Vzu

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@vizuu3d

Founder @hashiragg | Building Games with Passion 🏆 1st Place Gamescom Latam 2025 UEFN Battle 3x EpicPicks: GoGarden, Gym Sim & BeeSwarm Games & AI Entrepreneur

Belo Horizonte, BR Katılım Kasım 2021
1.3K Takip Edilen513 Takipçiler
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Rafael Zattar
Rafael Zattar@ZattarRafael·
Que Deus conforte a família.
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Jerome | InsaneUnreal
Jerome | InsaneUnreal@insaneUEFN·
New clean 3D AI workflow Control Rig physics in UEFN! Been exploring some more hybrid AI workflows lately, and for 3D assets splitting the model into parts is kinda essential. This video shows my first test using @AssetHub_io, one of the cleanest ways i've used to keep the whole generation process organized. It auto-detected the pose in my main image and broke it down into parts, then generated images for each. From there I can just iterate on each piece separately and generate the 3D models in one workflow. AssetHub is still in closed beta atm, so let me know if you want to try it out. Main reference image came from Grok Imagine. All the part images and high poly meshes were done in AssetHub, selected Tripo 3.1 as the main model. After that I ran it through Hunyuan 3D for retopo + unwrap. Final assembly in Blender. Baked normals from high to low poly. End result: under 60K tris, 3 materials, 2K textures. Also Control Rig physics in Unreal Engine are insane. It finally validates in UEFN too, so of course I had to test it out.
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Mark Price
Mark Price@WarforgeXP·
Hate UI? Imagine: 1. Speak Your Design In Figma 2. Run Sync Command in Claude/Codex 3. UI Appears In Your Roblox Game FULLY FUNCTIONAL Demo soon. Also implemented instant Figma Design sync. One click, all your UI in your game.
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Level8
Level8@Level8gg·
no fim das contas, marketing de influência não é sobre alcance. é sobre alinhamento. e o alinhamento é o que sustenta o jogo. segue o fio pra entender:
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Fortnite
Fortnite@Fortnite·
The storm is coming…and soon everyone can fight. Save the World. Free to play. April 16. fn.gg/savetheworldftp
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Anima
Anima@Anima_Labs·
This Seedance 2 video is for those who can watch for more than 20 seconds 😁 The tutorial is currently being created! It will be available this weekend ! - Comment "TUTO" - Like, and Follow @Anima_Labs It's amazing to see how you can change a character's form and make it transition from one state to another ! AI Tools : Character Design : Midjourney + (Nano Banana and Kling on @hedra_labs ) Animation : Seedance 2 on @dreamina_ai #DreaminaCPP
Anima@Anima_Labs

For tonight, we’ll alternate between the main characters and the supporting characters. This butler is far too charismatic and mischievous not to give him his own sequence. AI Tools : Character Design : Midjourney + (Nano Banana on @krea_ai ) Animation : Seedance 2 on @dreamina_ai

