hyperbolablabla

173 posts

hyperbolablabla

hyperbolablabla

@hyperbolablabla

systems developer 🤖 .5f of https://t.co/CD3RXVyafP

انضم Nisan 2020
61 يتبع3 المتابعون
hyperbolablabla أُعيد تغريده
Kurufal
Kurufal@kurufal·
Your post reads like a corporate script designed to justify the transition to subscription-based computing. This post is likely part of an exposure effect campaign to normalize the idea 'Compute as a Service.' Don't pretend you understand the 'you'll own nothing' meme to make light of what you're trying to say here. You're wrong. And you're using a random usage statistic to justify it. You're framing 'idle time' as an inefficiency, but that fundamentally misses the point of ownership. My hardware doesn't owe anyone a minimum utilization rate; it exists to be available exactly when I need it, not when a data center needs to monetize it. Up until quite literally 2 months ago I was still using a 1080ti which was purchased on launch. I don't care that you personally know someone who got rid of their PC because they don't use it. The one-off examples of wage slaves don't concern me. Your TCO math is a joke because it ignores rent-seeking. You're trading long-term ownership for a fragile, temporary rental service that only exists as long as a company deems it profitable.
LaurieWired@lauriewired

you’ll get mad at me for saying this…but cloud gaming is so obviously more economically efficient than physical hardware I think it’s going to be the default soon. your home console / pc is idle 90%+ of the day. meanwhile, data centers targets what, 5%, maybe at worst 10% idle. every second a cloud gamer isn’t gaming, that hardware is being used for someone else, training, etc. I think there should be a new measurement, something like cost-per effective FLOP hour that takes into account the TCO + effective utilization. If a gamer spends $500 on a GPU, uses it for 3 years, but it’s only fully active ~5% of that period…the cost-per relative FLOP hour is crazy high! Meanwhile, a $50,000 datacenter GPU might have a *LOWER* cost-per FLOP hour just because the effective utilization is 90+%.

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Richard Feldman
Richard Feldman@rtfeldman·
Legendary performance optimization advice, courtesy of the Wu-Tang Clan: "Cache rules everything around me..."
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Casey Muratori
Casey Muratori@cmuratori·
That is exactly what I thought of as well.
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Ray
Ray@raysan5·
Wow! It seems somebody already vibe-coded a game-engine with an extremely similar API to raylib... unfortunately no mention to raylib, at all... 😓
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Stewart Lynch
Stewart Lynch@stewartlynch8·
Everything that's wrong with modern software can be summed up in two words: "Unnecessary Complexity" Programming languages, project structure, build systems. libraries, performance, team structure, all suffer from this. Unnecessary complexity affects most human activities. Just look at politics and the legal system. We try and solve every problem by adding something new which just adds another set of problems. But programming has a particular problem because programmers usually self select for enjoying complexity. We enjoy being able to understand something complex and get it working. We are engineers of probably the most complex structures humans have ever created. Because of this it's our job to fight complexity where ever we can. There will always be complex problems where we do need to flex our brains, but everywhere else we need to strive for simplicity. Complexity is the enemy of good software.
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Bo
Bo@Bo80337023·
@rfleury Woah this is fast - what is this built with?
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hyperbolablabla
hyperbolablabla@hyperbolablabla·
@samlambert @hollylawly @haxiom_io @TylerFCloutier The difference is that you led with personal insults rather than with a response in the vein of this reply. I don't remotely have a dog in this fight, but even if you're right, your conduct has been egregious enough to overshadow your arguments.
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Sam Lambert
Sam Lambert@samlambert·
what about the years of work we have put in? we could spend time making up 50 scenarios where they looked terrible and we looked awesome. but why? it would be a mean thing to do. our benchmarks vs competitors use the same or larger compute (in favor of the competitor) the same database engine, the same amount of hops, the same libraries because we believe in fairness and consistency.
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Tyler F. Cloutier
Tyler F. Cloutier@TylerFCloutier·
So disappointing to see this. The TigerBeetle team is incredible, that much is true. However, SpacetimeDB is not an unreliable in-memory, eventually consistent pile of garbage made by a bunch of goons, as is being suggested. SpacetimeDB is a fully featured RDBMS which provides full ACID guarantees, a real-time incremental query engine, and serializable isolation. The cloud version supports replication out of the box. We’ve put our heart and soul into building it for 8+ years. We take correctness extremely seriously. Not for nothing but we also run our own production MMORPG on top of it.
Sam Lambert@samlambert

@carlo_taleon @Alcanie1 @AvgDatabaseCEO @convex @supabase @PlanetScale @CockroachDB @tursodatabase similar architecture but there’s a gigantic skill gap between the esteemed Tigerbeetle team and these goons.

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hyperbolablabla
hyperbolablabla@hyperbolablabla·
@hollylawly @haxiom_io @samlambert @TylerFCloutier The "competitors tears" thing was a light hearted jab no competitor in particular, not a direct reply to one person insulting tangential work that he and numerous people have been working on for the past few years. It's qualitatively very different.
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Sam Lambert
Sam Lambert@samlambert·
@TylerFCloutier does the M stand for massive? surely not? you could run this on a raspberry pi
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Justin Tunney
Justin Tunney@jartine·
PSA: Don't get your financial data from Google. It's scandalous they have a 20x underreporting error on a company that's under review by MSCI and NASDAQ for index inclusion. This applies to Search and Finance. Their numbers aren't even internally consistent.
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Juan
Juan@JuanIsidro·
@Jonathan_Blow We still call them MOVIES despite them not being moving pictures anymore.
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Jonathan Blow
Jonathan Blow@Jonathan_Blow·
Weird how we still call video game trailers "trailers", after movie trailers, which are also still called trailers despite not having been trailers for 100 years.
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hyperbolablabla
hyperbolablabla@hyperbolablabla·
@PLT_cheater @rtfeldman What brought you to this opinion? IMO jblow has shown he's a smart guy, his ideas have been copied by many of the new programming languages in the current wave (zig, odin)
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Multiple Systems
Multiple Systems@PLT_cheater·
@rtfeldman my feedback is to not have joblo on your podcast, invite smart people rather than smart sounding people
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hyperbolablabla
hyperbolablabla@hyperbolablabla·
@rtfeldman I was one of the feeders-back on that last video, and do feel a bit bad for the harshness and everyone piling on! This interview was fantastic and really struck a great balance. Thanks for everything you do 🙏🏼
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hyperbolablabla
hyperbolablabla@hyperbolablabla·
@Awk20000 Champagne socialist doesn't even cover it. What a retard
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yeet
yeet@Awk20000·
Hasan talks China and what he’s loves about it so far “It’s sick..abundance style consumption paired up with a centrally controlled economy..u have 1950s Soviet era building blocks next to the Gucci store..if ever a country that repped things I enjoyed”
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Eugene Ostroukhov
Eugene Ostroukhov@eeuoss·
This is such an immature opinion. I know first hand what goes into gRPC library - and it is years of research by top-tier engineers. Google Highway allows me to target Aarch64 and Wasm SIMD without spending months to really learn them. Gamedevs need more exposure to writing real software...
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raf ❁
raf ❁@rafdelafuente·
“I only poop once a week. If I’m lucky maybe twice” WHAT DO YOU MEAN? You’re supposed to be pooping at least twice or three times A DAY. If you’re poop schedule is once a week or twice then there’s something wrong with your digestive system.
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