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@CFGjse

i try to say the dumbest things here. xbox,ps, switch. extremely mid MK player

เข้าร่วม Aralık 2016
122 กำลังติดตาม28 ผู้ติดตาม
ทวีตที่ปักหมุด
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J@CFGjse·
Now i understand how annoying Raiden is (no matter what kmaeo he has)
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J@CFGjse·
@GermanStrands I wish! But to many games r releasing this month/year not much time/ money for Pragmata right now unfortunately 🥴🥲
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GermanStrands
GermanStrands@GermanStrands·
Will you buy Pragmata?
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J@CFGjse·
@NextGenPlayer Had no idea Replaced is releasing today💀💀💀where is the marketinggg
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Hunter 🎮
Hunter 🎮@NextGenPlayer·
Games out this week - what are we getting? 🤔 4/13 Before I Go 4/14 Hades II (PS5 + Xbox) Replaced Dosa Divas 4/15 Industria 2 4/16 Mouse P.I. For Hire Tomodachi Life: Living the Dream Cthulhu: The Cosmic Abyss OPUS: Prism Break Gecko Gods 4/17 Pragmata
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J@CFGjse·
@DanniOsu How about a gold Outpost key?👀
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DanniOsu!
DanniOsu!@DanniOsu·
Hello if you got a Dire Marsh gold key I would like to be your friend and promise to keep talking to you after
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J@CFGjse·
@TheTacoTim Just ban assassin from solo …
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TheTacoTim
TheTacoTim@TheTacoTim·
You couldn't pay me to play Marathon solos tbh, I'm either full stacking it or playing Rook
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J@CFGjse·
@xShephardx Some of the bosses and areas r meh but agree with the rest the new one will be greattt
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𝕾𝖍𝖆𝖉𝖔𝖜𝕳𝖊𝖆𝖗𝖙 🖤🗡️
#LOTF, Peak: World & Level Design Great: atmosphere, VA & level Variety Good: Combat OK: Music is mostly serviceable with a handful of hits, while audio design used alot of stock SFX, bosses have incredible visual design but mechanically aren’t that good. 1/2
𝕾𝖍𝖆𝖉𝖔𝖜𝕳𝖊𝖆𝖗𝖙 🖤🗡️ tweet media
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Gucci
Gucci@guccithealien·
This is probably a bad team being all tanks but god does it look so cool
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J@CFGjse·
@NotiPlay_ 3 games that i enjoyed doing the plat🤤
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Noticias PlayStation
Noticias PlayStation@NotiPlay_·
🚨 DINÁMICA 🚨 Los invito a todos a compartir sus platinos de PlayStation más raros 🔥🔥🔥 Si eres de Xbox y Steam también estás invitado a participar.
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J@CFGjse·
@KhanOnTwitch I got a gold pinwheel key from him and haven’t dared to take it with me yet lol💀
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khan
khan@KhanOnTwitch·
got my first gold key from a tox warden on outpost and got the Graverobber title. marathon titles are what I wished D2 titles were. meaningful and worth chasing
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Invincible VS
Invincible VS@InvincibleVS·
The Invincible VS Open Beta starts TOMORROW! 3 modes, 10 fighters, and an all-new Omni-Man skin. Play for free on Xbox X|S & PS5 through April 11.
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J@CFGjse·
@GermanStrands More people should play LotF!
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GermanStrands@GermanStrands·
PlayStation Plus Monthly Games for April. W or L?
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J@CFGjse·
@Arrrrash I work and go to school but still managed to play 70 hrs since release, but one thing i noticed is that i am not really in to playing marathon anymore since this last weekend that Cryo isn’t available(i missed the first week)! One reason is just matching with players with fre kit
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Arrrash
Arrrash@Arrrrash·
Ignore this if you are just gonna reply dead game lol But I am curious to discuss with people why yall think Marathon is still losing players. I truly believe it was going to stablize. Is it too hardcore or are players just bored of the gameplay loop? If you have fallen off Marathon I want to hear from you!
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Sluggerfly
Sluggerfly@SluggerflyDev·
🥩💀 Super Meat Boy 3D is out now! Xbox Game Pass ✅ PS5 ✅ Switch 2 ✅ PC ✅
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J@CFGjse·
@SynthPotato I was just playing dragon dogma 2 and was thinking how awesome it would be if warhorse made a fantasy game like dd😍😍😍lets goooo
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
Major rumor that Warhorse Studios (Kingdom Come) is reportedly developing a LORD OF THE RINGS RPG! This would be HUGE way to follow up KCD2, like actual generational game material if they take all they’ve learned from KCD and apply it in Middle-Earth Hope its true!
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J@CFGjse·
@shinobi602 I hope they end up like sandfall studio members and give us a good game
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J@CFGjse·
@Hikix @lotfgame I heard it is going to be on ps plus soon🤔
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LORDS OF THE FALLEN
LORDS OF THE FALLEN@lotfgame·
Umbral mutates with each new environment, twisting every landscape into a rotting, ravenous reflection. Get in. Get out. And don’t look back.
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Sluggerfly
Sluggerfly@SluggerflyDev·
Super Meat Boy 3D – releasing March 31, 2026! 🚀 Watch the new trailer now!
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J@CFGjse·
@isolatedrook Price is ok U should be able to only take 1 or 2 each run
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Rook
Rook@isolatedrook·
I'll probably be eviscerated for this one but this thing should probably cost more than 500 credits
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J@CFGjse·
@InvincibleVS How many more characters will they announce?🤔
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Invincible VS
Invincible VS@InvincibleVS·
Titan has a heart of gold and skin made of solid rock.
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J@CFGjse·
@hutchinson I mean it can stay casual and pro style! They can add maps like preimeter for casuals and more content like cryo for pros/players who seek challenge
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Hutch
Hutch@hutchinson·
Marathon took me several hours to click, but I became obsessed once I did. I think it’s GREAT. I don’t want the game to go Arc Raiders style casual because then it wouldn’t be what it is, but I wonder if there is a way they can speed up that time-to-click timeframe?
Rhys Elliott@superhys

Marathon has sold 1.2M copies across Steam, PS5, and Xbox (@alineaanalytics estimates). It hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a MASTERWORK of design. Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. My answer: Players understand the Arc Raiders loop within 30 minutes, while Marathon's UI acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay and Marathon's awesome gameplay loop. The Steam copies sold during each game's respective Server Slam paint a picture there. Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. PlayStation and Bungie are at a crossroads here. They can: 1. Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard @ChrisRGun smartly mention last week on Sacred Symbols. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. 2. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon fucking rocks. Big analysis on the free Substack, with lots more data and thoughts (link in bio)

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