John Ocen's

31 posts

John Ocen's

John Ocen's

@JohnOcens

Systems Architect

Katılım Şubat 2019
6 Takip Edilen28 Takipçiler
John Ocen's
John Ocen's@JohnOcens·
It really was an experience creating this. It's the first time in a long time I've felt proud to reach the end. And playing all the other games and thinking how many others would have felt the same way made me feel that the future will be beautiful. My favourites are hoverx and neon runner - their creators were attentive to the parts of the experience that make games thrilling.
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John Ocen's
John Ocen's@JohnOcens·
Thank you for the review, Tone. I created Mazima because I believe all the experiences I've ever had in games were far more than the game itself; it was about the people I spoke to or played with, even if I never know their names. In the background, where you see the glowing orbs travelling, they each represent another player in the world moving alongst the valley with you in realtime. The world of Mazima is a circular valley you travel all the way around with other players. They are all around you; you just can't see them.
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John Ocen's
John Ocen's@JohnOcens·
@s13k_ It's always the fundamentals that count. Thank you.
John Ocen's tweet media
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s13k
s13k@s13k_·
One thing you might consider adding if you find the LLM being too aggressive: ## CALIBRATION When uncertain whether something is generic vs project-specific, keep it.
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s13k
s13k@s13k_·
~80% of your .md is filler your AI already knows and you're wasting your context and tokens on “please write clean code” Strip it to pure signal using following prompt:
s13k tweet media
shydev@shydev69

the @theo effect

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John Ocen's
John Ocen's@JohnOcens·
Really nice piece of writing. You breakdown and structure, and reference ideas that readers may have lacked the context of very very well. Some minor feedback. This "The output of third derivative workers is a multiplicative factor on the superlinear function of second derivative workers based on the number of second derivative workers they can coordinate." was very difficult to parse, and you dabble in & out of prose like this. You already explain such concepts simply + with ease, so I'd love to see you maintain that smoothness throughout the piece.
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xlr8harder
xlr8harder@xlr8harder·
I've been leaning more on gpt-5.4 in codex than opus in claude code lately. I have come to trust gpt-5.4-high to be more organized and complete in its approach. but how do i get gpt-5.4 to actually keep working without constantly stopping for reassurance? who has tricks here
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47fucb4r8curb4fc8f8r4bfic8r
47fucb4r8curb4fc8f8r4bfic8r@47fucb4r8c69323·
@JohnOcens @boneGPT Thank you, that's very kind. I have released the book! Just not promoted it here publicly yet and still on the fence about doing so. Maybe one day.
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bone
bone@boneGPT·
have a book i've been working on and even though i love slop it feels disrespectful to the ideas and the art for me to generate a movie of it with AI like it will go from being my first book to another disposable post
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John Ocen's
John Ocen's@JohnOcens·
@47fucb4r8c69323 @boneGPT I enjoy your writing; I'll read it. I've a film we spent 3 years and 100k on; it's importance to me is that it'll be last thing in my original discipline, the one I love, that's unmolested by something generative. If u promise to release the book, I'll release the film.
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47fucb4r8curb4fc8f8r4bfic8r
47fucb4r8curb4fc8f8r4bfic8r@47fucb4r8c69323·
@boneGPT It's free--it's written in a way that it cannot be monetized. The issue is just getting attention...which, yeah, get big.
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47fucb4r8curb4fc8f8r4bfic8r
47fucb4r8curb4fc8f8r4bfic8r@47fucb4r8c69323·
The kind of fact the industry doesn't like talking about and that I'll be proving in detail in about six months, stay tuned kids (and Yann, you're gonna love it I promise).
Yann LeCun@ylecun

@elonmusk Thinking in language has limited applications, largely in coding and mathematics where the language itself can help reasoning. But, as I've been saying for years, thinking manipulates mental models in abstract (continuous) representation space. Soooo, xAI gonna use JEPA now?

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John Ocen's
John Ocen's@JohnOcens·
I started making music a couple years ago, and then I merged generative audio models within my process. What was profound about it is how music feels like pockets of psychologically potent patterns that are allure us. The creative process is you (or me) finding a pocket then feeling our way around for one that is more and more potent. I believe music itself is very efficient. Many combinations but simple patterns. I could feel from my work making films, then music, then software, it's all so similar. It's all the same thing - the "creative process". audio models also gravitate towards these patterns in such a way that it's obvious there's a hidden grammar through it all. To your point, I've a hundred songs where I can almost hear from how it feels from its 1st iteration to what it would feel like when it's truly done. And I organise myself around intuiting that one song isn't worth going further because it would need much more moulding than the other, and even still, wouldn't elicit the emotional potency I want from it at that moment in time. I'm sure this mirrors Lean On's process - just that it got finished because it made sense. That was a hell of a time btw. Song was everywhere.
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Andrew Conner
Andrew Conner@connerdelights·
@nosilverv In fact, the parts that hold it back *the most* seem somewhat fine in isolation (for 2016-era pop music). I wouldn't know to cut those! Perhaps it's just that whole thing seems chaotic without its own identity? Weird fills, all over the place?
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Guy
Guy@nosilverv·
Lean On took 2 years (!!) and 100 version (!!) from demo to being published. I'm OBSESSED with the anthropology of creativity and CANNOT understand why it isn't studied
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HowlingHemorrhoids
HowlingHemorrhoids@DeadlessHick·
@KenTFresno @paleonormie She weighed more than me bro lol I was only entertaining her because "investing early" (she was newly subscribed to Ozempic) and she was an avid meat piston enthusiast.
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bayes
bayes@bayeslord·
you know, when leopold posted situational awareness I was primarily upset for one reason. still rarely discussed, and I don’t bring it up so as not to summon it. but maybe it’s time to have that conversation
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martin_casado
martin_casado@martin_casado·
The low poly meshes I created are much, much faster with physics / collision than those directly from the splat to mesh translation. Amazing. I now have an end to end workflow for generated 3D worlds with usable collisions. Works great in VR and mobile too ...
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John Ocen's
John Ocen's@JohnOcens·
@TedMerz @jasminewsun I second this. Spent a day at the end of last year reading, and I just kept going to the next one and the next one across all of your posts, Ted. Really really excellent writing and distilling of information.
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Ted Merz
Ted Merz@TedMerz·
@jasminewsun the Terminalist Substack has the best overview of why the business has a moat. I've written more about the culture. my pieces can be found on my web site here : ted-merz.com/category/bloom… Shoot me a DM
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jasmine sun
jasmine sun@jasminewsun·
Request for article: a deeply researched history of the Bloomberg Terminal It accounts for the vast majority of Bloomberg’s profits, costs $25k/seat, the UI hasn’t changed since 1981, and it’s one of the stickiest and most ubiquitous enterprise software products ever
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John Ocen's
John Ocen's@JohnOcens·
@DavidSHolz everyone who is taking full advantage of "vibe coding" isn't advertising their work as such because it delegitimises them
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David
David@DavidSHolz·
who are the best vibe coders in the world right now? what are the most impressive vibe coded projects out there which aren't just something done in a single day or two?
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