Ben Erwin

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Ben Erwin

Ben Erwin

@powersimple

Creator of the WebXR Awards. Creative Technologist for the Immersive Web, WebXR, Spatial Computing, Volumetric Video. Digital Polymath, Autodidact

New York, USA Katılım Şubat 2009
1.8K Takip Edilen727 Takipçiler
Fabien Benetou
Fabien Benetou@utopiah·
Well Ed, "at this point, what exactly is OpenAI meant to do?" the absolutely sad yet unsurprising answer is weapons Ed, that's what : technologyreview.com/2024/12/04/110… The pivot from open for the good of Humanity (sigh) is probably the biggest "fuck you" 🖕 we have witnessed so far. 💵>*
Ed Zitron@edzitron

Newsletter: We're at peak AI - generative AI models have hit the wall where they won’t improve much further thanks to a lack of training data, killer apps or any kind of sustainable business model. The results of a collapse could be catastrophic. wheresyoured.at/godot-isnt-mak…

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Ben Erwin
Ben Erwin@powersimple·
Please upvote my #SXSW2025 panel bit.ly/SXSWMSFBEN25
The Polys - Immersive Awards@ThePolyAwards

Please upvote @powersimple's session for #SXSW2025 to represent @Metaverse_Forum with "𝗘𝗺𝗲𝗿𝗴𝗶𝗻𝗴 𝗧𝗲𝗰𝗵𝗻𝗼𝗹𝗼𝗴𝗶𝗲𝘀 𝗧𝗿𝗮𝗻𝘀𝗳𝗼𝗿𝗺𝗶𝗻𝗴 𝗦𝗽𝗮𝘁𝗶𝗮𝗹 𝗖𝗼𝗺𝗽𝘂𝘁𝗶𝗻𝗴: 𝗔 𝗥𝗲𝗽𝗼𝗿𝘁. bit.ly/SXSWMSFBEN25 + please upvote friends panels in comments

