
Brandon Yuen
98 posts

Brandon Yuen
@BrandonYuen97
Building apps. Cooking something special... 🥑 Import recipes from Tiktok, Instagram, Youtube in seconds: https://t.co/xp4nOc2HK6



The fact that 100,000s requests cost you $20 is more worrrying than Tencent scraping




[2/6] Performance is king. 👑 Most SVGs in our apps are static; they don’t need the heavy overhead of specialized full SVG spec rendering. 🔬Nano Icons give you the speed of font-based rendering without losing multi-color complex shape support. Check out the repo and follow the 🧵 to learn more 👇 github.com/software-mansi…





It defaulted to target an older iOS version (not supported by my app) So I had to cancel the campaign. With automatic campaigns you can't edit such settings 🤷🏻♂️ Adding the app is proving tricky




we crossed $20k/mo in 83 days instead of everything that went right, here are the mistakes we made (so you don't make them!) : 1. During the early days, we tried too many marketing channels due to fomo. - we literally tried SEO, pSEO, meta ads, google keyword ads, tiktok video, and cold email all within 4 weeks lol - even if the channel turns out to not work, we think it's worth committing and testing for at least a month to get a good understanding of it - this is especially true because there are things you start to see the more you try and bear through it. trying is different from reading about it. 2. Don't spend more than a few days on a new feature or experiment - this pertains to both product decisions and marketing decisions - honestly i get easily excited about a new idea, and as a founder you probably do too - but it's always the same pattern again and again: i get super excited about the "next big thing", spend 2 weeks on it, and totally flunk - no matter how promising the idea seems, spend max 5 days on it to release and test. if it takes more than that, it's probably too big for experimenting. 3. Stop copying and listen - with 100% accuracy, all of the features that failed were 1) ideas that just magically came from imagination and 2) ideas that were inspired from other products - ofc inspiration is good, but you HAVE TO verify it with your users. do your users really need that feature? - keep in mind the product is for your user, not for you. if you're trying to build a serious product for a real business and not a play project, this is important - on the surface, every idea seems like a good idea. but adding a new feature = more complexity. be very strict about why that feature needs to be in your product - i think this is especially true for consumer products. simplicity is key. 4. Once you start making revenue, spend more where it's needed - 2 weeks ago, our app just flat out stopped working because our servers maxed out. CPU usage went over 100%. - it was literally 1am, users emailing us nonstop, requesting refunds. i panicked. - this was a stupid mistake. a small buffer would have saved us from a bunch of users having a bad experience these are the 4 mistakes on the top of my head but as I remember more, I'll add it to the thread



80% of my replies are now AI, it's getting out of hand guys





how much to pay your UGC creators: $25 week: Kid in Brazil making sped up looksmaxing edits 100% view bonuses: Usually doesn't work. Not worth pursuing imo $100 week + view bonuses: Sorority girl who hasn't made UGC content before, has 500-10,000 followers on TikTok, making simple "reaction" videos $150 week + view bonuses: Might have done UGC for one or two other brands, videos can be more complex $200 week + view bonuses: Think complex videos with multiple people, long talking scripts, working for other brands (Turbo AI videos, etc) $300 week + view bonuses: Complex editing. Extremely time consuming videos. Effectively hiring an in house editor at this point.



@jeiting @RevenueCat 😮 is this available in the API?





Me 5 minutes after meeting somebody new: it's of utmost importance for you to open a broker account and buy Vanguard S&P 500 UCITS ETF (USD) Accumulating (VUAA)









Talk is cheap, so here it is: 🚀 Launched 2048.expo.app 📦 From github.com/shubhexists/20… ⚡️ All in <2m Launch your app. It doesn't matter if it's Expo or Flutter.








