nnrm.04

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nnrm.04

nnrm.04

@nnrm_04

dfdf

dfdf Katılım Kasım 2021
1.1K Takip Edilen4 Takipçiler
nnrm.04
nnrm.04@nnrm_04·
@madebyabra What's your design process? Do you start with a sketch or just go straight to modelling?
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madebyabra
madebyabra@madebyabra·
wip weirdos (with more on the way)
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nnrm.04
nnrm.04@nnrm_04·
@JO0sthSYpVRt2hn 0:06 「やめとけやめとけ」に聞こえるの俺だけ?
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nnrm.04
nnrm.04@nnrm_04·
@insanenredacted I always watch anime in Japanese without subs and I still fucking hate English dubs. Japanese dubs of American movies are also equally cringy, btw.
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nnrm.04
nnrm.04@nnrm_04·
@KenneyNL Will you make tutorials one day? Interested to see your process.
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nnrm.04 retweetledi
Douglas Bogart
Douglas Bogart@DougB88·
Here is a chance to win a Nintendo Switch Employee only copy of Celeste. There were only 50 made and the difference is the entire cover is foil instead of select areas. Feel free to like, retweet or follow! Winner chosen Friday at 11:59 PM!
Douglas Bogart tweet mediaDouglas Bogart tweet mediaDouglas Bogart tweet media
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nnrm.04
nnrm.04@nnrm_04·
@_saminton Whoa, you're using Godot for the game you're currently working on? I thought you were using Unity.
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Sam
Sam@_saminton·
How I started my indie game journey: - Worked as a creative developer and despite winning a few awards I felt a lack of purpose or meaning - Remembered the game I made in Unity as an end of school project - Fired up Unity - Unity fiasco happened soon after - Fired up Godot
Constance💜🖌️ Update 1.1 out now!@ConstanceGame

How I started my indie game journey: - my old job gave me panic attacks - remembered I learned coding at university - started building a prototype with youtube tutorials - switched jobs - release is in two weeks👀

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goba
goba@GobaDev·
DON'T make a game with soul or passion This is the number one way to lose. I've made 500 Sisyphus rolling ball games in the last 2 months and every streamer on Earth has played my games. The secret to success is simple, let's talk about it (🧵)
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nnrm.04 retweetledi
魔法少女ノ魔女裁判 公式
魔法少女ノ魔女裁判 公式@13witch_Trials·
◆#まのさば 販売20万本達成記念◆ 『魔法少女ノ魔女裁判』20万本販売を記念して 城ケ崎ノア役 #井口裕香 さんのサイン色紙を 抽選で3名様に贈呈いたします。 応募方法 ① @13witch_Trials をフォロー ② 本ポストをRPで応募 締切:11月8日(土)23:59まで
魔法少女ノ魔女裁判 公式 tweet media
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魔法少女ノ魔女裁判 公式
魔法少女ノ魔女裁判 公式@13witch_Trials·
◆#まのさば 販売20万本達成記念◆ 『魔法少女ノ魔女裁判』20万本販売を記念して 黒部ナノカ役 #大熊和奏 さんのサイン色紙を 抽選で3名様に贈呈いたします。 応募方法 ① @13witch_Trials をフォロー ② 本ポストをRPで応募 締切:10月25日(土)23:59まで
魔法少女ノ魔女裁判 公式 tweet media
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魔法少女ノ魔女裁判 公式
魔法少女ノ魔女裁判 公式@13witch_Trials·
◆#まのさば 販売10万本達成記念◆ 『魔法少女ノ魔女裁判』10万本販売を記念して 遠野ハンナ役 #石崎紗彩 さんのサイン色紙を 抽選で3名様に贈呈いたします。 応募方法 ① @13witch_Trials をフォロー ② 本ポストをRPで応募 締切:10月11日(土)23:59まで
魔法少女ノ魔女裁判 公式 tweet media
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Best Indie Games
Best Indie Games@clemmygames·
Who's making an awesome game? I wanna see! 👀
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SULLY
SULLY@artofsully·
i kinda want to do a mini (weekly?) challenge where i re-create magic vfx from games like skyrim and BG3 in unity🤔 with a breakdown and all of how it's put together would that be something people would like to see? i mean look at this - it's so shiny and nice ✨
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nnrm.04
nnrm.04@nnrm_04·
@ushadersbible Is the 2025 The Unity Shaders Bible rework still happening?
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nnrm.04
nnrm.04@nnrm_04·
@thomasbrushdev Hey, what happened to your Full Time Game Dev course? It looks like that it's gone from your website.
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Beleef Studios
Beleef Studios@BeleefStudios·
For anyone that missed the reveal trailer of ZWAARD at the Top Hat Studios showcase, here it is! :)
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sysmainframe
sysmainframe@sysmainframe·
Back on the work site
GIF
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nnrm.04
nnrm.04@nnrm_04·
@how_to_code_it Is part 5 coming soon? The last part seems very interesting. Will you cover stuff like authorization patterns?
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Angus - How To Code It
Angus - How To Code It@how_to_code_it·
Part 4 of my deep dive into hexagonal architecture in Rust is live! 🦀 Covering: 🤔 Trade-offs of hexagonal architecture ⛔️ Common pitfalls to avoid 📈 Adopting hexagonal architecture at every growth stage Read & subscribe for updates: howtocodeit.com/articles/maste… #Rust #RustLang
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Xor
Xor@XorDev·
My browser froze right before I went to save my ShaderToy. The tab is there, but I can't select any code. How can I extract the code? I was only able to recover a piece from developer tools, but the code has to be stored somewhere locally?
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