Nathan Lichtlé

30 posts

Nathan Lichtlé

Nathan Lichtlé

@nathanlichtle

PhD @UCBerkeley (@berkeley_ai)

Paris Katılım Mayıs 2019
141 Takip Edilen135 Takipçiler
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Nathan Lichtlé
Nathan Lichtlé@nathanlichtle·
We ran 5,600 hyperparameter sweeps to compare RL algorithms on hidden-information games with billions of states. In our benchmark, we found that properly tuned policy gradient methods, such as PPO, performed the best. Paper: arxiv.org/abs/2502.08938
Samuel Sokota@ssokota

Model-free deep RL algorithms like NFSP, PSRO, ESCHER, & R-NaD are tailor-made for games with hidden information (e.g. poker). We performed the largest-ever comparison of these algorithms. We find that they do not outperform generic policy gradient methods, such as PPO. 1/N

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Eugene Vinitsky 🦋
Eugene Vinitsky 🦋@EugeneVinitsky·
This paper has everything: large-scale empirical testing, new benchmarks, and subsequent empirical recommendations that we think might make solving imperfect information games a little easier
Nathan Lichtlé@nathanlichtle

We ran 5,600 hyperparameter sweeps to compare RL algorithms on hidden-information games with billions of states. In our benchmark, we found that properly tuned policy gradient methods, such as PPO, performed the best. Paper: arxiv.org/abs/2502.08938

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Nathan Lichtlé
Nathan Lichtlé@nathanlichtle·
Fast turn-based tactical combat env I've been working on -- RL training incoming!
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Joseph Suarez 🐡
Joseph Suarez 🐡@jsuarez·
No puffers were harmed in the training of this agent
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Nathan Lichtlé
Nathan Lichtlé@nathanlichtle·
@EugeneVinitsky Going for a multi-lane version of the trajectory simulator. Maybe a fast highway-env?
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Bones
Bones@BonesaiDev·
Implemented some data augmentation - rotate, shift and noise, the inference is now pretty accurate for most numbers
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Eugene Vinitsky 🦋
Eugene Vinitsky 🦋@EugeneVinitsky·
We’re open-sourcing and arxiving GPUDrive, a GPU-accelerated 2.5D multi-agent driving simulator that runs at over a million FPS. Hundreds of scenes on one GPU means scalable multi-agent planning
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James Lucas
James Lucas@JamesLucasIT·
Thread of cool maps you've (probably) never seen before 🧵 1. All roads lead to Rome
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Nathan Lichtlé
Nathan Lichtlé@nathanlichtle·
Excited to share our work about the MVT, a large-scale highway field test for which we trained autonomous vehicles to smooth out traffic flow using deep reinforcement learning, then deployed our AI controllers onto 100 vehicles in busy morning traffic. Read more below! (1/n)
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Nathan Lichtlé
Nathan Lichtlé@nathanlichtle·
Extracting the data from dozens of overhead cameras from a week of experiments is a complex computer vision endeavor. Preliminary results suggest a trend of reduced fuel consumption behind AVs. Many more details and nuances available in the paper!
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Nathan Lichtlé
Nathan Lichtlé@nathanlichtle·
During training, we placed an agent behind a real-world trajectory and tasked it to optimize the energy consumption of everyone driving behind. The result: significant smoothing and fuel savings (>15%) on stop-and-go waves with only 4% of AVs! (Special thanks to our beloved PPO!)
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Nathan Lichtlé
Nathan Lichtlé@nathanlichtle·
Optimizing for both energy savings and movement is a careful balance! Cars shouldn’t stop (which is energy-optimal) or open excessive gaps. We introduced dynamic gap thresholds, giving AVs leeway to freely optimize for energy while being constrained to safe and reasonable gaps.
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