Gridlands | Co-op PvE Extraction FPS

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Gridlands | Co-op PvE Extraction FPS

Gridlands | Co-op PvE Extraction FPS

@gridlandsgame

You're a Runner from one of humanity's last bunkers, sneaking into Grid-controlled hot zones to scavenge, sabotage, and fight back. - Built by 3 indie devs

Seattle, WA เข้าร่วม Şubat 2026
36 กำลังติดตาม67 ผู้ติดตาม
ทวีตที่ปักหมุด
Gridlands | Co-op PvE Extraction FPS
We're 2 months into building our co-op PvE extraction shooter with @threejs! It's so fast to iterate, we've wrapped the game as an optimized electron app to ship it to Steam once ready and it runs great. We're excited to ship one of the few 3d indie games built with #threejs!
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Gridlands | Co-op PvE Extraction FPS
@somaco_sf @threejs Hmm? We're building an indie game we'll be shipping/selling via Steam, won't be open source - but there will be a mod layer people can use to build content on top of what we've built!
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Gridlands | Co-op PvE Extraction FPS
We're 2 months into building our co-op PvE extraction shooter with @threejs! It's so fast to iterate, we've wrapped the game as an optimized electron app to ship it to Steam once ready and it runs great. We're excited to ship one of the few 3d indie games built with #threejs!
English
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20K
Gridlands | Co-op PvE Extraction FPS
@Ryan_G29 @threejs Standalone executable - ThreeJS can run as a native game/app if you use a wrapper like Electron/Tauri, and you get even better performance that way than the browser too because of runtime flag tuning & access to dedicated resources.
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RynoGuitar
RynoGuitar@Ryan_G29·
@gridlandsgame @threejs I’m confused will it be a standalone executable that runs away from a browser or will it run in a browser once shipped
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Gridlands | Co-op PvE Extraction FPS
@azurestrix @threejs You'd be surprised, threejs + webgpu these days is like 80% to 90% on par with more common engines imo, and with low-poly style like we're doing you don't need a big beast of a native engine. Using @threejs has allowed us to iterate SO much faster making it worth it.
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Azurestrix
Azurestrix@azurestrix·
@gridlandsgame @threejs I don't want to sound like a dick but if you wan to ship on steam why not use native language thus getting better performance instead of sacrificing it for three.js? Iteration speed?
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Martin Erlić
Martin Erlić@SeloSlav·
@j0vany1 @spacetime_db have you seen this game? looks like all threejs native graphics to me. pretty wild x.com/gridlandsgame/…
Gridlands | Co-op PvE Extraction FPS@gridlandsgame

We're 2 months into building our co-op PvE extraction shooter with @threejs! It's so fast to iterate, we've wrapped the game as an optimized electron app to ship it to Steam once ready and it runs great. We're excited to ship one of the few 3d indie games built with #threejs!

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Martin Erlić
Martin Erlić@SeloSlav·
Day 2, #vibejam. Inspired by Geometry Wars on Xbox. @spacetime_db + Rust sim for authoritative ticks, TS client on Vite/React, Three.js WebGPU for the ortho battlefield. Shields, smart bombs, score-based weapon salves, chunky projectile streams, and ship trails. Multiplayer-ready
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SCHIZODIO
SCHIZODIO@schizodio·
@gridlandsgame @threejs "we've wrapped the game as an optimized electron app to ship it to Steam once ready and it runs great" I need this electron tech.
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Corpse Kings
Corpse Kings@CorpseKings·
What's a cool name for a Race of Hearty Pig Men? 🐷
Corpse Kings tweet media
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Gridlands | Co-op PvE Extraction FPS
In our indie game Gridlands, smaller spider bots patrol for noise, stalk, climb buildings, and can force you to engage or reposition fast. Would this feel fair early on? #gamedev
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Jake Lucky
Jake Lucky@JakeSucky·
These devs are working on a realistic first-person horror game in a dark fort overtaken by a mysterious entity - Visceral dismemberment system - Your actions affect monster behavior - Realistic physics - Published by Mundfish Called ILL
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Indie Game Joe
Indie Game Joe@IndieGameJoe·
These indie devs are making a survival-horror game where you must keep your smartphone charged by riding a bicycle to escape. - Your phone only charges while you are pedaling - It’s your only source for GPS, light, & messages - Don't look behind you It's called Quite a Ride.
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BioXide ☣️
BioXide ☣️@IBioXide·
As we prep our Steam store launch, I cut a pure gameplay video from unused reveal footage to show more of NEUROSYNTH’s combat, a mix of #ResidentEvil and #Soulslike with tactical shooter elements, co-op survival horror with an extraction gameplay loop. #UE5 #indiedev #gamedev
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