TheKiwiCoder

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TheKiwiCoder

TheKiwiCoder

@the_kiwicoder

Unity Creator

New Zealand Katılım Kasım 2009
567 Takip Edilen212 Takipçiler
TheKiwiCoder
TheKiwiCoder@the_kiwicoder·
@juleshorn01 The internet has got me doing all sorts of weird shit these days
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Jules Horn
Jules Horn@juleshorn01·
This has helped me and many many more people. I had a lot of my clients start crying doing it the first time. Feel and don’t think. Let your emotions guide you. Here’s a explanation with voice, hope that helps and I appreciate you guys giving me a chance to share and actually trying it out ♾️
Jules Horn@juleshorn01

THE SILENT SCREAM The trauma release technique they never taught you… but your body’s been begging for. You won’t believe what happens when you try this. Read this. Save it. Try it today.

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Freeman Jiang
Freeman Jiang@freemanjiangg·
No speaker? No problem. I built Beatsync — an open-source web audio player for high-precision, multi-device playback. With millisecond accuracy, turn any group of devices into a full surround sound system.
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Keijiro Takahashi
Keijiro Takahashi@_kzr·
Unity 2023.2 - Finally, the Scene View has the right-click context menu, and it's customizable.
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Synty Studios
Synty Studios@SyntyStudios·
ANIMATION - Base Locomotion is here! Whether it's a leisurely stroll or an adrenaline-pumping sprint, say goodbye to sourcing animations from all over the internet. We've got you! Enjoy a 10% launch discount and add the pack to your library today! 🔗: bit.ly/3SBjc7G
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Mathieu
Mathieu@the_f_key·
#unitytips In #Unity3d 23.3 you can "Ctrl+Shift+Right click" to list all game objects under a selected pixel on the SceneView. We call it a "piercing menu". :)
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AnderssonKev
AnderssonKev@AnderssonKev·
Which is better? Grass folding up or down as you get close to it?
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Xor
Xor@XorDev·
Even distribution of points in an arbitrarily sized rectangle with an arbitrary number of points. Can anyone guess the formula?
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Ben Golus⚠️⭕
Ben Golus⚠️⭕@bgolus·
The Best Darn Grid Shader (Yet) @bgolus/the-best-darn-grid-shader-yet-727f9278b9d8" target="_blank" rel="nofollow noopener">medium.com/@bgolus/the-be…
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TheKiwiCoder
TheKiwiCoder@the_kiwicoder·
@antonkudin The normal for the current segment can be calculated by rotating the normal from the previous segment by the quaternion delta formed between the two segment tangents
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Arian van Putten
Arian van Putten@ProgrammerDude·
begging C programmers around the world to not just print "No such file or directory" but also print THE FREAKING FILE NAME OR DIRECTORY NAME THAT DOESNT EXIST
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Sekandagu
Sekandagu@NeoTopiary·
Is #unity3d UI Toolkit worth using yet? At runtime maybe not, but for building Editor tools it's pretty powerful. I made this tool for my "upgrade system" in @MadshotTheGame . - Overview of all the "upgrade trees". - Easy way to visually manipulate scritable objects. Shoutout to @the_kiwicoder for giving me the foundation. #screenshotsaturday #indiedev
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Sunny Valley Studio
Sunny Valley Studio@SunnyVStudio·
You can 𝗰𝗵𝗮𝗻𝗴𝗲 the 𝗱𝗲𝗳𝗮𝘂𝗹𝘁 𝗻𝗮𝗺𝗶𝗻𝗴 of duplicated objects "𝗣𝗿𝗲𝗳𝗮𝗯 (𝟭)" in Unity by going to the Project Settings tab 🙂 #unitytips #unity2d #unity3d #gamedev
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TheKiwiCoder
TheKiwiCoder@the_kiwicoder·
@AmerKoleci Hi I’ve been looking through your C# bindings for Jolt physics and was wondering if you have tried them in Unity or if you have a JoltUnity project laying around somewhere
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End
End@ENDESGA·
don't listen to people telling you to just use what is already made. reinvent the wheel. you will become more knowledgeable than those telling you not to. you will know how to make a wheel, and understand it in ways they won't. reinvent the wheel again.
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