Fanfare

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Fanfare

Fanfare

@Fanfare_Int

🖥️Writer 🍙Game Designer 🧐Publisher Modern Fiction / Victorian Fantasy. Steam & Sorcery.

United States of America Katılım Mart 2025
52 Takip Edilen75 Takipçiler
Fanfare
Fanfare@Fanfare_Int·
@DzintraSullivan The lore... What D&D system was this made for? Shit. Im supposed to be writing right now xD
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Fanfare@Fanfare_Int·
@116180kOc This kind of building illustration is extremely useful reference. Thank you for sharing. saving this ^.^
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KOKOC@116180kOc·
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Fanfare@Fanfare_Int·
It's actually a really interesting situation $15 meal. Lose 30% of customers Raise price to $20. Lose 20% more. Raise to $30. Lose another 20% But now 30% of people pay twice as much, and eat there twice as often because there is no wait Solution could be food trucks. Less overhead. Less price. Food stalls, like hot dog carts. But then it's on the local ordinance to allow or disallow that, and we're starting to price ourselves into a situation very similar to South Korea, which is... (tinfoil) probably the goal XD
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J. Y. Song
J. Y. Song@Critical_Scribe·
@YourPalAnus The most annoying thing is that most if you learn how to cook you not only get it cheaper but it generally tastes better as well. Literal skill issue.
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Fanfare
Fanfare@Fanfare_Int·
There's a huge missed opportunity here on X Next time you open your replies, imagine the Final Fantasy 7 battle music starts
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Fanfare
Fanfare@Fanfare_Int·
@Dogurai11037 The time investment took a lot away from the equal time investment that I have to put into writing. It really just becomes about doing 1 thing very well or multiple things not as well. I figure do 1 thing so well you can hire people to do the other things :D
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Dogurai
Dogurai@Dogurai11037·
I don't like when people throw around "just pick up a pencil". Being an artist requires a ridiculous amount of sacrifice that most people dont seem to realize. I respect people that can strive to make that sacrifice, but not everyone can.
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Fanfare
Fanfare@Fanfare_Int·
@SDDonovan @KT_Carlisle No. You need to use AI to write a "how to get rich using AI" book Get with the times, old man!
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K.T. Carlisle
K.T. Carlisle@KT_Carlisle·
Meanwhile on 🧵 I should’ve stayed in bed today.* *My entire life
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Fanfare
Fanfare@Fanfare_Int·
@MrQuestX can't even own my imagination anymore, smh🤦‍♂️
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Mr. Quest 🍀
Mr. Quest 🍀@MrQuestX·
Man, that’s what I’ve been thinking. D&D doesn’t have a battle pass system. Pffft, what kind of game in the year of our lord 2026 doesn’t have a subscription-based content trickle?
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Fanfare
Fanfare@Fanfare_Int·
*me on the weekend sitting on hundreds of hours of video capture and scripts to edit* "Man, there ain't shit to do today."
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Fanfare
Fanfare@Fanfare_Int·
@LogoSimian The person who popularized (arguably created) this genre literally said he built it off the principles of slot machines. They dont ask these questions explosions = fun flashing lights = fun This is why when people say a game has a "good story" - I sleep
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E. Darwin Hartshorn ⳩
"Okay, but why do they explode," the programmer asks, as if that's a serious question.
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Fanfare
Fanfare@Fanfare_Int·
@jmgwritten Actually... $20 meal v $10 sandwich is $10/day x 365 = $3650/yr @ 6% 10 years = 50k 20 years = 142k 30 years = 305k 40 years = 598k 50 years = 1.1 mil That "cheap deli sandwich" literally builds generational wealth
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Fanfare
Fanfare@Fanfare_Int·
@Critical_Scribe Too many characters... Just like Game of Thrones XD (reading it now though)
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J. Y. Song
J. Y. Song@Critical_Scribe·
A very good write up of why world building and, in turn, power scaling matters. Give it a look!
Alexander 'Lex' Williams@squidlord

