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@vhanla

git commit -m "Programming 4 fun" ↩ I write multi-monitor software on a single monitor 🕵🏻 crazy ain't?

Codeverse Katılım Haziran 2011
542 Takip Edilen118 Takipçiler
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Vimms Lair
Vimms Lair@VimmsLair·
Dusk is finally out - it's a native PC (and Linux, Mac, iOS, Android) reimplementation of The Legend of Zelda: Twilight Princess. You get higher resolutions, smoother framerates, and a bunch of quality of life options (my favorite being gyro aim, very needed.) You can play it pretty close to the original or with modern tweaks, whatever you prefer. You will however need a dump of Twilight Princess to be able to play, whatever you do, don't check the link in my bio... Everyone go follow @StormslayerDev so we can get Link's Crossbow Training next! :) twilitrealm.dev
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ʋɦαиŁ๛@vhanla·
Adding embedded terminal in my custom file explorer, also basic git support using libgit2.
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ʋɦαиŁ๛@vhanla·
@philthistweet Why not just invoke shell32.dll#61? It is what Windows calls internally. It has its window ID as #32770 which I capture/polling to stop the "benchmark", showing 11 ms cached. Since explorer's taskbar already has loaded that module, it should not even open (I/O) any program.
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phil bohun
phil bohun@philthistweet·
How long should it take for the Windows Run Dialog to start? I wrote my own version to see if I could do better. I did...
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orangeitems
orangeitems@orangeitems_·
Windows 11って、油断するとすぐWindows XPの残骸が出てきてエレガントじゃないですよね。
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Senhor Linguica Pro
Senhor Linguica Pro@SrLinguicaVIVE·
SUPER ZSNES v0.110b lançado! - Corrigido tecla ESC para limpar input - Adicionada emulação do chip especial S-DD1 (Star Ocean e Stree Fighter Alpha 2) - Corrigido problema da escrita de SRAM e espelhamento de ROM - Vc pode agora escolher o diretório para o seu save - Adicionada a opção de desabilitar a função de último save state e histórico de save
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ʋɦαиŁ๛
ʋɦαиŁ๛@vhanla·
@Anaya_sharma876 Seamless dGPU and iGPU automatic switching and working nicely with the WDDM display driver model, which implements a form of pseudo-shared memory, that when VRAM is full, it can dynamically page data between the GPU's VRAM and system RAM.
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Anaya
Anaya@Anaya_sharma876·
What is that one feature in Windows that Linux still hasn’t done well for you?
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Pixel Cherry Ninja
Pixel Cherry Ninja@PixelCNinja·
This upcoming NES emulator by @MorsGames looks interesting. Everything looks 3Dish, and theirs shadows.
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ʋɦαиŁ๛@vhanla·
@microsofterses Imposible❓ shell32.dll en el index 61 tiene embebido la función RunFileDlg que explorer.exe (barra de tareas) invoca en un hilo agregando poco más de 1-2 MB de uso. Acabo de hacer reverse engin... a explorer.exe Run clásico es ultra rápido Llamé a esa función desde mi programa.
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Microsofters
Microsofters@microsofterses·
@vhanla Al revés, más rápido y optimizado que antes todavía :D
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Microsofters
Microsofters@microsofterses·
🔥 Windows 11 moderniza el mítico Win + R El nuevo cuadro Ejecutar llega con diseño Fluent, modo oscuro, iconos, acceso rápido a carpetas con ~\ y mejor rendimiento: aparece incluso más rápido que el clásico. Es un cambio pequeño pero demuestra el mimo que Microsoft le está poniendo a Windows en los últimos meses 💘
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ʋɦαиŁ๛@vhanla·
My attempt to add textures (noise for this example), that follows the content as if it were part of the game scene. #snes #nes #libretro #core
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Albert Omoss
Albert Omoss@albertomoss·
A few months ago I started writing a Photoshop alternative built on a node graph. Mac and Windows, native C++, 75 nodes. Every operation is non-destructive. Paint, masks, warps, the whole toolset. Nothing bakes. ArcBrush 1.0 is live today!
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ʋɦαиŁ๛@vhanla·
WIP libretro core frontend.
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METAL SLUG
METAL SLUG@METALSLUG_EN·
/ METAL SLUG 30th Anniversary Campaign‼️ \ We're giving away METAL SLUG merchandise sets to 5 lucky winners 🎁✨ ✅ How to Enter ① Follow this account ② Repost this post 📅 Entry Period April 20 (Sun) – May 3 (Sun), 11:59 PM PDT #MetalSlug30th
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ʋɦαиŁ๛@vhanla·
Testing a new upscaler for my S/NES frontend for Libretro cores. I called it VectorPix.
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