Ulf

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Ulf

Ulf

@stilfuchs

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Berlin, Deutschland Katılım Ekim 2019
411 Takip Edilen127 Takipçiler
Ulf retweetledi
OTOY
OTOY@OTOY·
Octane 2027.1 Alpha is here! It features a new real-time neural rendering viewport for near noise-free interactive path-tracing, built on Octane 2026’s NRC framework, @OTOY's latest research. Blazing fast speed on consumer @NVIDIA GPUs! Learn More: render.otoy.com/forum/viewtopi…
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NVIDIA AI Developer
NVIDIA AI Developer@NVIDIAAIDev·
NVIDIA DGX Station is now available to order from select OEMs🔥 Powered by the GB300 Grace Blackwell Ultra Desktop Superchip, DGX Station brings data-center-class AI performance to the desk — enabling developers to build and run autonomous AI agents locally. ⚡ 748GB of coherent memory ⚡ Up to 20 petaflops of AI compute performance ⚡ Run large open models up to one trillion parameters Together with NVIDIA NemoClaw — an open source stack that simplifies running OpenClaw always-on assistants, more safely, with a single command, we are delivering a full-stack platform for secure, long-running agentic AI. Learn more: #dgx-spark-station" target="_blank" rel="nofollow noopener">blogs.nvidia.com/blog/gtc-2026-…
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KIRI Engine - 3D Scanner App
KIRI Engine - 3D Scanner App@KIRI_Engine_App·
Scanning glass or porcelain usually means two things: Ruining the object with messy sprays and dusting. Buying an expensive polarized light setup. 😭 We built Featureless Scan into KIRI Engine to skip all that. No spray, no expensive gear. Just clean scans of shiny surfaces. ✨
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Arata Fukoe
Arata Fukoe@Arata_Fukoe·
次世代の4D表現 やっと出来るようになった 4次元 + 実写 + CG + AI の技術を融合させました💪
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robot
robot@alightinastorm·
used too much ai and threejs lately, so i've decided to touch some grass and learn blender properly
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Runway
Runway@runwayml·
Learn how to create your own Runway Character via the Runway API. And start bringing real-time video agents directly into your apps, products, websites and experiences. Get started at the link below.
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Stormslayer -HD Remasters/Gamedev
Stormslayer -HD Remasters/Gamedev@StormslayerDev·
There's now a launcher where you can download your favorite delisted games from the internet archive! Easy to use with one click! Some of my favorites from here!
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RohanKar@RohanKarMooN

Link -> github.com/Kilted-Kraken/… Want all of my repacks in one place without navigating to Internet Archive? Well my follower @ruester79 have created a custom launcher from where you can easily install and play my repacks!! I didn't had any involvement in creation of the software, but it's actually pretty decent and y'all can give it a try.

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Ulf
Ulf@stilfuchs·
@AIWarper Your best so far 😂😂😂👍
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A.I.Warper
A.I.Warper@AIWarper·
Testing LTX 2.3 with muppet style lip sync animation Pretty incredible! Some of the minor artifacts would be very easy to clean up with a second pass in Wan HuMo
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Wholesome Side of 𝕏
Wholesome Side of 𝕏@itsme_urstruly·
In 1997, Ukrainian TV accidentally captured one of the most iconic rave videos in history.
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Muse
Muse@xmuse_·
POV: you went back in time. Puy du Fou in France is one of the most unique theme parks. Founded in 1978, repeatedly voted best theme park in the world, with epic shows: Viking invasions, Roman gladiator battles, medieval tournaments, and French Renaissance stories.
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Alex
Alex@alexfredo87·
For the facial animations in my game, I use a technique that yields results similar to L.A. Noire. To keep it simple: I first generate a facial animation video using AI like LTX 2. Then, I create a video depth map from that animation and project it onto a face mask. Using vertex displacement, the depth map dynamically deforms the face as the character speaks. The result looks good in standalone VR. I actually created this workflow long time ago: x.com/alexfredo87/st…
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Team Beef - VR Ports
Team Beef - VR Ports@TeamBeefVR·
Back in 2001, Nvidia created this map for Quake 3 to showcase the power of their top of the line GeForce2. Two decades later we can play this standalone in VR, rendering in 3D at 120hz, 2200x2200 on a mobile chip. Took us long enough but here we are! 🤘 #nvidia #Quake3
Jacob Freeman@GeForce_JacobF

26 years ago, we released a new Quake III Arena map called Area 15 - NVIDIA Bunker, designed to showcase the power of the GeForce2 GTS. Now, with RTX Remix, @WoodBoy2908 remastered it with new materials, path tracing, DLSS 4, advanced particle effects, remix logic and more! 👀

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Hugo Guerra
Hugo Guerra@HugoCGuerra·
I'm reaching out to the VFX community because I am trying to find a working SGI computer for a future video. Does anyone have any of the following SGI workstations? Indigo, Indy, O2, Octane, Fuel, Tezro. If anyone would like to sell, loan, or donate, please contact me. Thanks.
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Ulf
Ulf@stilfuchs·
@mrdoob @_cgman_ Hahaha what people think how 3d software works
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mrdoob
mrdoob@mrdoob·
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Michael Andregg
Michael Andregg@michaelandregg·
We've uploaded a fruit fly. We took the @FlyWireNews connectome of the fruit fly brain, applied a simple neuron model (@Philip_Shiu Nature 2024) and used it to control a MuJoCo physics-simulated body, closing the loop from neural activation to action. A few things I want to say about what this means and where we're going at @eonsys. 🧵
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