Rui Peres

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Rui Peres

Rui Peres

@peres

Experienced Manager and Software Engineer 🛠 | Ultra Trail Runner 🏔 | Making @dash_ios ⚡️and https://t.co/jHSuHTPyMu Engineering @medtronic

London, England Katılım Mart 2011
148 Takip Edilen4.4K Takipçiler
Rui Peres retweetledi
Lukáš Petr
Lukáš Petr@luksape·
🚨 PSA: In SwiftUI, if you use ToolbarItem that has a Button, and that button uses an Image as its label, you'll end up with a very small tappable area of the button. You need to use a Label to avoid that effect: Label("Start", systemImage: "play").labelStyle(.iconOnly)
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Thomas Ricouard
Thomas Ricouard@Dimillian·
If I’m honest, I produced more work this morning than any pre-agent full week.
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Rui Peres
Rui Peres@peres·
Have thought a few times about bitting the bullet and just build @dash_ios for Android.
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yaya
yaya@YairDev·
best decision I've done building mobile apps is to use Swift instead of Expo can't even begin to describe how better the experience is
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Rui Peres
Rui Peres@peres·
@GergelyOrosz I agree with this. 5.5 has given me some glimpses of this when it goes rogue and reports mistakes / bugs in the same area as the one you are working on.
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Gergely Orosz
Gergely Orosz@GergelyOrosz·
That feeling of: "I'm in the middle of the code... oh, this is such a nasty hack. OK, let me clean it up as I go. [2 hours pass] OK, it's done, now let me get back to where I was." It just never happens as organically as I use AI agents. I no longer spot stuff as I don't "live in" the code...
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Thundrea
Thundrea@thundrea_·
My favorite raid is Vault of Glass, because it was my first raid and the Vex are my favorite enemy race.
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Thundrea
Thundrea@thundrea_·
What's your favorite Destiny raid and why?
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Shannon Potter
Shannon Potter@cifilter·
If you're a serious Apple platform UI engineer, buy Hopper (hopperapp.com) and set up the MCP server. Drop /System/Volumes/Preboot/Cryptexes/OS/System/Library/dyld/dyld_shared_cache_arm64e into it, disassemble frameworks, then let Codex deep dive into anything you want.
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Kry.exe
Kry.exe@KryDotExe·
Is there or has there ever been another game that has/had something close to Destiny raids? I don't mean just "hard end-game content", I mean the format itself
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Monzo 🏦
Monzo 🏦@monzo·
@peres Hey Rui 👋 We're sorry to hear this, we hope it isn't impacting your trip too much. Please reach out to us in the app, or call us on +44 20 3872 0620 so we can take a closer look into this for you.
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Rui Peres
Rui Peres@peres·
@monzo freezing my card because I travelled to France. Lol these guys are complete amateurs.
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Tibo
Tibo@thsottiaux·
Some of you noticed limits drained faster in Codex, we root caused it to an optimization that we rolled back that had an impact on cache hit rates when compacting across long running sessions. We fixed this and have now reset usage limits for all accounts. Enjoy the weekend.
Kappaemme@Kappaemme1926

CODEX LIMITS ARE FIXED!

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Rui Peres
Rui Peres@peres·
More than 4h late to pass the eurotunnel. But now on the land of the bread, cheese and wine.
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Paul Tassi
Paul Tassi@PaulTassi·
I support signing the Destiny 3 petition and having as many people logging in on June 9 as possible as ways of supporting the series and studio Just...keep expectations in check about any miracles change.org/p/petition-son…
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Tibo
Tibo@thsottiaux·
A little secret. About 5% of our production traffic is on the Pi harness, about another 5% is on OpenCode. Reminder you can use your ChatGPT account in a flourishing set of other tools. We’ll continue to make Codex awesome, but you have options.
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Donny Wals 👾
Donny Wals 👾@DonnyWals·
wth just happened 👀 I didn't even release an app update
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Rui Peres retweetledi
DHH
DHH@dhh·
@railsonmaui @jasonfried @rjs It's all up in the air. The old 6-week time frame was extracted from the constraints of a world where everyone wrote everything by hand. That's no longer the case. Need to live in the new world a little longer to know exactly how to revise Shape Up.
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Rui Peres
Rui Peres@peres·
What a shame. Poured a lot of hours into Destiny 1 and 2. After WoW, some of the best raids I ever done. Vault of Glass will forever be in my memory.
Destiny 2@DestinyTheGame

Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.

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