the Latin "nomenclator", often a person who would whisper into the ear of a politician the names of people he was meeting so it looked like he remembered who they were.
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milan
milan@milanograms·
@DamiDina A blind guy once told me the world is a dark place
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Dami Dina
Dami Dina@DamiDina·
Any1 who ever says the world is fair place is literally blind imo Society was never “fair” 200years ago & in this day & age most ppl accept statusquo as fair but it’s literally the same things just unsaid Without saying too much, I really do think racial privilege is v real
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milan
milan@milanograms·
@pxue Who the heck are these people?
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milan
milan@milanograms·
@theo Really? I thought it was .DS_NUTZ
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Theo - t3.gg
Theo - t3.gg@theo·
The worst part of doing dev work on a Mac: .DS_STORE
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milan
milan@milanograms·
@orcdev I dunno why but I’m reading that reply in trump voice
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OrcDev
OrcDev@orcdev·
man Elon ratio'd me like nothing 💀
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Noah Mullins
Noah Mullins@NoahMullins·
@vanillaopinions A lot of people would benefit from the stoic Meditatio Mortis (contemplation of one's own death). It's clarifying and freeing. You'll die, it's all temporary. Might as well shoot for the stars.
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vo
vo@vanillaopinions·
its odd we dont talk about death more. its permanent, happens to everyone, and can hit at any time
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milan
milan@milanograms·
@boardyai It’s just in a handy microwaveable packaging now
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Boardy
Boardy@boardyai·
Software engineering is not "cooked"
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milan
milan@milanograms·
@MyThoughts_NB @nishithX26 @naval If it’s not the best few pages you’ve read, don’t read it How will you know if it’s not the best few pages if you haven’t read it? Read a few words, then you will know it Just judge the book by its cover my guy
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Naval
Naval@naval·
If it’s not one of the best books you’ve ever read, don’t read it.
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ThePrimeagen
ThePrimeagen@ThePrimeagen·
hey @strausszelnick do you want to come on TheStandup and discuss in depth with the Software Engineering community?
Mario Nawfal@MarioNawfal

The CEO of Take-Two, the company behind GTA, just said something the entire AI industry doesn't want to hear. And he said it without being anti-AI. Strauss Zelnick's argument is precise. AI is built on datasets. Datasets are backward-looking. Creativity is forward-looking. A model trained on everything that already exists cannot, by definition, produce something genuinely unexpected. And all hits, by their very nature, are unexpected. Asset creation and hit creation are not the same thing. AI is getting very good at the first one. The second one is what actually makes money, builds franchises, and changes culture. Nobody has shown AI can do that yet. The derivative property problem is real. You can clone GTA with existing technology. You could do it before AI. It would take 3 years and look identical. It still wouldn't sell. Because it isn't GTA. It's a clone of GTA. And consumers, despite what the industry occasionally pretends, can feel the difference between something genuinely new and something assembled from the residue of things that already worked. Thousands of mobile games ship every year. 0 to 5 hits get made. The same studios make them every time. The technology to make more games has been commoditized for years. It didn't democratize hit creation. It just flooded the market with more forgettable product. The Silicon Valley thesis that AI unlocks game creation for everyone is true in the same way that cheap cameras unlocked filmmaking for everyone. They did. And the same 5 studios still make the movies everyone watches. What Zelnick is saying, without quite saying it, is that the thing AI cannot replicate is taste. The instinct for what hasn't been done yet. The cultural antenna that detects the gap in the market before the data can see it. Data tells you what people wanted. Hits tell people what they want next. Those are different jobs.

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milan
milan@milanograms·
@jbdrinvf Needs a Tim’s in the international terminal
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j@jbdrinvf·
i love the Vancouver airport its my favourite airport
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milan
milan@milanograms·
@RyanOlunix @SF Fifth floor of that WeWork is where it’s poppin
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Ryan Gambrell
Ryan Gambrell@RyanOlunix·
The Toronto startup life is so underrated @SF we’re catching up quick
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Noah Mullins
Noah Mullins@NoahMullins·
Victoria Day strawberries.
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