
GMUNK
5.2K posts

GMUNK
@gmunk
Director x Digital Artist • PsyMunky
San Francisco, CA Katılım Mart 2011
284 Takip Edilen31.3K Takipçiler
Sabitlenmiş Tweet

Sharing our computer vision system design for TRON: Ares.
We approached these shots from the perspective of the machine. The frame becomes a field of observation. Every pixel is potential information waiting to be interpreted.
The process begins by squarepacking the live action plates, dividing the image into a computational lattice. Once the grid exists, the system begins to read. Targets emerge. Motion vectors form. Signals ripple through layers of analysis.
Inside these overlays lives the source code of the system itself. Streams of logic, fragments of instruction, the internal language of the machine. At times the imagery dissolves directly into that code, as if the world itself is being rewritten from within. Visual information collapses into structure, then reconstructs again as data.
Scanning pulses move across the frame. Timers react. Coordinates lock. Each layer is part of a larger ecosystem of perception, constantly processing, evaluating, and iterating.
The goal was maximum detail and living systems. Interfaces that breathe, think, and evolve in real time.
English

Take a crazy, surreal @coachella road trip with Ask Maps and the magic of Google’s AI creative tools. 🎡
Watch how @valleeduhamel reimagined the iconic journey using Veo and Nano Banana in @FlowbyGoogle, plus Gemini models — with every stop inspired by Ask Maps prompts.
See you in the desert. 🌵
English

Happy to announce the sale of “Quiet Balance” by @ThankYouX to a major collection that includes works by Pablo Picasso, Damien Hirst, Maurizio Cattelan, and other globally recognized artists.
What defines ThankYouX’s practice is its ability to operate across systems: painting and code, stillness and motion, physical and digital space. It speaks to both traditional and digitally native audiences, bridging them without compromise.
In many ways, it embodies exactly what @ArtBasel Hong Kong’s Zero 10 section is pushing forward: breaking down boundaries and bringing together two worlds that are no longer parallel, but increasingly one.


English
GMUNK retweetledi

Gaze into the art of the future at #ArtBaselHongKong 💥
Explore Zero 10 on the third floor of of the Hong Kong Convention and Exhibition Centre, though March 29.
English

So proud of the digital art space always crushing and showing the world we belong 🫶❤️🫶 huge congrats to everyone involved 💪
Spumma@Spumma
First day @ArtBasel Packed and really great to see the success of Zero 10. Congratulations @eli_schein and the entire team!
English

@halecar2 @sougwen @ArtBasel @fellowshiptrust @artxcode_io @opensea @StudioScilicet you’re amazing 🫶
English

Special moment today with @sougwen at @ArtBasel Hong Kong.
Teams @fellowshiptrust @artxcode_io @opensea @StudioScilicet

English

The earth opens
not in fire
but in language
lava writes itself forward
a slow syntax of heat
then softens
petal by petal
vein by vein
the burn remembers how to bloom
what was molten
learns to breathe
and in that breathing
roots appear
lungs unfold
vines inherit the wound
the surface was never solid
only waiting
to become alive
#InfraMunk #DigitalMitosis #FullSpectrum #PsychedelicLandscape #GenerativeArt
English


Kling 3.0 vs Seedance 2.0. Guess who wins? WRONG, it's Kling!
Seedance 2.0 is the first result and Kling 3.0 is the second. In this case, Kling handles the animation of nebulae like clouds I asked for much better and has a more creative transition imo.
This is probably due to lack of training data with space scenes and though Seedance 2.0 is clearly the winner for a lot of scenes, it's not always going to be true. 🤷♂️
English

Couldn’t get in MoMA so I created my own space. Digital art is the future congrats @refikanadol ❤️

60 Minutes@60Minutes
Every image in this studio was created by artist Refik Anadol using artificial intelligence. cbsn.ws/3ZQqcBI
English























