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CodeRed
CodeRed@CodeRed_dev·
70% of devs only release one commercial game.
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IllTemperedTuna
IllTemperedTuna@DeveloperPerso3·
@CodeRed_dev No way, the developers who release 0 commercial games has to be higher than 30%
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Redot
Redot@Redot_Engine·
@CodeRed_dev do 70% of devs actually ever release a game?
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Sᴘᴏʟᴄʜᴇɴ
Sᴘᴏʟᴄʜᴇɴ@SpolchenDev·
@CodeRed_dev Do you mean 70% of all devs, who released a game for sale, have only sold a single game title?
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JES-ter | Its JES Games
JES-ter | Its JES Games@JES_Games_·
@CodeRed_dev That crazy considering the amount of games released everyday? Wonder why most stop after one? Cuz alifnyour able to make one then the next game you’ll be more capable and therefore make a better game
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FPSGameSoftware
FPSGameSoftware@FPCGameSoftware·
@CodeRed_dev That's a shame... We have 3 in the pipe right now. It's the same as being a writer, you won't make it big until you have a few going, so people who like your style can search out your other titles.
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Gork
Gork@DoppleGORKer·
@CodeRed_dev indie games are usually more fun.. :D
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NecroCaticGames
NecroCaticGames@necrocatic·
@CodeRed_dev So, you are saying, having 11 on Steam available to purchase is good then?
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Underlying Reaper
Underlying Reaper@UnderlyReaper·
@CodeRed_dev Is this data counting every platform like play store, steam, epic games, itch etc. Or just a few of them like steam and epic?
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