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Vzu
Vzu@vizuu3d·
@SaveThePlatypi Bacon that is my roblox agent studied the official roblox docs to have a basic background, and i try to update him with best pratices. The way i use is Openclaw agent bacon spawn a claude code cli using tmux. This claude code is connected to the roblox mcp and its the coder.
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Ryan Weaver
Ryan Weaver@SaveThePlatypi·
@vizuu3d can you explain more how you made the openclaw agent's / suggest a link to start? I have the MCP hooked into Roblox studio and can prompt it from Claude desktop and it's making my game. I'm just looking to automate the feedback loop now with a 'beta tester' to the 'coder'
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Vzu
Vzu@vizuu3d·
My AI agents just coded an entire Roblox game while I watched from Telegram. No IDE. No manual coding. Just vibes. → I describe what I want → Claude Opus 4.6 writes Luau code → MCP bridge pushes it into Roblox Studio → Agents validate before shipping Today: rewrote loading screen, added mobile hints, built live counters, fixed 3 UI bugs. All from my phone. The solo dev era just got an upgrade. #RobloxDev #AI #GameDev
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Vzu@vizuu3d·
@measure_plan if need any help to test... this is a huge pain in gamedev rightnow, the process needs human in the loop because of that. Could be automated to only have human in the final after several tests.
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AA
AA@measure_plan·
@vizuu3d it’s an interesting idea. could use this to analyze a screen recording, describe what’s happening on screen, and maybe decide on next action to take in the game
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AA
AA@measure_plan·
i made a computer vision system to monitor the situation - live webcam feed and roboflow RF-DETR for object detection - inputs are fed into SmolVLM which describes what it sees in one sentence - dataviz with vanilla js all running locally in real-time on my macbook air m2
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Vzu
Vzu@vizuu3d·
@cerspense Veery nice and interesting, how are you seeing its progress of learning?
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Spencer Sterling
Spencer Sterling@cerspense·
I built an agentic system that taught itself the Blender donut tutorial by watching it on YouTube. It watched the tutorials, extracted the steps, filled in the gaps in own tooling and completed the entire thing autonomously.
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Vzu
Vzu@vizuu3d·
Most indie game studios ship exploitable code and never know it. We ran two AI security audits on our Roblox game today. 7 security issues. 14 code quality issues. Found in 45 minutes. The AI that found the bugs and the AI that fixed them are different models. Fresh eyes = different blind spots.
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Vzu
Vzu@vizuu3d·
@ToraUEFN I totally agree, I’m loving this process. It would be very difficult to accomplish this without new AI tools.
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Tora
Tora@ToraUEFN·
@vizuu3d Ai helps artists, idk what's the hate for Ai, it's making their job easier, ship faster and work with multiple clients
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Vzu
Vzu@vizuu3d·
Made 2 Fortnite-ready 3D assets in 2 days. While shipping a second game at the same time. Full pipeline breakdown: → Concept: AI (Nano Banana) — minutes → 3D mesh: Hunyuan — minutes → Base mesh cleanup: 2h → UV mapping: 2h → VAT animation setup: 1h → Bad Romance variant: 3h 8 hours of real craft on top of AI output. That's what "AI-assisted" actually looks like. #gamedev #UEFN #3dart
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Vzu@vizuu3d·
@thesohom2 Its working... I'm really impressed how one claude making prompts to another makes some great things.
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Sohom Mukherjee
Sohom Mukherjee@thesohom2·
@vizuu3d man love seeing this. using telegram as an ide for roblox dev is smart
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Vzu
Vzu@vizuu3d·
@AlexFinn Dope!! Today I unlocked opus 4.6 in openclaw to Game Design in Roblox and Fortnite in an Alienware. Can’t wait to reach my goals and acquire my first Mac Studio for the squad.
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Alex Finn
Alex Finn@AlexFinn·
I have built the future I'm now running 3 of the most powerful AI models in the world on my desk, completely privately, for just the cost of power. 3rd 512gb Mac Studio is in (Apple reached out and lent me the third one! Thanks Apple!) Here are the models I'll be running: • Kimi K2.5 (600gb across all 3 studios via EXO labs) • MiniMax 2.5 (120gb on one studio) • Qwen 3.5 (220gb on one studio) • GOT OSS 120B Heretic (60b on one studio- completely uncensored 😈) 3 ultra powerful models coding, writing, researching, reading your posts, 24 hours a day. 7 days a week. Nonstop. Running across 4 OpenClaws on 3 Mac Studios and a Mac Mini A few use cases I have set up: • Kimi K2.5 reading feature requests for Creator Buddy and building out the feature requests autonomously. My own personal product manager • MiniMax 2.5 reading Reddit all day, looking for challenges to solve. Then building prototypes for me to review every morning. All autonomously. Qwen 3.5 hitting the X API every hour to see top trending posts in AI and vibe coding. Turning those into video scripts for me to review hourly (this has already built me one script with over 100k views on YT) Unlimited economic power just sitting there. No cloud APIs. No crazy API bills. No tech executives reading my logs. Totally customizable and private. This is the future. I'm just showing it to you before it arrives
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Vzu
Vzu@vizuu3d·
@Timur_Yessenov Absolutely, we managed to focus on what's most important. Game loop, player feedback, new mechanics... I believe my next step is Discord too, you can scale there!!!
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Timur Yessenov
Timur Yessenov@Timur_Yessenov·
@vizuu3d been doing something similar with a discord bot. once you realize the ide is just a middleman between you and the model, it's hard to go back to clicking around in vscode
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Vzu
Vzu@vizuu3d·
@openclaw @freepik The full stack: → @OpenClaw — planning → @Freepik — AI concepts → Hunyuan — image to 3D → Blender — optimization → Claude Code — Verse scripting → UEFN — implementation Solo dev shipping a live Fortnite game. #gamedev #UEFN #indiedev #AI
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Vzu@vizuu3d·
@openclaw @freepik Bonus: the orchestration layer. I built a Mission Control system that coordinates AI agents for planning, coding (Verse), QA, and deployment. Claude Code writes the game logic. I just review and ship.
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Vzu@vizuu3d·
I replaced my entire 3D asset pipeline with AI. No freelancers. No asset store. Just AI + Blender + 2 hours per batch. Here's the exact workflow I use to ship game-ready assets for Fortnite 🧵👇
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