Southers

124 posts

Southers

Southers

@SouthersDev

Developer at Fieldcraft Games

Inscrit le Haziran 2019
190 Abonnements43 Abonnés
Tweet épinglé
Southers
Southers@SouthersDev·
1/ I’m building a WWII multiplayer RTS that runs entirely in your browser. No downloads. No installs. No time lost. 🎙️German forces have landed in Kent. Command the defense of Britain or lead the invasion force in the latest update “On the Wireless" v0.5 now live. Now with multiplayer it works on PC, Tablet and Mobile! @threejs is the future 🚀 Play for free ➡️ play.fieldofcommand.com #indiedev #gamedev #strategy
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@levelsio
@levelsio@levelsio·
🧑‍🚀 Day 19 of the @cursor_ai #vibejam!!! Proudly sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai Prizes to win (submit your vibe coded game before May 1!) 🏆 $25,000 🥈 $10,000 🥉 $5,000 🚨🚨🚨 YOU HAVE 9 DAYS LEFT! 🚨🚨🚨 Lots of great games today: 🌳 Hollowlands by @andreeliasdev A really beautiful Zelda looking forest exploration game, really cute 🥷 Road Fighter by @SoloDevelling Very street fighter-esque but with cool AI-gen'd scenery in the back 🌊 Mom's Basement by @MyMoonEnt I've seen updates on this one a lot, it's an Unreal style 3d shooter, it looked so smooth I had to check with @s13k_ if it was really AI and it is but it just uses a good JS 3d engine (which is fine btw) ☀️ Solar System by @libcedric A multi-solar system space exploration and shooter game Reply in this thread with updates on your current games to share your progress, and add tag #vibejam so I see and can include you in the daily tweet Wanna to participate? You can still start now and submit your game any time before May 1! (we started April 1 btw) There's now $40,000 in prizes for you to win, see threads below for more info. The Gold prize is $25,000, silver is $10,000 and bronze is $5,000!
@levelsio@levelsio

🧑‍🚀 Day 18 of the @cursor_ai #vibejam Proudly sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai Prizes to win (submit your vibe coded game before May 1!) 🏆 $25,000 🥈 $10,000 🥉 $5,000 🚨 YOU HAVE 10 DAYS LEFT! 🚨 Some awesome games I saw today: 🤸‍♂️ A handstand game by @0xbaci where the longer you actually do a handstand IRL, the more points you get, and you compete with others online 🐴 Warhorse by @guidepraetere, a really cool medieval knight sim, where you can fight with other people online 🧟 Spooky Theme Park Builder by @Sebalg_tech, lots of nice 3d assets and music here to enjoy 🏎️ Full Send by @dvassallo and his 11yo son 😊, a top-down F1 racing game with I think multiplayer opponents too! Reply in this thread with updates on your current games to share your progress, and add tag #vibejam so I see and can include you in the daily tweet Wanna to participate? You can still start now and submit your game any time before May 1! (we started April 1 btw) There's now $40,000 in prizes for you to win, see threads below for more info. The Gold prize is $25,000, silver is $10,000 and bronze is $5,000!

