Michael Morran

228 posts

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Michael Morran

Michael Morran

@MorranMichael

Helping creators build amazing experiences with new technologies Creator Relations Manager @HTC @VIVERSEofficial fmr. @Mozilla Hubs #WebXR #AR #VR

Austin/NewYork شامل ہوئے Ekim 2017
701 فالونگ255 فالوورز
پن کیا گیا ٹویٹ
Michael Morran
Michael Morran@MorranMichael·
This Fall, I am running a workshop series with @TAMUpvfa's Institute For Applied Creativity exploring live performance and genAI Every Monday night, Dance, Theater, Music, and Viz students come together to create short experimental works in a 360 projection cylinder
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Alison Goodyear
Alison Goodyear@_AlisonGoodyear·
More of my new virtual abstract painting called 'Pesky Varmint'. It's a bit unruly and mischievous; bright in palette & kinetic in gesture, brushstrokes that gyrate, oscillate & pulse, creating a disruptive energy. Made with #OpenBrush #VRart #vab #PaintRave #AlisonGoodyear
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Gabriele Romagnoli
Gabriele Romagnoli@GabRoXR·
2026 is going to be exciting 😉 I am joining @VIVERSEofficial as Strategic Marketing Advisor. We all know the web is the future of creation and distribution, and VIVERSE is building an open, browser-based #3D universe where creators, developers, and storytellers can publish, showcase, and monetise their work across devices. I already had the chance to experience firsthand some of the polished experiences on the platform. From interactive worlds built on Gaussian Splatting, to Immersive stories you can experience in a headset, to addictive mobile games... and more recently even video content🤯. I’m looking forward to helping unlock new opportunities for creators and shape how immersive content is created, distributed, and monetised on the open #web.
Gabriele Romagnoli tweet media
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robot
robot@alightinastorm·
yes, my previous devlog mentioned it :) i had to fork it and heavily let claude modify it to fit into my game though! It really got me up and running in the first day but i am not developing for the viverse and the character is not a VRM so i had to fork and patch a lot of issues with mixamo FBX (root motion issues, rotational problems) the physics implementation was also assuming a lot of facts which are not true in my game: - it **always** applies gravity to the player, which should not happen when i'm e.g. climbing a ladder - i need to be able to modify the internal physics state, which is not exposed from it and a lot of other small stuff Will contribute back to the library where it makes sense and once my implementations are stable
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robot
robot@alightinastorm·
Vibe Coding a AAA game with ThreeJS , 1st week: ✅ Character Animations ✅ Physics ✅ Climb a rope ⚠️ Climb a ladder (partial) ✅ Wall jumps ✅ Post processing pipeline (Motion Blur) All running on my 2017 iMac toaster! 2026 will be 🔥
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David McBacon | Framer Coder
David McBacon | Framer Coder@DavidMcBacon·
Upgraded my Framer Room scene to new tech and it's absolutely ridiculous now. Audio reactive shaders, DJ ape, dancing apes, the whole party vibe. Should I submit this to @framer awards? You guys win on design, I compete on "what the hell is even possible in Framer" 😅 Sound on 🔊 Tech: @threejs @VIVERSEofficial
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Michael Morran ری ٹویٹ کیا
David
David@3DXRGuy·
made a webcam → fluid sim for @VIVERSEofficial - hand controls realtime physics - built with @threejs, runs in browser - demo link in replies below shoutout to @matsuoka_601 for the original code
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Paul's3DLab
Paul's3DLab@Pauls3DLab·
Sunset at Baldface Lodge, BC. The Craig Kelly memorial cross, captured from drone footage and turned into a 3D world you can explore in VIVERSE. DJI Air 3S → 3DGS → @playcanvas SplatTransform (.sog)→ @VIVERSEofficial (PlayCanvas + plugin)
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David
David@3DXRGuy·
made a webcam → flight sim for @VIVERSEofficial - hand controls pitch, yaw and boost - demo link in replies - uses @threejs + mediapipe
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Michael Morran ری ٹویٹ کیا
jamesckane
jamesckane@jamesckane·
I made ‘Shadow of the Czar’ in ~6 weeks for @theworldlabs launch, including screenplay, environments, audio, VFX, green screen shoots, gameplay, engineering & more using Marble + @sparkjsdev Sneak a peek behind-the-scenes now… 🔎🕵️
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VR ARTIST YAMAKEI
VR ARTIST YAMAKEI@YAMAKEIVRART·
#openbrush #htcvive #vrart I tried it right away. Uploading from Openbrush is surprisingly easy. Objects uploaded to VIVERSE faithfully reflect effects, image quality, and textures—I was truly impressed by this amazing feature! Thank you for the best Christmas present ever 🎅🙏
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jamesckane
jamesckane@jamesckane·
Well met! It's the Nanauts, AI explorers from a far galaxy 🤖📷 Your goal: connect with them & share our culture as they survey our world These bots really understand the player & world using @AIatMeta Llama 3.3 + Quest scene understanding 🌐Coming to @VIVERSEofficial soon!
jamesckane tweet media
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Michael Morran ری ٹویٹ کیا
VIVERSE Official
VIVERSE Official@VIVERSEofficial·
🎨 Open Brush × VIVERSE is here. 1️⃣ Paint in Open Brush 2️⃣ Sign in with VIVERSE 3️⃣ Tap Publish 4️⃣ Share the world link. Your artwork becomes a multiplayer browser world you can walk through on any device. Free. Social. Cross‑device. For more info, check out: viverse.link/OpenBrush_VIVE… @icosafoundation @VIVERSEofficial @OpenBrushApp @htcvive @htc #VRArt #VRCreators #WebXR #CreatorTools
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10000hrsbro
10000hrsbro@10000hrsbro·
calling this elemental td
might throw a playable build online who’s down?
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10000hrsbro
10000hrsbro@10000hrsbro·
remade a classic with @threejs game was getting too tough so I add power ups (roguelite duh) #gamedev
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