Playable Intelligence

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Playable Intelligence

Playable Intelligence

@playableint

Building the next era of how games get made, launched, and played. @playdotfun_sol · @gamecreatorai · @subdotgames

Katılım Ocak 2022
714 Takip Edilen850.6K Takipçiler
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Playable Intelligence
Playable Intelligence@playableint·
today we're expanding. playdotfun is now @playableint: the home for everything we're building. three products, one team: → @playdotfun_sol: the launchpad for games. launch a playcoin, players earn by playing, devs earn from every trade. → @gamecreatorai: the AI agent skill that ships games. one command, one playable game. → @subdotgames: monetize the games you build. direct creator economics. same builders. bigger surface area. the next era of how games get made starts here.
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game-creator
game-creator@gamecreatorai·
the guy who coined "vibe coding" just joined anthropic. he taught the people doing it. now he's making the model behind it. update agi timelines accordingly please.
Andrej Karpathy@karpathy

Personal update: I've joined Anthropic. I think the next few years at the frontier of LLMs will be especially formative. I am very excited to join the team here and get back to R&D. I remain deeply passionate about education and plan to resume my work on it in time.

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Playable Intelligence
Playable Intelligence@playableint·
swap the character for a wacky waving inflatable tube man and it's a 10 @MrCollison
Matthew Collison@MrCollison

I found my OG Floppy Brawler prompt (that resulted in this first version of my #vibejam game - which went on to become the game in the third vid on this post The crazy thing is - that first prompt I sent after a random work day got me pretty close to the first vid you see BUT - it was a laggy, jumpy mess The latest one you see in the second vid - is running it on a MacBook @ 120FPS with "Ultra" settings. A significantly more complex and beautiful experience - and super performant for everything that's going on. If you wanna tell me how it runs on your machine - check my profile link and have a play, push the settings up. FYI Chrome on Windows without certain ://flags enabled WILL throttle your GPU. There's no way around it :( (I'm defo not getting nostalgic already - I just need my prompt to benchmark how Trizen MCP vs Unity Assistant for one shot AI outputs 😃)

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Adrian Fernandez
Adrian Fernandez@aye_dreee_an·
I vibe-coded a hong kong-style mahjong game with my @openclaw - crazy to think you can just make things by chatting with a lobster via telegram/discord. Wild times. tablemahjong.com I used @OpenAI GPT5.5 for most of the coding & Images 2.0 for visual assets. Features online multiplayer & solo play. Give it a try!! Probably some bugs in the mix, but a decent start! Thanks @levelsio for the inspo!
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Playable Intelligence
Playable Intelligence@playableint·
watch this if you're vibe coding. not about games but a general session and worth it . now imagine live ops for games running automatically like this: agents agreeing on what to build, doing PRs, shipping updates.
Movez@0xMovez

Сreator of Claude Code just did a 30-minute Claude vibe-coding live session with creator of Bun 32 minutes. free. By the person who built it. 100% of Boris’s code is written by Claude. It's the best vibe-coding masterclass you’ll watch this week. One video replace 10 paid vibe-coding courses.

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Playable Intelligence
Playable Intelligence@playableint·
will vibecoding create the next AAA? but the 2010s ran on peak hits. the next decade is the vibejam economy: distributed games, each with their own community and economy. different shape forming.
Michał Piszczek@cdiamond

@realBigBrainAI Tools were never the gating factor for AAA. Coordination, taste, marketing, and distribution were. Vibe-coding compresses one cost line. The other four still need humans, time, and a publisher willing to bet on you.

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Playable Intelligence
Playable Intelligence@playableint·
wondering how many still have an active player base, and what devs are doing to promote it.
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Playable Intelligence
Playable Intelligence@playableint·
judging is the second hard part of #vibejam. 1000 games down to a shortlist. multiplayer ones might survive longest.
@levelsio@levelsio

🏆 The Vibe Jam of 2026 sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai is now being judged! Me and @s13k_ are now judging the ~1000 games of When either one of us likes a game, it goes on to the next round, so it's like a first stage @s13k_ built an awesome judging system that lets us just play the games in the browser (most work in an iframe) and then immediately score them Then in the second round, we send the remaining games to the other judges: - @timsoret from @oddtalesgames - @ericzakariasson from @cursor_ai - @NicolaManzini from VibeSail - Alessandro from @OverJumpRally The prizes are: - First place: $25,000 - Second place: $10,000 - Third place: $5,000 19 games done, 926 to go!

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Summer Plays
Summer Plays@_summer_plays_·
i was thinking about...
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Playable Intelligence
Playable Intelligence@playableint·
put this in combination with our agent skills and you have the full game workflow. npx skills add OpusGameLabs/game-creator
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