Ben

597 posts

Ben banner
Ben

Ben

@monoganog

Cloud, AI, XR | Engineer

The cloud Katılım Mayıs 2012
449 Takip Edilen385 Takipçiler
Ben retweetledi
abeto
abeto@abeto_co·
Ever dreamt of having a job where you deliver mail to the residents of a tiny planet? Us too. messenger.abeto.co #webgl #threejs
English
434
2.8K
21.5K
3.2M
NVIDIA Studio
NVIDIA Studio@NVIDIAStudio·
4 days to CES. Win this GeForce 8800 Ultra - the 1st CUDA GPU Signed by NVIDIA CEO Jensen Huang 🖋️ Comment #GeForceGreats for a chance to WIN!
NVIDIA Studio tweet media
English
6.5K
683
5.9K
715.7K
Ben retweetledi
Bilawal Sidhu
Bilawal Sidhu@bilawalsidhu·
We will be able to turn regular 2D videos into volumetric 4D content sooner than you expect.
English
28
123
1.1K
104.5K
Ben retweetledi
Linus ✦ Ekenstam
Linus ✦ Ekenstam@LinusEkenstam·
Metas iPhone moment
Linus ✦ Ekenstam tweet media
English
445
276
9.6K
1.3M
Ben
Ben@monoganog·
@rrhoover Health tracking Music controls Time obviously I’ve got all notifications apart from calls muted on mine.
English
0
0
0
19
Ryan Hoover
Ryan Hoover@rrhoover·
I’ve never owned an Apple Watch and still have no interest. Other than health tracking, what do y’all use it for? (imo, making notifications more accessible is a bug, not a feature)
English
1.4K
70
3.1K
882.5K
Ben
Ben@monoganog·
@kscottz 2 pages later… Let’s delve into it 😭
English
1
0
0
37
Kat Scott 🐀
Kat Scott 🐀@kscottz·
From now on we're writing open source software documentation with two pages of introductory text just like recipe websites. We're sorry, but SEO and AI have broken Google and this is the only way to get our docs pages in front of developers.
English
4
0
15
881
Ben
Ben@monoganog·
@_lightmapper @unitygames I appreciate your input. I’ve always struggled to get good lighting without tons of iterations. Especially for anything baked. URP for us is as much about longevity as is it is about performance and fidelity. Took me a while to Switch over
English
0
0
1
51
lightmapper
lightmapper@_lightmapper·
@monoganog @unitygames Because I think the Built-In version has a better Light Model than URP, the shadows are more stable. Some of the good reasons to switch to the URP version would be Volumetric Light, Screen Space Reflection that can work well.
English
2
0
1
50
Unity for Games
Unity for Games@unitygames·
ICYMI: Dive into the latest features and improvements of Unity 6 Preview. ✨ Enhanced Graphics and Performance 🛠️ Improved Multiplayer Support 📱 Cross-Platform Enhancements 🔧 Streamlined Workflows Get a sneak peek and start exploring: on.unity.com/Unity6Preview
English
4
9
53
13.1K
Ben
Ben@monoganog·
@Scobleizer Unexpected, wonder how this with turn out
English
0
0
0
64
lightmapper
lightmapper@_lightmapper·
@unitygames While there was a great opportunity to continue developing with the Built-In, you divided the Unity Engine into HDRP and URP with the SRP. I'm trying to continue using the Built-In and demonstrate its power, but unfortunately, it has started to become insufficient.
English
1
0
0
97
Ben retweetledi
Hugo Duprez
Hugo Duprez@HugoDuprez·
Building a drag-and-drop editor for creating @discord games and Activities, all within Discord. Yes, right inside Discord 😱 Think of it as a mix between Webflow and Roblox, to create games and community experiences on Discord. @JoshLu @AnjneyMidha
English
11
16
229
25.2K
Ben
Ben@monoganog·
@3m4lkALT @studioanisa It is! It’s called nine slicing and you need the sprite package to make it work. Very useful
English
1
0
10
484
Emm | scenario.com
Emm | scenario.com@emmanuel_2m·
Every single one of these 2D items will be a 3D model soon (and more) My obsession is becoming real again, @albn. Massive relapse coming 😂😇🤳
Emm | scenario.com tweet media
English
10
1
68
12.8K
Emm | scenario.com
Emm | scenario.com@emmanuel_2m·
"AI Generated 3D is not production ready." The AI Generated 3D: 👇🙃 -- more (amazing) examples below. #GenAI #3D #GameArt
Emm | scenario.com tweet media
English
78
153
1.2K
331.2K
Ben
Ben@monoganog·
@yannoid That’s so cool
English
0
0
0
17
Yannoid
Yannoid@yannoid·
The trainer side also automatically streams what the HMD sees in an arcade machine (with an Raspberry pi 4 running an Emteria Android OS, with kiosk mode of a unity apk of the client viewer) thanks to FMETP STREAM 3.0 assetstore.unity.com/packages/tools…
Yannoid tweet media
English
1
0
1
79
Yannoid
Yannoid@yannoid·
Yesterday we had the 1st public demo of our collaborative XR educational project. Here's a sneek peak : • Made for vocational schools • No scripted dev required : low cost scenarios • No internet required, local network autodiscovery between the teacher and the students.
English
3
0
1
115
Ben retweetledi
Siyou Pei (on job market)
Siyou Pei (on job market)@SiyouPei·
Today we'd like to humbly share some thoughts about an **important but often-overlooked** feature of UI in XR -- UI Mobility 💡 in this thread #CHI2024
Siyou Pei (on job market) tweet media
English
4
19
169
26.5K
Ben retweetledi
ElevenLabs
ElevenLabs@ElevenLabs·
Here’s an early preview of ElevenLabs Music. All of the songs in this thread were generated from a single text prompt with no edits. Title: It Started to Sing Style: “Pop pop-rock, country, top charts song.”
English
331
1K
4.6K
1.1M
Ben
Ben@monoganog·
@charmaine_klee That’s awesome congrats. Hope we see more of this easier access AR
English
1
0
1
39
Ben
Ben@monoganog·
@andybiar Woo 🥳 Do you know if Environment probes will eventually get supported for Meta OpenXR?
English
1
0
0
60
Andy Biar
Andy Biar@andybiar·
Meta OpenXR 2.0.0 is released! In the upcoming release of AR Foundation 6.0.2, we will ship an updated sample project with sample code for async/await, permission handling, and persistent anchors.
Andy Biar@andybiar

For Meta Quest devs, Unity OpenXR: Meta 2.0 will be a huge upgrade. Built with AR Foundation 6 and currently in pre-release, you get: In pre-release now: - Bounding boxes - Meshing Coming soon: - Persistent anchors @2.0/manual/index.html" target="_blank" rel="nofollow noopener">docs.unity3d.com/Packages/com.u…

English
1
6
25
3.2K
Ben retweetledi
Ben
Ben@monoganog·
@andybiar Congrats man. Looking forward to seeing what’s next with ARFoundation!
English
0
0
1
54
Andy Biar
Andy Biar@andybiar·
Well I guess it's official! Excited to share that I've been named the Software Architect for the AR Foundation team at Unity. Our team is fully staffed up with a bunch of projects underway 🤓. AR Foundation 6 available now in Unity 6, Meta OpenXR 2 coming soon!
English
11
2
105
4.1K