
Vertex Studio is live! My #godot plugin for managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version, and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev
Polycount
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Since 1998 Polycount has been a community & resource for professional, hobbyist, and aspiring video game artists. Support Us! https://t.co/t5hnxmsc2Q

Vertex Studio is live! My #godot plugin for managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version, and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev


























Directive Utilities 2.0 is out (previously UDCore)! I built this from the Blueprint nodes I kept wishing Unreal Engine had. It now includes 195 runtime and editor utilities, and the whole thing is free and open source. Now supports UE 5.6 - 5.8 github.com/UnrealDirectiv…




Some of the array utilities I commonly use have been added to Directive Utilities, an open-source plugin for Unreal Engine.


Directive Utilities 2.0 is out (previously UDCore)! I built this from the Blueprint nodes I kept wishing Unreal Engine had. It now includes 195 runtime and editor utilities, and the whole thing is free and open source. Now supports UE 5.6 - 5.8 github.com/UnrealDirectiv…