Steven 🏳️‍🌈

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Steven 🏳️‍🌈

Steven 🏳️‍🌈

@adnipsIE

Fighting games are fun. he/him

Ireland เข้าร่วม Haziran 2010
661 กำลังติดตาม61 ผู้ติดตาม
Steven 🏳️‍🌈
Steven 🏳️‍🌈@adnipsIE·
@HPhoenix10 Boldness is the easiest category to max out naturally tho. Why waste time with a pallet when you'll get half the category done in one chase?
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HPhoenix
HPhoenix@HPhoenix10·
Any Mean Necessary is better. Pick a pallet up every 3 sec = 500 BP Bondless BP Booning takes 14 sec = 1,500L Ideally, what you want to do is pallet drop spam (Picking and drooping the pallet over and over again) to maximize the boldness category stupidly quick. Having a sabo tool box also help it fill it up quickly.
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It Couldn't Be
It Couldn't Be@Leracoza·
@Alfredtheslime @AfroCourier @zeo4k Being able to check it doesn't make it the same. Close range DR > Attack is faster than dash, so the green flash is checked instead of the specific move. Blocking grants offender adv., and reacting with attack leads to the guessing game iDom ran into. It's dumb.
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Steven 🏳️‍🌈
@Tobilly141598 It means they aren't different. Champs with shred have key abilities they need to land in short fights champs with pen have extended fights. If you gave shred champs pen nothing would change about their playstyle.
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DingDong
DingDong@Tobilly141598·
@adnipsIE What does that even mean?? Missing Jarvan Q literally will not give you the armor reduction. That's the difference. Zaahen has it on permanently with no need to apply something first. Even wukong can only apply it on ONE person until CDs.
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Matt Samuelson
Matt Samuelson@Cubbyxx·
If Fearless Draft wasn't a thing, I think we'd be having a big discussion about getting free armor penetration on ranking up your ultimate. 3 champs that are ruling the meta have the same feature 😅
Matt Samuelson tweet mediaMatt Samuelson tweet mediaMatt Samuelson tweet media
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Steven 🏳️‍🌈
@Tobilly141598 I hate to tell you this but if you miss an ability with shred or miss an ability with passive armour pen the same thing happens
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DingDong
DingDong@Tobilly141598·
@adnipsIE @Cubbyxx Having to apply it and having it on at 100% uptime is different.
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Makkor, Ornn Messiah 🐏
Ornn Trivia: Ornn Brittle makes enemies have Negative Tenacity which can be procced by CC from Ornn or his Teammates and it makes the CC longer. This works the same on Knockups as you can see on Dummy 1 there is no Stun after Knockup since he has Mercs Dummy 2 is stunned more!
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Steven 🏳️‍🌈
@MakkroLoL You're increasing the stun not the knockup. Cho and Braum don't have knockups with stuns attached so it won't help them for example.
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Steven 🏳️‍🌈
@bbfeebeee The interesting thing about alternative medicine is that we have a name for when they get proven to work, it's medicine.
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𝔭𝔥𝔬𝔢𝔟𝔢 🥀
Damn, if you tell someone who regularly sees a chiropractor that the guy who invented it learned it from ghosts they get really mad.
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Steven 🏳️‍🌈
Steven 🏳️‍🌈@adnipsIE·
@huff_ee @1TheMIU @HitboxEnthusias @ArtificialHolly You need to be crouching for absolute guard to block lows in SF6. Mashing 131 inputs and either getting block or DP seems like a pretty cut and dry OS to me idk. Like you can't mash a QCF super and still block the low bc you'll release crouch.
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huffy
huffy@huff_ee·
@adnipsIE @1TheMIU @HitboxEnthusias @ArtificialHolly i get that part but i don't think it's much of an option select like VERY technically speaking it is but being forced to block if you're in a blockstring is obvious to anyone who plays fighting games the only game without absolute guard i can think of is 3S
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Holly.
Holly.@ArtificialHolly·
sf6 a funny game cause you can quite literally dp os your way to 1800
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keith number 200
keith number 200@killugonbiglove·
@adnipsIE @KilluZoldyck ?Well believe in what you want to believe I know about that trope I just don’t think it fits the current context
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keith number 200
keith number 200@killugonbiglove·
I find it really funny killuas allergic to this specific type of magic beast because OUT OF ALL THINGS. SURE. THIS IS WHAT HES ALLERGIC TO LOL
Killugon@killugon_hxh

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Steven 🏳️‍🌈
Steven 🏳️‍🌈@adnipsIE·
@anxiousgasp I'm throwing a single (one)[1] of someone's tens of thousands of endgames to progress an achievement every time ngl
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Chase
Chase@chaseshaco·
There used to be a threshold at d1-low master where thousands of players were stuck because they weren’t good enough to compete in challenger lobbies. When riot added GM they gifted everyone in that threshold the MMR to fill out that tier and completely ruined the ladder.
Matt Leung-Harrison@RiotPhroxzon