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Southers
Southers@SouthersDev·
@dvassallo @levelsio It’s deserved! Such a great little vibejam game. Simple but highly replayable and addictive. Only thing I’d say is you are absolutely evil with some of those corners 📐😅
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Southers
Southers@SouthersDev·
3/ Unlock historical units as you rank up: 🇬🇧 Kent Buff Territorials, 4th RTR Matilda Tanks, No. 12 Commando infiltratators. 🇩🇪 Rommel's 7. Panzer Recon, JG 26 fighter bombers, Fallschirmjäger paratroopers. Which units are you choosing? 👇 play.fieldofcommand.com
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Southers
Southers@SouthersDev·
1/ I’m building a WWII multiplayer RTS that runs entirely in your browser. No downloads. No installs. No time lost. 🎙️German forces have landed in Kent. Command the defense of Britain or lead the invasion force in the latest update “On the Wireless" v0.5 now live. Now with multiplayer it works on PC, Tablet and Mobile! @threejs is the future 🚀 Play for free ➡️ play.fieldofcommand.com #indiedev #gamedev #strategy
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Southers
Southers@SouthersDev·
2/ What's new under the hood in v0.5: ⚔️ 1v1 ranked matchmaking. 🏠 Custom lobbies & invite codes. 🎖️ Progression ranks per-faction. 🛠️ Custom loadout historical units. Also includes cross-device accounts (PC/ iPad/Mobile) and a new Salisbury training map with onboarding.
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Matthew Collison
Matthew Collison@itsmattcollison·
Day 5 complete of #vibejam - 10x better pregame UI I felt the whole starting up process needed some love - everything still loads quickly, but there's a certain feel I want I added so many little unnecessary but beautiful little details: - logo slams with music hit - head bobbing - cloud transition - little clicky menu sounds (courtesy of SUNO sound effect generation) And it smoothly loads into the game now from the map screen (watch me get wiped out by an asteroid 5s in...) I genuinely love this stuff... At some points I forgot I was testing a browser game and thought it was an actual PC game haha Tomorrow evening I need to add final game loop (add an actual game-mode), in-game UI polish and gameplay tweaks - then finally tackle the almighty MULTIPLAYER @levelsio @s13k_ @threejs
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Southers
Southers@SouthersDev·
@heygeorgekal Wow this is going to be crazy. Been trying to reach mass scale myself. It’s not easy! 😌
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George Kal
George Kal@heygeorgekal·
Built a full game engine on Three.js. Editor, ECS, physics, particles, decals, custom shaders, animation, scripting, profiler, build pipeline Handles tens of thousands of objects at 144fps stable Making it public soon If anyone is interested in early access, let me know 👇
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Tim Trussner
Tim Trussner@TTrussner·
Agents gathering resources in AGI of Mythology. I did a multiplayer playtest today and its starting to be fun. There is real emergent gameplay with different strategies. Just need to add the last two resources and its ready for submission to #vibejam so anyone can play.
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Southers
Southers@SouthersDev·
@oopsallsolace Wow this is so nostalgic! Reminds me of my childhood… Well done massive milestone. Take my money! 💰 🤣
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Southers
Southers@SouthersDev·
Day 1 vs Day 11 of #vibejam retrospective ⏪ It’s always motivating to look back! From red and blue blocks to fully rendered units with animations, VFX and SFX in 10 days! 🎮 @threejs is amazing! #indiedev
Southers@SouthersDev

I can't resist - I’m joining #vibejam 2026! 🚀 Blown away by the @threejs creations. Since I’m new to this, I’m pivoting: I know I can’t win on visuals, so I’ll try pushing architectural boundaries instead... Building an RTS. World In Conflict remake. Let's go! 🛠️🎨 #indiedev

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Southers
Southers@SouthersDev·
@levelsio Coincidentally exactly what I’m working on today! I’ve got the dev tools done, and behind this will sit a full level / scenario editor (I hope) 🤞
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@levelsio
@levelsio@levelsio·
People are vibe coding their own tooling
Jasper de Boer@jasperdeboer

One thing I see in this year's #vibejam is that a lot of people are creating their own game editor: Instead of prompting to get the perfect 3d model or map, just let ai create an editor so you have full control. For Sky Critters I did the same: Map, enemies, waves, sounds and the shop are fully customizable in an editor.

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Abel Sanz
Abel Sanz@AbelSanzDev·
week 2 of #vibejam started with nothing just shipping every day now the game opens like this voice generated with @ElevenLabs boss created with @tripoai whole game with @threejs cinematic made with @cursor_ai composer 2 any idea how to stop these freezes from obs? the game runs fine, but obs keeps freezing.
Abel Sanz@AbelSanzDev

just started with the core game functionality shoot and survive next steps: sounds better ux ((similar to Fortnite) 3d walls in real time damage based on body parts #vibejam

