
Spitlebug
9.3K posts


@TechEpiphanyYT Perhaps. Monster Hunter Wilds was a bit of a dud.
No content past getting Artian weapons. Ho hum. Last update was better, but it was way too late.
RE 9, bretty gud tho.
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It’s crazy what happens when you make games for gamers instead of pushing political BS.
TechEpiphany@TechEpiphanyYT
@SNoonan82 Nope. Just make games, fans want...
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This is just a slap on Intel Arc user's face
The game has support even for mac laptops
Pirat_Nation 🔴@Pirat_Nation
Crimson Desert launched without support for Intel Arc GPUs. The game won't boot on any Arc card. Pearl Abyss says they are not planning to support it and told people to ask for refunds.
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@soyciologist Ms. Brown M&M died from a sickle cell related stroke.
Ms. Green M&M is devastated.
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@nimlot26 @engineseer Doesn't matter if it does or doesn't. AI has a reproducibility problem. 1 million gamers can play the same cutscene and never see the exact same frames, even if you limited it to 1fps.
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@engineseer I don't have any more information than any of you, but due to the fact they said it's not a postprocess it makes it clear it has access to all the g-buffer information so that it can define materiality and lighting for the whole frame based on the rendered inputs.
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People keep sending me Daniel Owen's video which basically states that DLSS5 is an instagram filter because it uses just one frame and a motion vector.
While his questions were valid and he actually got the replies he needed, his lack of basic technical understanding took him to the wrong conclusion.
A lot of you have a very hard time understanding the basics of how a frame is rendered in your game and what kind of information is available before postprocessing and straight up went to the idea is that a rendered frame is like the screenshot you saved on your disk.
@ado_tan and his friends have some amazing breakdowns about how different games render stuff. I suggest you to dive on his blog and check all of them out. This way maybe you will understand a bit more about how games are rendered.
Here you have an article he wrote about how GTA5 renders a frame. I'm sure it will be eye opening for a lot of you.
Till you do your research...I'll just go and play Crimson Desert.
Adrian Courrèges@ado_tan
This is how a frame is rendered in GTA V: adriancourreges.com/blog/2015/11/0…
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There is something deeply funny with these people that pretend to be so smart but then 95% of them can't go past the yellow paint argument.
Justin iZ Here@Pettan_Enjoyer
A lot of gamers today are fucking stupid, Crimson Desert shows why we have yellow paint, so many people are fucking invalids, worse than DSP somehow.
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Under one of my posts about SimCity 4, I received a comment like this, among others.
And it got me thinking. Have I really wasted my life? I have a fulfilling, fairly high-profile, and well-paying job. I travel a lot, I have a loving girlfriend, a place of my own, and I’m happy.
It’s possible that if I played less, I could have learned more languages, read more books, or perhaps chosen a different path in life.
And yet, I don’t regret a thing.
What about you, gamers?


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The search for our ship's Enforcer/Warrior begins! (The Sweet Sixteen+)
Choose -



Joseph Mallozzi 🏴☠️@BaronDestructo
The search for our ship's Enforcer/Warrior begins! (The Sweet Sixteen+) Choose -
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Probably because it's 2026 dumbass fucking retarded idiot dipshit ghoul fucking die already
Elon Musk@elonmusk
Fashion in 2026 still looks like 2006. Time for change!
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After this whole debate about DLSS 5 I came to the conclusion that most of the people talking about it are completely unaware of what they don't know...they're on the peak of ignorance and don't even grasp how little they understand.
They just heard generative AI and like Pavlov's dog they just start drooling thinking it's the same shit as unethical slop image generators...for the love of Christ...go and educate yourself before raging on the internet for no reason.
DLLS 5 is not a prompt based generator...it's not creating stuff based on someone else's images and hallucinates results. It uses the information from the raster to build up a final render frame with the same information but with better lighting and shading...
I'll even give you an example on how much of an impact better shading and lighting has. This is a character I've worked on not long ago. On the left you have a raster render, with some bad shaders. On the right you have a render with raytrace on, a much better shader for both hair and skin. They don't even look like the same person...do they? This is what DLSS5 is doing....getting a result like the one on the right(tbh a lot better) at a smaller cost than actually rendering it.
Still the same geo, same textures, same light sources.
Some of you will go and say the one on the left is better and it's the artist's vision. It's not...it's just the artist's limitation due to shading and lighting constrains. Every single artist out there would love to get the right result in real time.


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@AncientGameplay It's just a thing™ in a long string of things™.
We should be so fortunate that it appears software gated. Something like DLSS Swapper might allow cross use until the potato computer™ of the future can just do it all under a translation layer or emulation.
We are fortunate.
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It is just me or the DLSS 5 shots just make me feel "odd" or "unsettled". They're just over the top, and to be honest ALL games shown so far, have the same type of lighting applied, which makes them all feel the same... Same tone, same lighting, everything the same... What I see is NVIDIA controlling game developing here...
And in most shots? The "normal" game looks much better with DLSS 4. Artistically speaking.
People don't want ultra realistic lighting and faces in all games.
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@carygolomb They'll get that shit too. You watch.
It'll be poopier™, but they'll get it (in the end).
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@Wyrm_Of_Thane @elsariel79 @hardwarecanucks Aren't you from the UK?
OI M8 U GOT A LOISENCE FER MEAN TWEETS YEAH?
DON'T YOU KNOW IT'S CHEWSDAY, INNIT?
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@Sanctemify @elsariel79 @hardwarecanucks You know, I am reminded by all of these technologies that are bog standard now, but weren't some years ago.
Take your pick. Most of them were good, some of them not so much.
I've been at this since computers were monochrome. We can go way back if you'd like.
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@Spitlebug @elsariel79 @hardwarecanucks How would they force someone to do it? Forcing it would alienate all consoles, all non 50-series users, all non-nvidia users. They will alienate millions of users by forcing it. This is fake outrage.
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@BaronDestructo Pilot. Hands down.
Probably more tasty than Wash, too.
Get in my belly.
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@StarfieldGame Do I still have to go through thirty minutes of exposition as a tutorial when I start the game?
Blech.
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🚀 Explore the Settled Systems like never before with the Free Lanes update, free for all players
🪐 Battle an all new threat in #Starfield's next story DLC, Terran Armada
Available April 7 on Xbox, PC, and now, PlayStation.
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