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@CodeRed_dev No way, the developers who release 0 commercial games has to be higher than 30%
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@CodeRed_dev Do you mean 70% of all devs, who released a game for sale, have only sold a single game title?
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@CodeRed_dev And another 29% didn’t release any commercial game? 🤔
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@CodeRed_dev That crazy considering the amount of games released everyday? Wonder why most stop after one? Cuz alifnyour able to make one then the next game you’ll be more capable and therefore make a better game
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@CodeRed_dev That's a shame... We have 3 in the pipe right now.
It's the same as being a writer, you won't make it big until you have a few going, so people who like your style can search out your other titles.
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@CodeRed_dev How many release 16? Asking for a friend.
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@CodeRed_dev because they earn so much money from that one game that they swim in cash and keep themselves busy spending it in Seychelles?
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@CodeRed_dev How many release more than one? (We did!)
How many, out of all devs, never release any?
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@CodeRed_dev Welp, got me second one on the way 😁
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@CodeRed_dev I've released 3 so far and they all flopped
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@CodeRed_dev 70% of games are released by one dev too
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@CodeRed_dev So, you are saying, having 11 on Steam available to purchase is good then?
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@CodeRed_dev Is this data counting every platform like play store, steam, epic games, itch etc. Or just a few of them like steam and epic?
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@CodeRed_dev Working on my first commercial project right now.
terra-tactica.com
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