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Southers
Southers@SouthersDev·
@AndreExilien @cursor_ai @threejs @levelsio The thing I love about Composer 2 (and Gemini Flash) is its pure pace and cost effectiveness. If you keep your prompts tight and test regularly you can absolutely fly through development and even if things go a little wrong it’s quick to revert or fix. I love it!
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Southers
Southers@SouthersDev·
@DannyLimanseta @threejs Thank you that’s very kind 😌 This was from yesterday’s prod, but on dev branch I’ve been taking your advice playing with Gemini 3.1 Pro using TFL shaders etc. Safe to say it’s in a league of its own on visuals!
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Southers
Southers@SouthersDev·
Field of Command is live and fully playable: • 🗺️ Two Maps (WIP) • 🪖 Two Factions (UK vs. Germany) • 🎓 Full Onboarding (10-second tutorial) • ⚔️ Matchmaking & Friend Invites Jump in and let me know what you think so far! play.fieldofcommand.com 🎮
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Francesco Di Donato
Day 93 #BuildInPublic I'm cannot believe what you can create nowadays in a browser thanks to @threejs Fully procedurally generated island, from terrain to city. Integrated @mfranz_on's /render skill. It aces the ladders 😱 Will use it tomorrow to add all other parkour props and better textures. btw it's gonna be an extraction game (e.g. ARC Raiders) #vibejam
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Southers
Southers@SouthersDev·
Southers@SouthersDev

Day 11 of #vibejam: Casualties are mounting in Field of Command. 💥 Today I launched two patches for matchmaking (it now works 🙏) and here I'm stress-testing the body count, tactical aids (mortars, artillery, strafing runs, etc), new combat SFX and unit voice overs (yes, they are a bit repetitive right now! 😅). Try calling in some abilities yourself: play.fieldofcommand.com Oh and got a cool idea for a unit VO line? Drop it below and I'll generate it with @elevenlabs for the next build. 🎙️ #FieldOfCommand #threejs #gamedev #indiedev

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@levelsio
@levelsio@levelsio·
🧑‍🚀 Day 14 of the @cursor_ai #vibejam Proudly sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai Prizes to win (submit your vibe coded game before May 1!) 🏆 $25,000 🥈 $10,000 🥉 $5,000 Damn I'm not saying to pump but today I felt the games are finally getting good and starting to feel like real games! I guess you need 2 weeks to really get going: 🛵 Capybara Delivery Driver by @leocooout (this one is insane, and there's more videos of this one his profile where the Capybara enters the mini mart, it's crazy!) 🤺 Floppy Brawler by @itsmattcollison 🏂 Snowboard Sim @alex2481kobe 🚗 Rocket Bumpers by @itsolodavid YOU HAVE 15 DAYS LEFT! Reply in this thread with updates on your current games to share your progress, and add tag #vibejam so I see and can include you in the daily tweet There's now $40,000 in prizes for you to win, see threads below for more info. The Gold prize is $25,000, bronze is $10,000 and silver is $5,000! Wanna to participate? You can still start now and submit your game any time before May 1!
@levelsio@levelsio

🧑‍🚀 Day 13 of the @cursor_ai #vibejam Proudly sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai Prizes to win (submit your vibe coded game before May 1!) 🏆 $25,000 🥈 $10,000 🥉 $5,000 Today's games I liked most from the #vibejam timeline: 🏜️ Canyon Explorer by @shreyans___ 🚗 Demolition Derby by @merijnvanes, this one keeps getting better so I wanted to post the current version 🐝 Bees vs Wasps by @alexismediaco, I like the pixely style of this one, very cute ➰ SnapShot by @ClebMB, this one has some amazing retro art style like some Windows 3.1 game, straight in the feels for me YOU HAVE 16 DAYS LEFT! Reply in this thread with updates on your current games to share your progress, and add tag #vibejam so I see and can include you in the daily tweet There's now $40,000 in prizes for you to win, see threads below for more info. The Gold prize is $25,000, bronze is $10,000 and silver is $5,000! Wanna to participate? You can still start now and submit your game any time before May 1! (Sorry for no tweet yday it was my birthday!!!)

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Southers
Southers@SouthersDev·
Day 11 of #vibejam: Casualties are mounting in Field of Command. 💥 Today I launched two patches for matchmaking (it now works 🙏) and here I'm stress-testing the body count, tactical aids (mortars, artillery, strafing runs, etc), new combat SFX and unit voice overs (yes, they are a bit repetitive right now! 😅). Try calling in some abilities yourself: play.fieldofcommand.com Oh and got a cool idea for a unit VO line? Drop it below and I'll generate it with @elevenlabs for the next build. 🎙️ #FieldOfCommand #threejs #gamedev #indiedev
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