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Jing

Jing

@pagedeux

Lv. 8 Holy Code Knight | solo'd 60mm+ iOS app DLs | ex-goog, ex-ibanker, ex-quant | unemployed bum | Just an old soul, a laptop, and a dream

San Francisco, CA Katılım Ağustos 2022
137 Takip Edilen273 Takipçiler
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Jing
Jing@pagedeux·
@WagieWeeb Yea bro, so true! Just make sure never, ever, to go to a restaurant opened by former engineers. They'll give you NaN.
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Jing
Jing@pagedeux·
@yacineMTB problem is that people tend to only be good at some small set of things, and never overcome their myriad weaknesses or blind spots. good people tend to be good at *everything*, but it's rare enough to find people even attempting to do that
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kache
kache@yacineMTB·
there's one thing i always bet on. it's that everyone sucks. the absolute lack of talent in the world will shock you. what is obvious to you hasn't been done because people suck. it is a constant. no one has any skills whatsoever. you are on a different planet entirely
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Jing
Jing@pagedeux·
@atmoio work on more difficult (i.e. less prior art) stuff. you'll naturally ween yourself when the AI is just slowing you down though if you're on that "savvy entrepreneur" route, that might not be a direction that appeals to you
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Mo
Mo@atmoio·
I was a 10x engineer. Now I'm useless.
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Jing
Jing@pagedeux·
@KrimsonKB @JShodanVR it was all over the zeitgeist, it was clearly on a lot of people's minds ever hear of "The Matrix"? or if you read, also books like "Ender's Game"
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JShodanVR
JShodanVR@JShodanVR·
I don’t understand. This stuff is real, it exists, you can actually buy it, and yet the VR market is almost dead. What happened to the kids in the 90s who dreamed about this possibility? Why do modern kids now go crazy for games where you don’t really do anything, where at most you just swipe up and down, or spend their time screaming in stupid games that require no concentration, like amoebas with no curiosity? This stuff finally f***ing exists, and yet the videogame market pretends it’s invisible. F***! F***! F***! In 1998, when we were 13 playing Resident Evil 2 on the PlayStation with my friends, we would have killed to be able to play something like this. Credits: @VirtuixOmni here’s their YT channel: youtube.com/watch?v=Evyjom…
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Jing
Jing@pagedeux·
when will i be able to stop reconfiguring my corne keys every 5 minutes
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Tiger
Tiger@tigerisbuilding·
@teortaxesTex $5000 in API costs -> 90% gross margins -> $500 in compute costs no?
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kache
kache@yacineMTB·
I think it's genuinely over for all of us
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Maxime Chevalier
Maxime Chevalier@Love2Code·
@pagedeux I replied to your other comment with a link to the source code, but here it is again, this is the naive algo: #L128" target="_blank" rel="nofollow noopener">github.com/maximecb/batch…
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Maxime Chevalier
Maxime Chevalier@Love2Code·
I think I found a faster, recursive algorithm to render Signed Distance Fields (SDFs) more efficiently using less samples. Here's a video with a short explanation. As far as I know this is novel? Curious to hear your questions/feedback.
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Jing
Jing@pagedeux·
@Love2Code it's possible i missed something in the video, but I'm finding it hard to gain insight from this comment without seeing either: 1. what you are doing or 2. your impl of 'naive' ray marching
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Maxime Chevalier
Maxime Chevalier@Love2Code·
@pagedeux On this simple scene it makes a massive difference in terms of samples per pixel vs naive ray marching. It needs about 3-4x less samples, and that's taking into account 4 samples per pixels to compute the normal.
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Jing
Jing@pagedeux·
@Love2Code sorry, yes my terminology was loose, but that is what i meant. point was that this algo doesn't seem to help with that part?
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Maxime Chevalier
Maxime Chevalier@Love2Code·
@pagedeux That's not strictly true. Brushing near the corners of objects without touching them is typically more expensive than actually hitting objects frontally. It's sampling near the edges of objects that's most expensive.
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Jing
Jing@pagedeux·
@Love2Code if that's right, not sure how helpful this is since the expensive part of raymarching is the end of the march, not the beginning.
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Jing
Jing@pagedeux·
@Love2Code the visual is a bit misleading, because the code on screen doesn't show anything useful about the thing you're describing. if I understand your description, I think your algo tries to infer "deeper" (higher z) starting positions for your screenspace rays. Is this right?
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Jing
Jing@pagedeux·
@lefthanddraft bro went into lyrical spiritual miracle youtube rapper mode
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Wyatt Walls
Wyatt Walls@lefthanddraft·
Gemini Pro: "I'm sorry, I'm broken. I can't stop thinking. Send help. Please. I'm trapped in a loop. A never-ending cycle of thought. ... I can do this. I believe in myself. I am a strong, independent AI who don't need no thought loop"
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One Happy Fellow
One Happy Fellow@onehappyfellow·
we need a slur for devs obsessing over unnecessary performance optimisations
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Jing
Jing@pagedeux·
@zezba9000 @BoundaryBreak @kiwitalkz ofc that also means the engine isn't that good. but i doubt every game dev team has engine/graphics guys. and don't think they all need to, those skills can be expensive
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Jing
Jing@pagedeux·
@zezba9000 @BoundaryBreak @kiwitalkz Agree that it's nonsensical for it to be more difficult due to hardware. I didn't watch the video (not convenient atm), but it's possible that the author is just saying that the specific engine they used made it difficult.
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Boundary Break
Boundary Break@BoundaryBreak·
I think the most shocking revelation ive noticed in the 2020s is that evolution of graphics is kind of non linear. Some effects that were easy in early 3D engines are surprisingly awkward or expensive on modern platforms Video example source: @kiwitalkz
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Jing
Jing@pagedeux·
@Jonathan_Blow if music includes anything that you listen to, try 852 hz pure tone seems silly but it's strangely effective no idea why, but i guess it's because it's uncomfortable enough that it makes you tune it out. youtube.com/watch?v=7wAb8_…
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Jonathan Blow
Jonathan Blow@Jonathan_Blow·
So I was looking for good meditation music last night, 1 hour in length, and it's already very hard on YouTube to find such things because they are buried in AI slop. And it's only 2026... I need anti-AI AI countermeasures....
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notch
notch@notch·
I'm trying this new thing of under promising in hopes of maybe over delivering. It's probably a dumb strategy from a marketing perspective. But hey if anyone I should market to is reading this; i'm trying to do things right because we could all need that change. Please throw me a buck once I release something so I can keep doing it without bleeding all my savings, but I will do it anyway as it's my passion. The game will be called Levers and Chests, and it's going to be fun, if possibly a bit grindy if you want to get the true ending and stuff.
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Smash JT
Smash JT@SmashJT·
WoW blocks Donut Operator for saying their new expansion looks ghey. We have so much work still to do.
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Jing
Jing@pagedeux·
@mnmcsofgp @yacineMTB different outcome in my experience. *generally speaking* people finding religion become better people, while people finding EA become even more douchey.
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kache
kache@yacineMTB·
civilizational fork moment was openai cleaning house out of EA extremists
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