Arama Sonuçları: "#UnityHackWeek"

20 sonuç
James Sager:Father of the Smart Phone,AI,Techaform
#UnityHackweek So Unity violated their contract once, meaning there's a version of Unity that's free... Breach of contract. I have it. So if I can bypass login, Unity3d is free for EVERYONE! Anyone wanna help me? It has unlimited offline dev time.
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Aras Pranckevičius 🇺🇦🇱🇹
In the @unity3d (virtual) #UnityHackWeek, I was in a team that looked at ways of speeding up texture importing. A lot of good things found! I looked at the "what if we did the compression itself on the gpu?" bit, and, well... 1/n
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Tim Jones
Tim Jones@_tim_jones_·
So this week is #UnityHackWeek. My group tackled the idea "could we make Burst code run on the GPU?" e.g. write C#, then choose whether to run it on CPU or GPU. Short answer is: probably, yes*. *Hackweek project, no promises to ship it etc but likes for this tweet can't hurt 😀
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Aras Pranckevičius 🇺🇦🇱🇹
It’s a #UnityHackWeek, and I’m writing a compute shader in an FPS (first person strawberry) setting. Send help. (Hackweek is absolutely not “the same” when doing it from home…)
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hato
hato@pigeon6·
UnityのHackweekという社内イベントで、今年はエディター向けのフルスクリーンゲームビュー機能を作ってみました。マルチディスプレイ対応。 At #UnityHackweek I worked on fullscreen game view mode for Editor as part of workspace project. it's... pretty fun to play with.
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Jak Boulton
Jak Boulton@JakBoulton·
I was part of this team at #UnityHackweek 2019! It was a great experience and was brilliant to meet so many talented people in this team and others. So many other smaller project ideas have come from such a great week. Thank you everyone involved.
Sebastian Aaltonen@SebAaltonen

Big thanks for our team! You were awesome. Writing a new prototype renderer from scratch in 4 days is a huge achievement. New data model too (including asset/scene conversion from Unity). 10x+ faster draws than existing tech was just a bonus :)

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Anthony Yakovlev
Anthony Yakovlev@AnthonyYakovlev·
My #UnityHackweek project was a convex decompositions tool for Unity in C#, following papers by K.Mamou and others. Was massive fun and I can't wait to get time to work on cleaning the code up and releasing it as a package. Summary in 60 seconds: youtu.be/djXDn1zfmo8
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kat
kat@jelfish67·
A fantastic #UnityHackweek project worked on by some talented folks this week!
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kat
kat@jelfish67·
#UnityHackweek is all wrapped up! Tonight is my last chance to eat all of Denmark’s sea creatures!
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kat
kat@jelfish67·
One of my favorite #UnityHackweek projects that was worked on this week! Fantastic job, @_jura_z_ !
iurii zakipnyi@_jura_z_

My idea for #UnityHackweek 2019 was to add support of async operations to @unity3d, for instance make build / build&run / testing to run in another process, so we can use editor. Thanks to the amazing people that joined me - we did it! We really want to land this feature ASAP!

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iurii zakipnyi
iurii zakipnyi@_jura_z_·
My idea for #UnityHackweek 2019 was to add support of async operations to @unity3d, for instance make build / build&run / testing to run in another process, so we can use editor. Thanks to the amazing people that joined me - we did it! We really want to land this feature ASAP!
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Tadej Gregorcic
Tadej Gregorcic@tadej·
Had a great time at #unityhackweek in Denmark. We successfully implemented client prediction with rollback (GGPO) and made a fun game with deterministic Unity Physics in DOTS.
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Will Goldstone
Will Goldstone@willgoldstone·
Some incredible talent and inspiration as always at #UnityHackweek but now I must sleep for a week. Thanks for an amazing time all, looking forward to sharing what we worked on.
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