@Mikivfx1@Shoccer_@KreekCraft@ReverseRBLX That is why Roblox is looking to expand its experiences to players 17+ because its community is growing and what seemed fun to us as children is now starting to bore us.
UI life hack #4
No need to make every GUIObject have its own UIAspectRatioConstraint (UIARC).
You can parent a UIARC under the layout instance to apply the UIARC to ALL parented GUIObjects!
Note: You might need to resize the GUIObjects sometimes if you make a change to the UIARC's Aspect Ratio property.
#Roblox#RobloxDev
Cooked up some cool cartoon water for one of the maps in my game. Map in the background is still a blockout.
Loving editablemeshes.
#RobloxDev#Roblox#developer#indiedev
@TheHugoGtz It would be very interesting if the tree curved when you spoke to it with your tail and you could use it as a catapult to reach distant places
Incoming cool thead:
Allow me to explain the concept of local zone spacing and how it will make near real-life scale planets in my game Omegaspace work without lag or physics precision issues, and accidentally make itself nearly exploit-proof.
#RobloxDev
@VRTLWRLD@Onogork@144hertz@ReverseRBLX So following the logic of the weight of the shorts, perhaps the problem is that you have to have a standard weight for the character because otherwise each clothing would have to be adapted to this weight?
@wayne_malis That running animation looks too fast imo or idk there is something weird with it but overall hats off it does not look like Roblox "iMo".
Keep up with the good work 💜