JetBoats

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JetBoats

JetBoats

@JetBoatsGame

Indie game developer. Working on a competitive multiplayer video game with rocket-powered personal watercrafts, balls, and jiggle physics.

USA Katılım Mayıs 2026
23 Takip Edilen5 Takipçiler
taco guy
taco guy@Taco17611529·
@AftermathZGame Damn bro flexing on me with the T posing hip thrusting zombie maby work on that before the ass
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Phantom Script Studio
Phantom Script Studio@stphantomscript·
I couldn’t afford to spend $1,000 to get people to post about our game, and I couldn’t even catch @IndieGameJoe’s attention. But by simply showing up and posting every single day, we still managed to reach 900 wishlists. It may not sound like much to some people, but for us, it’s a milestone worth celebrating. ❤️ #IndieGame #games #new #IndieDev #Deckbuilder #Roguelite
Phantom Script Studio tweet media
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JetBoats
JetBoats@JetBoatsGame·
@unity3dvfx this amount of DoF is making me dizzy but the game looks good, you should tell people who made it and what it is
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3Dgamedev
3Dgamedev@unity3dvfx·
paper plane game
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Tom Henderson
Tom Henderson@_Tom_Henderson_·
Next-Gen console prices, even if they launch at $999 is going to be brutal. First batch is going to get scalped and put on eBay for $3000-$4000 and we'll probably start to see annual price increases after that until (or if) the AI bubble pops. And that's if they launch at 999.
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JetBoats
JetBoats@JetBoatsGame·
@Asbar_official in my opinion, this looks less like a monster hunter great sword and more like an ARPG combo attack sequence nothing wrong with that of course, just different I think for it to be more like the great sword, it'd have to be slower and more interpolated
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MATTO
MATTO@TeamMattoProjek·
Performance and Cover Mechanic test with actual game props (ready enough now) Will continue to work on more props for a few days but performance needs really some work.
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LaurieWired
LaurieWired@lauriewired·
you’ll get mad at me for saying this…but cloud gaming is so obviously more economically efficient than physical hardware I think it’s going to be the default soon. your home console / pc is idle 90%+ of the day. meanwhile, data centers targets what, 5%, maybe at worst 10% idle. every second a cloud gamer isn’t gaming, that hardware is being used for someone else, training, etc. I think there should be a new measurement, something like cost-per effective FLOP hour that takes into account the TCO + effective utilization. If a gamer spends $500 on a GPU, uses it for 3 years, but it’s only fully active ~5% of that period…the cost-per relative FLOP hour is crazy high! Meanwhile, a $50,000 datacenter GPU might have a *LOWER* cost-per FLOP hour just because the effective utilization is 90+%.
LaurieWired tweet media
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JetBoats
JetBoats@JetBoatsGame·
@SoftEngineer if only an infinite amount of rays could be cast, and rendered without deferring
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Alex Goldring
Alex Goldring@SoftEngineer·
Megalights-style ReSTIR DI (direct illumination). Basically ray-traced shadows for unlimited number of lights. Here every candle is its own separate soft light source with correct penumbra. No TR part yet, and a bunch of optimization missing still. #WebGPU #WGSL in the browser
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JetBoats
JetBoats@JetBoatsGame·
@TeamMattoProjek @Fische6 I'm curious as to why changing the anti-aliasing method would fix ghosting; are you sure it's fixed and not just a mitigation?
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MATTO
MATTO@TeamMattoProjek·
@Fische6 This is without upscaling, TAA causes the ghosting unless changing it to CMAA/FXAA or something.
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FearForge Studios
FearForge Studios@Gravewatch24256·
Project RAZE has officially been approved for release on Steam 🎉 Less than one month to go... who's ready? ⚔️ #gamedev #fps #indiegame
FearForge Studios tweet media
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UKNON Jones - OUT NOW!
UKNON Jones - OUT NOW!@uknonjones·
@RoseMarieAnon When I was little, I didn't want to play Link's Awakening or Pokémon Red because they were in black and white. I preferred to play Pokémon FireRed and Zelda Minish Cap instead
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Marie Rose Soldier
Marie Rose Soldier@RoseMarieAnon·
I don't consider someone a real gamer if they refuse to play an older game because the graphics are icky and outdated.
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유미☆
유미☆@yumi8228·
Why is it that everytime a hot video game character is shown, it always causes a fight. I dont get it. Do people get bothered seeing others desiring fictional characters that dont even exist?
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Wavedash
Wavedash@wavedash·
An open-source advanced water system for Unity.
Wavedash tweet media
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JetBoats
JetBoats@JetBoatsGame·
@Epixcs damn straight it's a milestone keep up the good work
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Epixcs
Epixcs@Epixcs·
I was not about to post an update for such a small feature, but adding the barbed wire (and the damage on contact script with it) I reached my 100th cs file 🖥️! This is some kind of milestone, right 😄? #unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d
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WIRED TOKYO 2007
WIRED TOKYO 2007@Wired_Tokyo·
ダイブゲージの実装完了! ・落下でチャージ ・ゲージ100%時の移動速度1.5倍 ・ドレスチェンジで20%消費 これで衣装を切り替えながら独自のトラバーサルコンボを組んでショートカットしまくってください #indiegame #indiegamedev
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BURNACHO - EXODUO DEV
BURNACHO - EXODUO DEV@Exoduo_dev·
Been trying to figure out the drone slot rotation. its weird
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