This has been kicking around a fair amount, and it pains me because it's very much connected to the other debate about world building. Power scaling and world building are literally the same thing, and they are necessary when you are trying to figure out what the stakes of any particular conflict within the frame of your story actually are. It's not like we haven't known about this since the beginning of time, nor do we have a particularly succinct way of explaining why it's good writing. youtube.com/watch?v=yIKIOJ… Without understanding world building and thus inherently power scaling within the context of your story, all you have is a series of events which are connected by "and then." In order to understand how to use "therefore" and "but," you must understand causality. To understand causality, you need to understand that there are things beyond the immediate frame of the story which have caused things which are perceived within it by the characters. That's the world. Why is power scaling part of this? Because the power of a character is informed by their place within the world, within the framework of things that they have accomplished and experienced. If I put Spider-Man into a story which involves Orion and the Beyonder, I need to understand that Spider-Man is of an entirely different class of hero, lower than the cosmic levels that we are talking about with the other two characters. That's not necessarily a reason not to include him, but I have to understand the world enough so that I can say, "Spider-Man is involved, but he is grossly outpowered by Orion and the Beyonder. Therefore, he concerns himself with protecting the inhabitants of the alien world at a street level." Now we have stakes on the table. We know that there needs to be a threat to the people that Spider-Man can protect at a level that he can interact with while Orion is throwing thunderbolt punches and popping open boom tubes. Spider-Man is swinging in to protect a family from falling debris or dealing with the insect invasion. The fight is triggered because they disturb the nest. All of those elements come from "but and therefore," and all of them are born from understanding what the world must have in order for there to be stakes and consequence. WWhen someone tells you that writing doesn't need world building, you know they are shitty writers. When they tell you that power scaling is unnecessary, just write the events however you want them, you know they are shitty writers. We have three decades of the US comics industry being infected by people who are shitty writers and the sales numbers to prove it. Why? Because they don't believe in consequence or stakes and increasingly don't understand world building, forget believe in it. This is happening all over the American entertainment industry and is in part responsible for why it sucks. Do you want to be a good writer? Do you want to play good role-playing games? Do you want to experience stories in a better way? Then pay attention to world building. Think about power scaling. Embrace "therefore" and "but." Avoid "and then." It won't guarantee that you're great, but it'll at least give you a leg up so that you start mediocre and then work can carry you the rest of the way.

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Fanfare
Fanfare@Fanfare_Int·
@Rothmus Oh, we memed on this song A LOT back then but, yeah, certified banger
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Rothmus 🏴
Rothmus 🏴@Rothmus·
No masterpiece has ever been more hated.
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Jay Long
Jay Long@JayLongWrites·
I saw someone ask the question today, "Has anyone ever read their own book?" And my first reaction was one of immediate confusion. Then I got wondering if are there people that actually don't read their own book before putting it out?
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CHII@chii_003·
❤️💙
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J.M. Goodwin
J.M. Goodwin@jmgwritten·
@ryanpatrickauth I'm torn between "this is bad to make you click" and a mindless scream directed at all things Zoomer
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Fanfare
Fanfare@Fanfare_Int·
@WCRaustler I'll let you know as soon as I stop procrastinating!
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Fanfare
Fanfare@Fanfare_Int·
@The_Lord_Otter A wise man once said: "Skyrim is a good action game, but a bad RPG" Skyrim is probably the reason people think those are the same thing
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The Lord Otter, Renegade Ferret
Gonna disagree hard on this one. There are overhaul mods of Skyrim that are better single player RPGs than Skyrim. Case in point: Enderal hits harder than all of Skyrim in the first 5 minutes.
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Nobleshield@Nobleshield

It's sad that Skyrim still has the best single-player RPG experience and combat. First/third person (no isometric junk), No survival bullshit, no souls-like "pattern memorization" or "dodge/parry timing" crap. This is pathetic.

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