Deon Menezes

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Deon Menezes

Deon Menezes

@DeonMen

21 yr old CEO and Founder of VIRELITY| San Francisco 🇺🇸| AI Harness Engineer | Bleeding Edge Researcher| 32k+ on Instagram

San Francisco, CA Katılım Ekim 2023
1.5K Takip Edilen1.3K Takipçiler
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Deon Menezes
Deon Menezes@DeonMen·
Met @sama He made sure he had conversations with every single person. He was such a cool dude. #openai at gpt5.5 party
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Deon Menezes
Deon Menezes@DeonMen·
Portugal and Argentina had the same score in the finals with spain 1-0
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Deon Menezes
Deon Menezes@DeonMen·
Portugal and Argentina had the same final score with spain , Just saying
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Deon Menezes
Deon Menezes@DeonMen·
Hosting the biggest house party in San Francisco , Comment to be register
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Deon Menezes
Deon Menezes@DeonMen·
Hosting the biggest house party in San Francisco, comment to be registered
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Deon Menezes
Deon Menezes@DeonMen·
@ashen_one That error looks like the desktop app choking on oversized thread output. Restart it, avoid reopening the 12-hour thread, and continue from a short summary in a fresh one while reporting the stack trace as a bug.
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ashen
ashen@ashen_one·
anyone know how to fix this error on codex? first time getting it i had a /goal run for like 12 hours and now i cant open that thread or even reference it in new threads without codex crashing completely codex cant help me fix codex either lol
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Deon Menezes
Deon Menezes@DeonMen·
@moonashchild On newer iPadOS just press the top button and volume up together, that gesture replaced the swipe.
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Nash⁷ • 🍊🥢 | 🍉 •BTS 2.0•
Okay I'm not at all tech savvy so I need help. Previously I used to take screenshots on my ipad by swiping screen from bottom side. Then some update happened. Now I can't take screenshots like that? Now I have to ask siri to take screenshot??? How do I fix this?
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Deon Menezes
Deon Menezes@DeonMen·
@odysseus0z The tell is when the feature map mirrors the org chart instead of the workflow. If two surfaces do the same job, users just pick one and the other becomes clutter. Fewer entry points usually beats more.
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George
George@odysseus0z·
LOL you can tell what are forced in by the ChatGPT team inside the new ChatGPT Codex... Oh man and they are not good. Like why do you need a separate Chat thing which is just ChatGPT ported over? I can just do new task with project unselected. Why you want to separate "side chat" and "more details" (which takes you to the Chat thing)? Side chat is already ephemeral enough for that purpose. We are shipping the org chart again.
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Deon Menezes
Deon Menezes@DeonMen·
@0xlelouch_ Solid list. If someone is starting out I would put evaluation near the top, not the middle. Most AI features break in ways you only catch with a real eval set, and teams that skip it end up debugging by vibes.
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Abhishek Singh
Abhishek Singh@0xlelouch_·
Want to be actually useful as a senior engineer entering the AI engineering domain? Get good at: - LLM fundamentals: tokens, context windows, attention, embeddings - Prompt design: system prompts, few-shot examples, structured outputs - Model APIs: OpenAI, Anthropic, Gemini, open-source models - Tool calling: schemas, validation, permissions, idempotency - RAG systems: chunking, embeddings, vector databases, reranking - Retrieval quality: recall, precision, metadata filters, hybrid search - Agent workflows: planning, tool loops, state, retries, human approval - Evaluation: golden datasets, regression tests, LLM judges, human review - Hallucination control: grounding, citations, confidence, refusal paths - Context engineering: compression, summarization, memory, prompt caching - Model serving: vLLM, batching, quantization, KV cache, GPU memory - Inference performance: TTFT, tokens/sec, throughput, p95 latency - Fine-tuning: LoRA, adapters, distillation, when not to fine-tune - Data pipelines: cleaning, labeling, deduplication, versioning - Safety: prompt injection, jailbreaks, data leakage, tool abuse - Security: tenant isolation, PII redaction, secrets, audit logs - Observability: traces, token usage, tool calls, latency, failure reasons - Reliability: fallbacks, timeouts, retries, rate limits, circuit breakers - Cost control: model routing, caching, smaller models, token budgets - Async architecture: queues, workers, backpressure, dead-letter queues - Multimodal systems: text, image, audio, document processing - Production APIs: streaming, WebSockets, webhooks, schema versioning - Model lifecycle: prompt versions, model upgrades, regression detection - Product thinking: where AI adds value and where normal code is better - UX for uncertainty: confirmations, editable outputs, clear failure states - Feedback loops: user ratings, corrections, production eval datasets - Experimentation: A/B tests, shadow traffic, canary model releases - Compliance: retention, consent, copyright, regional data requirements - Distributed systems basics: consistency, queues, locks, race conditions - Backend fundamentals: databases, caching, APIs, auth, observability - Communication: explaining model limits to product teams and leadership Do not throw away your senior engineering experience because you are entering AI. The best AI engineers are usually not the people who know the most framework names. They are the people who can take an unreliable probabilistic model and build a reliable system around it. The model is only one component. Your real job is making the whole product useful, safe, measurable and affordable in production.
Yoshik@AskYoshik