Apex LP Gains Hey everyone, We’ve had a lot of attempted changes to resolve some of the root issues with the Apex experience this year. Some have worked OK and others haven’t worked as well. We wanted to shine a light on changes that are going out (hopefully) today and how we’re going to approach it for the near term and wanted to apologize for the experience that people have been running into so far. Does every region have negative LP gains? - Less than 5 of our 16 regions are having negative LP gains in Apex right now, and they’re to varying extents - Some of those are experiencing it consistently and others, just a little bit, and most, none at all Is Aegis of Valor causing this? - We don’t see any long term impacts on LP gains caused by Aegis - Especially given that the majority of regions are functioning completely fine What’s going on then? - Masters being more achievable this Season & the best players getting stronger as the years go on is expanding the gap between the bottom of Master and the top of Challenger. - The addition of Challenger duos made it more challenging to balance some of these games - While we took pre-emptive mitigations to reduce the impact of things like Rank 1 & 2 duoing together, they weren’t powerful enough and resulted in the best players catapulting further ahead - The rollout of our improved Matchmaking and better balance to duos (this is now Live in every region); does a better job of balancing duos and balancing autofills to make Apex matches more balanced in over 90% of cases, but there is still work to be done when the very best players are duoing together - In the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high, which combined with the above issues has led to a less than ideal apex ladder experience Are you going to reset the ladder? - There are some set of people who are really vocal about resetting the ladder; we hear the concerns and are taking them seriously - At the same time, there are a lot of players who will find it very frustrating for all their progress to be reset and while some players will be happy we reset it, others will not, so we’re continuing to evaluate The changes we’re making - To reiterate, in the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high - The closer you get to the top of the ladder, you need a higher and higher winrate to climb. - ie. As a player gets closer and closer to the cap, their gains will approach +10/-30 - We’re going to remove this cap, which will unbound LP on the top end and result in the very best players being able to play and climb to pretty high LP values (+30/-10LP until they start to reach where they should be) - It will also make LP gains for the entire Apex ladder more stable, but LP cutoffs for Grandmaster and Challenger will also increase when most players no longer have negative LP gains - We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000 - Grandmaster and Challenger are meant to be very difficult to achieve and it’s intended to be challenging to get there (in the same way that an Emerald player should look at Diamond and feel like it’s going to be difficult to achieve) - At the same time, we’ve heard your feedback that hitting these ranks feels too daunting and grindy (though there is an expectation that the peak ranks in a game are going to require more dedication to keep, we need to strike a good sweet spot here) The future - Us making climbing at apex less daunting caused us to add Grandmaster several years ago and we’re nearing some of those feels now; the skill gaps in Apex are getting too big - In some regions also, the number of Grandmaster/Challenger slots being too low for how big their region is is also contributing to the cutoffs being very high (EUW being a notable example) -> curious on thoughts on increasing this - We might also reconsider the top end of how much LP you can gain per win, but need to be considerate of how much this incentivizes smurfing - Changes to systems like these are a natural part of League being a long-lived game and having growing player skills over time Thank you for being patient with us as we fix all the things and we’ll continue to work to make the top of ladder climbing experience the best it can be.

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Steven 🏳️‍🌈
Steven 🏳️‍🌈@adnipsIE·
@zooratpier I only play master duel and half the time I start reading discussions before realizing oh this isn't for me at all
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khalil
khalil@zooratpier·
how many people on yugioh twitter actually play the game vs people yapping about things they don’t know about it seems that a SUBSTANTIAL portion falls into the second category
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Wallace Pires
Wallace Pires@h_wallacepires·
Manon now has more safejump options.
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Vincent Van Go
Vincent Van Go@GregOwen70·
It isn't just UK, all of Europe seems to do this. Here's a quick thought experiment for people who disagree: If you have a building with only one floor, isn't that the first one built? Isn't that the first one you come to when approaching the building? So if you refer to that floor with the word "first" in all of these situations, wouldn't it naturally be considered the first floor? If you build a second floor above the first one you built, would you think of that floor as the "first" one? It seems natural that if you built a second floor, you'd want to call it the second floor. Call the first one the "ground" floor as well, because that definitely also applies. But the second floor is still the second floor either way.
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Δ
Δ@_petitpedestre·
@adnipsIE @Kuroneel_ That's a fair point to be honest, but in that case who at Riot HQ thinks Ambessa doesn't have a way to easily bypass tanks??
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KURONEEL
KURONEEL@Kuroneel_·
Il faut ouvrir un dossier au plus vite POURQUOI des champions ont cette ligne de texte juste POURQUOI
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