GMUNK

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GMUNK

GMUNK

@gmunk

Director x Digital Artist • PsyMunky

San Francisco, CA Katılım Mart 2011
284 Takip Edilen31.3K Takipçiler
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GMUNK
GMUNK@gmunk·
Sharing our computer vision system design for TRON: Ares. We approached these shots from the perspective of the machine. The frame becomes a field of observation. Every pixel is potential information waiting to be interpreted. The process begins by squarepacking the live action plates, dividing the image into a computational lattice. Once the grid exists, the system begins to read. Targets emerge. Motion vectors form. Signals ripple through layers of analysis. Inside these overlays lives the source code of the system itself. Streams of logic, fragments of instruction, the internal language of the machine. At times the imagery dissolves directly into that code, as if the world itself is being rewritten from within. Visual information collapses into structure, then reconstructs again as data. Scanning pulses move across the frame. Timers react. Coordinates lock. Each layer is part of a larger ecosystem of perception, constantly processing, evaluating, and iterating. The goal was maximum detail and living systems. Interfaces that breathe, think, and evolve in real time.
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Google Maps
Google Maps@googlemaps·
Take a crazy, surreal @coachella road trip with Ask Maps and the magic of Google’s AI creative tools. 🎡 Watch how @valleeduhamel reimagined the iconic journey using Veo and Nano Banana in @FlowbyGoogle, plus Gemini models — with every stop inspired by Ask Maps prompts. See you in the desert. 🌵
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MP9X
MP9X@_mp9x·
Happy to announce the sale of “Quiet Balance” by @ThankYouX to a major collection that includes works by Pablo Picasso, Damien Hirst, Maurizio Cattelan, and other globally recognized artists. What defines ThankYouX’s practice is its ability to operate across systems: painting and code, stillness and motion, physical and digital space. It speaks to both traditional and digitally native audiences, bridging them without compromise. In many ways, it embodies exactly what @ArtBasel Hong Kong’s Zero 10 section is pushing forward: breaking down boundaries and bringing together two worlds that are no longer parallel, but increasingly one.
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GMUNK retweetledi
Art Basel
Art Basel@ArtBasel·
Gaze into the art of the future at #ArtBaselHongKong 💥 Explore Zero 10 on the third floor of of the Hong Kong Convention and Exhibition Centre, though March 29.
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FVCKRENDER
FVCKRENDER@fvckrender·
Proud to celebrate our first anniversary. Our goal was to build a studio that helps people reconnect with art, which is why we integrated a coffee shop to bridge the digital and physical worlds. Last month, we welcomed thousands of visitors to the space!
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El Barba Roja blue check
El Barba Roja blue check@redbeardnft·
Congrats to everyone who brought zero 10 to life Not just the people here but to everyone at home who has supported in their own way Our niche groups super power is we speak so loud but with one voice in unison Share to the world and amplify our messages This is how we build
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GMUNK
GMUNK@gmunk·
So proud of the digital art space always crushing and showing the world we belong 🫶❤️🫶 huge congrats to everyone involved 💪
Spumma@Spumma

First day @ArtBasel Packed and really great to see the success of Zero 10. Congratulations @eli_schein and the entire team!

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GMUNK
GMUNK@gmunk·
The earth opens not in fire but in language lava writes itself forward a slow syntax of heat then softens petal by petal vein by vein the burn remembers how to bloom what was molten learns to breathe and in that breathing roots appear lungs unfold vines inherit the wound the surface was never solid only waiting to become alive #InfraMunk #DigitalMitosis #FullSpectrum #PsychedelicLandscape #GenerativeArt
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Marathon HQ
Marathon HQ@MarathonGameHQ·
Marathon's opening intro sequence
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GMUNK
GMUNK@gmunk·
@1SLES My favorite ❤️
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Derech
Derech@IDerech·
gm everyone! I'm honored to share this milestone collaboration with ZEISS camera lenses. A glimpse into the streets of Tokyo through my eyes.
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GMUNK
GMUNK@gmunk·
@DavidAriew you using the nodes in Weavy yet ?
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David Ariew
David Ariew@DavidAriew·
Kling 3.0 vs Seedance 2.0. Guess who wins? WRONG, it's Kling! Seedance 2.0 is the first result and Kling 3.0 is the second. In this case, Kling handles the animation of nebulae like clouds I asked for much better and has a more creative transition imo. This is probably due to lack of training data with space scenes and though Seedance 2.0 is clearly the winner for a lot of scenes, it's not always going to be true. 🤷‍♂️
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ThankYouX
ThankYouX@ThankYouX·
Took my son to Monster Jam yesterday and i think it will be a core memory for him.
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Dave
Dave@dave_krugman·
Touching grass in Puerto Rico, with a thanks to @fernandosamalot for his hospitality
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