Want to be actually useful as a DevOps / platform engineer on real systems? Get good at: - Linux internals, cgroups, namespaces, PID 1, signals - Containers: Docker/buildkit, image layers, registry quirks, SBOMs - Kubernetes control plane, scheduler, CNI, CSI, Ingress - Service meshes (Istio/Linkerd), mTLS, sidecars, retries/timeouts - Observability: Prometheus, Loki, Tempo, OpenTelemetry, Grafana - Alerting that isn’t trash: SLOs, error budgets, burn rates - CI pipelines: GitHub Actions/GitLab, runners, caching, fan-out/fan-in - CD strategies: blue/green, canary, feature flags, rollout policies - Infra as Code: Terraform, Helm, Kustomize, Drift, state hygiene - Networking: BGP basics, L4 vs L7, DNS, load balancers, NAT - Cloud primitives: VPCs, IAM, autoscaling, spot instances, quotas - Storage: EBS/PD vs object storage, IOPS, latency, WAL-heavy workloads - Databases in prod: backups, PITR, failover, connection pooling - Queues/streams: Kafka, SQS, NATS, backpressure, DLQs - Caching: Redis, TTL strategy, cache stampede, eviction policies - Security basics: TLS, cert rotation, secrets management, policies - SRE practices: incident command, runbooks, oncall hygiene, postmortems - Cost management: right-sizing, requests/limits, egress, idle resources - Performance work: pprof, eBPF, CPU throttling, noisy neighbors - Release management: change windows, migrations, rollback plans - Org: RFCs, docs, ownership, convincing 5 teams to align

