halfmule 🏁 STEALTH KART just released

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halfmule 🏁 STEALTH KART just released banner
halfmule 🏁 STEALTH KART just released

halfmule 🏁 STEALTH KART just released

@theHalfMule

go buy Stealth Kart on Steam 🏁🛸 solo indie dev making a sneaky racing game @[email protected]

Germany Katılım Mayıs 2018
2.3K Takip Edilen1.2K Takipçiler
halfmule 🏁 STEALTH KART just released
@FarmboyinJapan I think they were just a bit too late, the shoulder buttons of the GBA kill this idea. If they had made a one-handed Gameboy Color Micro they would have been golden. Earthbound kinda toys with this idea
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Kyle McLain
Kyle McLain@FarmboyinJapan·
The prototype was about the size of a standard GBA Micro but it was instead designed with a vertical layout. There was a tiny D-Pad / scroll wheel, and buttons. This tracks as Nintendo was looking at the rise of games that could be played one handed on feature phones at the time
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Kyle McLain
Kyle McLain@FarmboyinJapan·
Note that the prototype on display was not the even older Super Famicom prototype featuring the more box-ish design. That prototype was nowhere to be found.
Kyle McLain tweet mediaKyle McLain tweet media
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austin 🫧
austin 🫧@yeahabsolutelyy·
got unbelievably drunk last night and texted all my friends begging them to draw brian griffin on this sofa here are some of my favourites
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Will 🦥 Menaker
Will 🦥 Menaker@willmenaker·
Re: that dog-brained thread about Starship Troopers, I'll just share my favorite detail about the movie which is that it's made clear in a subtle but unmistakable way that humanity is BADLY losing the bug war, conscripting literal children by the end of it
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halfmule 🏁 STEALTH KART just released
@Greg_Tame @TheJackyMartin I released a Commandos-inspired game which uses racing instead of RTS controls. Yet most people considered it to be a puzzle game, as they didn’t know the mechanics already (& then they quit) I think publishers dislike this swing-and-miss risk of puzzle games
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GregTame
GregTame@Greg_Tame·
@TheJackyMartin Ok, so I look at this list, and for most of them I go "Yeah ok, I can see that." I am quite confused though, what is it about puzzle games?
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Jacky Martin
Jacky Martin@TheJackyMartin·
There are genres that some publishers avoid. To list a few: - NSFW games, - puzzle games, - visual novels, - precision platformers. Of course depends on each publisher, but there are genres that are prefered over others.
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halfmule 🏁 STEALTH KART just released retweetledi
Splattercat
Splattercat@SplattrCatGames·
Dudes in the gaming industry will look you dead in your eye and with all the sincerity in the world be like "Iunno why my game got no coverage and no sales" and I swear to god the capsule art will look like this every single time. We get paid 50 bucks a video dude help me help u
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Tyler Glaiel
Tyler Glaiel@TylerGlaiel·
if I ever make a zelda style game I'm gonna add a trading sequence side quest with 100+ steps to it. maybe 200. who knows when it will end. you have my word
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halfmule 🏁 STEALTH KART just released
@jake__lt @BertilHorberg Maybe the biggest differentiator is "could not get a big publisher if they tried" versus "decided against a big publisher". Of course, if you actually used these labels one of them would be quite unpopular in most marketplaces lol
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JakeLT
JakeLT@jake__lt·
@BertilHorberg I think we’ve stretched the definition of independent games too far that we need a new term for games with an actual small team/budget/scale. Not really fair to but a one man job next to Cuphead in the marketplace with the same label
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halfmule 🏁 STEALTH KART just released
This is how I designed Stealth Kart. There is a whole theme of "you found this game's disc in 2002 and don't know what it will be like". Looking at streams of it, there is a big divide between people wanting to explore it and people quitting pretty fast
Dillon Rogers@TafferKing451

It’s funny because once you attune to how older games play, you’ll start to feel the opposite - that often, it’s nice how every action isn’t a forced animated sequence or takedown. You press a button and a thing just *happens*.

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