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Ben Erwin
Ben Erwin@powersimple·
If you're going to be at @ARealityEvent, please come see my talk, WHY OPEN WINS where I'll explore case studies and success stories of why history is on the side of open.
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Ben Erwin
Ben Erwin@powersimple·
@NathieVR FPS games squander the potential of the medium.
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Nathie
Nathie@NathieVR·
Trigger the entire VR scene in just one sentence
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Tony Parisi
Tony Parisi@auradeluxe·
WHAT IS THE METAVERSE? Part Three After glancing sidelong at this important question for the last few years— after all, who would dare look directly into the fire?— I have decided to tackle it head-on. A treatise and a podcast later, I feel like we have framed the question well, and had several enlightening conversations about why it matters. We Metaverse, it would appear, so that we can connect, communicate and create. A through line for me is the idea that the progression of Internet technology is an evolution of media types, and as such, we can’t understand where this is all headed without looking at it through the lens of media theory. In other words, the next wave of human communication comes with associated advances in media. Every day, more and more of our interactions take place online, virtually - rendered to digital media in order to be stored, sent to one another, experienced together, annotated, improved upon; intermediated via digital infrastructure that delivers it to us at our whim. But these media are not simply ephemeral units of messaging, such as voice and text; they are objects to be experienced, possessed, bought and sold. Virtual goods. Digital artifacts. A book, a song, a photo, a painting… And now, thanks to real-time 3D, these can also be a sculpture, a table, a blow dryer, a dress, a pair of sneakers, and even a space or place… surely more things in heaven and earth than were ever dreamt of - digitally. And they are not confined to only simulacra of physical things— though being able to walk through a digital twin of a building or interact with a photorealistic 3D model of a product is amazing in itself and has myriad applications. These 3D creations can also be completely fantastical, the stuff of video games, CG movies and such. Dragons, elves, entire worlds with impossible physics. Nearly anything we can imagine. They can mimic the real world, attempt to replace it, or simply enhance it, depending how they are delivered, from fully immersive virtual experiences to mixed and augmented reality enhancing our IRL. Every day, the tools to create these wonders get cheaper and more powerful; the hardware gets faster; and the creators become more skilled. Add AI to the mix, where whole environments can be created with a few prompts, and soon, we’ll be flooded with amazing 3D content. Digital twins of everything. Millions of synthetic worlds, objects, creatures. Agents and NPCs to cater to our every whim, and keep us company round the clock. We are the cusp of another breakthrough in media. It’s truly magical! But as we have learned, magic cuts both ways. The origin of the word medium is middle - in between. The very media we use to connect (bind), to communicate (share) - that we create (bring into existence)… they are just that: creations. As verisimilar and compelling as 3D and XR can get, these objects, spaces and characters aren’t the actual things that they are intended to represent. As Joe MacMillan famously said, “It’s not the thing… it’s the thing that gets you to the thing.” Therein lies the beauty and the danger. We’ve seen what happened with social media. That very thing that promised to connect us nearly tore us apart. What will happen when all this 3D Metaversey stuff takes hold? Especially when we can bring it into existence with a thought, a few words? Will be be as gods… or will we be further enslaved, trapped by our creations? #Metaverse #web3 #NFTs #AI #SpatialComputing
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Looking Glass
Looking Glass@LKGGlass·
A hotly anticipated release coming your way this afternoon — Image to Hologram conversion (previously known as 2D to 3D converter) is now available directly on blocks.glass Make any image 3D with just a click of a button and see it natively on you browser or as a hologram on your Looking Glass. We think you'll love it. Go give it a whirl 🍥 🎥 Watch the video ⬇️
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ellie🌸
ellie🌸@ptrpaws·
Meta Quest 3 unboxing 😊
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Ben Erwin
Ben Erwin@powersimple·
Happy Birthday to my favorite Vorlon.
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herbst
herbst@hybridherbst·
Big news for glTF and USD! I'm very happy to announce: Asset Explorer A web app that will help to bridge the gaps between @glTF3D and @openusd. asset-explorer.needle.tools ✨File feature info ✨Download USDZ conversions ✨View USDZ in the web ✨AR on Android, iOS, visionOS 🛠️WIP!
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Diego
Diego@dmarcos·
Enjoy minimalism and deep understanding of the code you use? 🧘 I wrote a tiny standalone C++ to WASM starter template. - No build system (just bash) - No Emscripten - No external dependencies (compiler included) - 26 lines of C++ and 54 of JS github.com/dmarcos/wasm-m…
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Tony Parisi
Tony Parisi@auradeluxe·
Fam! Sneak peek of my new song "God's Green Earth" I wrote this one a few months back when I knew I was going to quit my day job to focus on music. After a thirty-year career in tech, I knew I had to make some changes. As I was heading out for a weekend to get some nature, I started thinking about what was really important: all the things I that thought mattered vs. what actually matters in this life. The city faded into the distance and the country began to envelop me. I knew that this is where I needed to be. Closer to nature. Closer to life. With a sharper focus. And an appreciation of all the gifts that have been bestowed upon us. It's a simple folk song but I think in some ways it's my most powerful to date. Here's a quick take from today. I will be recording and minting this one after we get through the first Judgment Day drop. So, soon! Enjoy. And take nothing for granted. ❤️‍🔥
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Looking Glass
Looking Glass@LKGGlass·
We get this question a lot: 𝒘𝒉𝒂𝒕 𝒄𝒂𝒏 𝒚𝒐𝒖 𝒅𝒐 𝒘𝒊𝒕𝒉 𝒂 𝑳𝒐𝒐𝒌𝒊𝒏𝒈 𝑮𝒍𝒂𝒔𝒔? And we get it! The technology sometimes feels so... tomorrow-land. We wanted to demystify this a bit starting with a few ways *you* might get started with hologram creation →
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