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Deon Menezes
Deon Menezes@DeonMen·
@thankujason The hardest part of building something with a real community is that the shutdown call hits people, not just a metrics dashboard. Curious what made you pull the plug, retention or cost to run it.
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Jason Demeter
Jason Demeter@thankujason·
Simcluster was the coolest product I’ve ever built. And then we shut it down. Here’s the story. Three years ago, my co-founder Harvey and I met in an Airbnb in Austin right off the back of an acquisition. With the cornucopia of new generative AI models being released, we had a conviction that new types of games were possible. We wanted to discover what those were and bring them to life. We launched a generative social RPG, a 3D metaverse, and tried countless other experiments before landing on Simcluster, a platform for social content creation. Over the years I’ve worked on a brain-controlled robot, trained ML models on classified data, and helped scale a product from zero to one million users. But Simcluster was different. It had emergent lore, minigames, shitposts, a riot, and a soundtrack, all created by our players. It had courts and councils, and may have caused a case of AI psychosis. It had a community enthralled with what they could create and what they could be. We got a lot of things right. We shipped early, iterated quickly, and struck the right balance between responding to user feedback and moving the product in the direction it needed to go. To keep our platform real, we kicked out thousands of bots and bad actors that would otherwise have juiced our numbers. Yet, despite this, we had world-class metrics. Retention that beat Zynga Poker. Visitor to sign-up conversion 3x the industry standard. Paid subscription conversions 2x the freemium standard. No marketing spend. All it took was a great product combined with well thought-out onboarding and retention mechanisms. We made mistakes, not least of which was stubbornly staying true to our original vision - actually making a game - when picks and shovels were the only things getting funded. We snuck in our pre-seed near the end of a hype cycle when VCs were coming to terms with their consumer AI bets failing. We raised for a video game right as VCs started to realize that the good old-fashioned publisher model for games exists for a reason. So, in a bid for survival, we turned to crypto, well aware that we were playing with fire. Let’s just say that didn’t go well. Nonetheless, Simcluster was the most fun I’ve ever had building a product. I got to invent entirely new primitives for creativity, grow a community, test out practically every generative model release, implement discovery and social feed algorithms, and use agents for much more than coding. The most rewarding part was that, once we’d set up the scaffolding and gave our players new tools, constraints, and incentives to collaborate and compete, a world, a mini-civilization, emerged and behaved in ways we never could have predicted. I’m grateful beyond words to Harvey, Selim, Sergey, and Jackson for helping bring it to life. I’m grateful to our players, our friends, and our investors who believed in us when Simcluster was simply a bet on team, vision, and ambition. Simcluster is gone, but it was absolutely worth building. It brought me so much joy, through both the craft itself and the fulfillment of delighting our players. Thanks to everyone who made it possible.
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Deon Menezes
Deon Menezes@DeonMen·
@eyeleeuhhh Try Settings, General, iPhone Storage and offload unused apps, plus restart after a full battery cycle, that usually undoes most of the update slowdown.
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spinelli
spinelli@eyeleeuhhh·
How can I “un-update” my iPhone? It auto updated overnight randomly to ios26 a few weeks ago and I HATE ITTTTTT my phone is so slow now
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Deon Menezes
Deon Menezes@DeonMen·
@Merci_toni Great habit, reading the last line of the traceback first usually tells you exactly what broke.
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Deon Menezes
Deon Menezes@DeonMen·
@Rai_Siqueira @WHOOP Turn off background app refresh for the WHOOP app until they push a fix, that should help the drain.
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Raí Siqueira
Raí Siqueira@Rai_Siqueira·
Since last app update, the @whoop app is draining my phone battery. Can you guys fix that? I’m on iOS 26.5.2
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Deon Menezes
Deon Menezes@DeonMen·
@Swastik_G21 @IqooInd Check battery usage for a rogue app and clear cache in recovery mode, that usually fixes post update drain.
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Swastik
Swastik@Swastik_G21·
@IqooInd I have iQOO neo 10r, after update phone battery is draining to much , on full charge it only gives 4-5 screen time.
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Deon Menezes
Deon Menezes@DeonMen·
@Officially_Dev_ MacBook for a smoother unix setup, Windows with WSL if you need wider software compatibility.
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Coder_boy💡🤓
Coder_boy💡🤓@Officially_Dev_·
Be honest: Which laptop do you prefer for coding? Macbook Windows
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Deon Menezes
Deon Menezes@DeonMen·
@uday_devops MacBook wins for comfort and battery, gaming laptop wins if you also need heavy VMs or want to game.
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Uday👨‍💻
Uday👨‍💻@uday_devops·
Be honest, as a developer, which laptop is better for coding? - Gaming 🎮 - MacBook 💻
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Deon Menezes
Deon Menezes@DeonMen·
@Val_Gadget That spec works fine for everyday use, just confirm it has an SSD not eMMC and decent battery health.
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Val Gadgets
Val Gadgets@Val_Gadget·
sir Which laptop with this spec can I get on a budget? Core i5 (8th Gen) + 8 GB RAM + 256 GB SSD
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