Coco

205 posts

Coco banner
Coco

Coco

@Coco2152mcA

Lost in time Katılım Ekim 2017
557 Takip Edilen19 Takipçiler
Coco retweetledi
Retro Dave
Retro Dave@1GamewithDave1·
Retro Dave tweet media
ZXX
151
734
7.1K
133.5K
Coco retweetledi
Tali (A Short Quest )
Tali (A Short Quest )@wildcraft_games·
Enemies can be smashed into bones - use them for crafting or even trading if you can find the bone merchant!
English
0
3
66
7.1K
Coco retweetledi
World Labs
World Labs@theworldlabs·
OpenArt now lets you turn a single image into a persistent 3D world creators can direct with precise control. Wide shots, top-down views, over-the-shoulder framing. All from the same environment, acting like a permanent virtual set. Powered by the World Labs API. Learn more ↓
English
13
39
199
29.5K
Coco retweetledi
David Pantera
David Pantera@davidpantera_·
I asked 3 of my friends to send me pictures or descriptions of a nostalgic place from their childhood. Then I recreated the rooms in @theworldlabs and created walkthrough videos for them. Here's what it looked like when I stitched their rooms together. Something like this would be a great gift for someone!
English
2
1
13
722
Coco retweetledi
Interlude
Interlude@playinterlude·
Explore a dungeon where every room is an entire world. Play now!
English
46
132
990
1.4M
Coco
Coco@Coco2152mcA·
Loving the new update from @playinterlude ❤️‍🔥 A FPS made with their Ai game builder and @theworldlabs Marble worlds 😍
Coco tweet mediaCoco tweet mediaCoco tweet media
English
1
1
4
760
Coco retweetledi
Interlude
Interlude@playinterlude·
Lots of new features have been added to our demo, now available at: moltblox.fun We’ll keep expanding the game with content and features requested by the community, so feel free to share feedback and suggestions!
English
0
1
5
622
Coco retweetledi
Will Eastcott
Will Eastcott@willeastcott·
PlayCanvas is making it possible to turn Gaussian splats into videogames. Today's update to splat-transform solves collision. Stats for this scene: 🖼️ Splat: 16.2MB 🧊 Voxel Collision: 1.5MB Splat link 👇
English
10
66
617
40.9K
Coco retweetledi
Ryohei Sasaki@engineer
Ryohei Sasaki@engineer@rsasaki0109·
supersplat 3D Gaussian Splat Editor github.com/playcanvas/sup… The SuperSplat Editor is a free and open source tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats. It is built on web technologies and runs in the browser, so there's nothing to download or install.
Ryohei Sasaki@engineer tweet media
English
1
32
245
15.2K
Coco retweetledi
Yakov
Yakov@yak32·
I finally finished my Gaussian Splat based FPS demo. It's a @playcanvas project, runs in a browser. On a real photoscan. With physics, baked lighting, pathfinding NPCs. Here's how 👇
English
45
140
1.5K
176.3K
Coco
Coco@Coco2152mcA·
@davidpantera_ @theworldlabs 😃 This is cool, Thanks for sharing this❤️‍🔥I've been wanting to create an avatar for a while and this makes it quick and easy.
Coco tweet media
English
1
1
2
34
Coco retweetledi
David Pantera
David Pantera@davidpantera_·
Im open sourcing a project where you can upload a selfie, become a 3D character, and walk through any Marble world from @theworldlabs ... in ~1min do it in browser. no API key, fully open source too link below!
English
9
10
82
7.1K
Coco retweetledi
DreamFeed
DreamFeed@DreamFeedGames·
Me (I don’t know how to make this site work) vs an environment from my indie game (it’s a ue5 game and I use blender and Modo). Cost $0 to help!
DreamFeed tweet media
English
3
2
80
4.6K
Coco retweetledi
neilson
neilson@neilsonks·
open-sourcing a 3D gen toolkit for Claude Code input image → environment, meshes, physics, lighting, & audio
English
109
385
3.5K
377.7K
Coco retweetledi
World Labs
World Labs@theworldlabs·
Turn a single image into a fully meshed 3D world in minutes 👀 Built by a World Labs team member, image-blaster combines Marble + Claude skills + @fal to generate 3DGS environments, meshes, interactive physics objects and SFX from one image. learn more + try it yourself ↓
English
28
109
895
155K
Coco retweetledi
Tone
Tone@InOneProjects·
🏆 Van Gogh's Starry Nightmare @_dukeon: Absolutely striking visually. This is a standout for looks alone. Did not expect this to be a FPS when I first loaded in. Wow!
Tone tweet mediaTone tweet media
English
0
1
4
86
Coco
Coco@Coco2152mcA·
@moltbloxfun @theworldlabs @MeshyAI Nice 🙂 love seeing this come together ❤️‍🔥. Enjoying using the game builder and the tools already available 🔥 enjoying learning new things and getting closer to building my game as the project grows ❤️‍🔥❤️‍🔥 Keep up the good work
English
0
0
1
36
Interlude
Interlude@playinterlude·
Thread on our submission to the VibeJam hackathon! -All worlds build with @theworldlabs Marble API/ -All mesh built with @MeshyAI -Built entirely with Claude and of course @moltbloxfun With the upcoming tools our users will be able to build games like this in a few hours!
Dukeon@_dukeon

A few days late, a thread on my submission for the VibeJam hackathon organized by @levelsio: "Van Gogh's Starry Nightmare", a short FPS-Adventure game with a spooky twist on the painter's iconic style. The goal was to try to showcase what is possible to do by using existing 3D GenAI models, in particular the 3DGS (Gaussian Splat) world generation by @theworldlabs. I also used @MeshyAI, @threejs and @sparkjsdev. Overall, I was impressed by the existing tools capabilities. Although it takes some efforts to get something playable, we can already create very interesting things with the existing models. I think we're not too far from a solo dev being able to build an entire Skyrim-style RPG in a few days/weeks, just by prompting and directing a bunch of agents to generate assets and gameplay. All the pieces are coming together! More details on the process🧵👇

English
2
1
9
470