MonkeyPanda0401

358 posts

MonkeyPanda0401

MonkeyPanda0401

@MPanda0401

Destiny Player - Warlock Main Lore Enthusiast

Katılım Haziran 2021
114 Takip Edilen7 Takipçiler
MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@Simon_Hypixel So appearently, for me the pre-release broke and all the changes got rolled back to what it was before feb 5th
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Simon
Simon@Simon_Hypixel·
Pre-Release Patch Notes - Feb 5, 2026 Update 3 (Part 2 of 3) Enable via Launcher -> Settings -> Pre-Release HEADLINE FEATURES - Added Avatar Presets - Edit, save, and swap between up to 10 Avatar customizations - Added new fire spread system (fluid ticker) and Goblin Flamethrower - Can be used to unleash flames upon nearby foes - Creative mode only for now - Added Bed sleeping notifications - Notifications and SFX now play when other players attempt to sleep - Expanded Avatar customization options: - 2 additional Eye Shapes - 2 new Makeup Variations (Blush and Eyeliner) - 5 new Haircuts: - Spikey Mohawk - Magical Pigtails - Double Braided Ponytail - Long Braided Ponytail - Puffy Bubble Braids - 4 new Facial Hair Styles: - Split Moustache - Pinstripe Moustache - Anchor Beard - Viking Beard - Spiked Bracelets - Hairband - 2 new Skirts (Plaid and Punk) - Shaped Sneakers - Added Black and Red Iron color variation for metals - Added Font Fallback Support - Client now fetches glyphs from fallback fonts when missing - Enables support for non-Latin languages - Improved World Configuration Reliability - Atomic file saving - Updated backup handling - Corrupted worlds now display warnings and modal dialogs CONTENT - Added complex spawn locations in the Taiga region, especially near rivers - Added Lime block variants: - Lime Gravel - Lime Rock - Lime Rubble - Medium Lime Rubble - Lime Stalactite (Large and Small) - Improved weather VFX for Zone 1 - Standardized spawn marker deactivation range to 150 - Added T2 Furnace - New model, textures, and animations - Updated visuals for T1 Furnaces - Increased max instance limit for Furnace opening sounds - Refactored Rhino Toad attacks - Improved Fluid, Mounts, and Crafting systems - Improved multiple modules: - Teleporter - NPCReputation - NPCObjectives - Farming - Memories - Camera - Bed - Optimized client asset sizes - Updated ranged weapon aiming ballistics - Improved accuracy - Added randomized hitbox offsets - Added VisAiming debug flag - Ophidiophobia mode now replaces Hatworm with Larva_Silk model - Dough now produced using refillable Tankard - Tankard now crafted via Farming Bench - Klops Merchant no longer trades signs - Integrated new Outlander village environment - Refactored encounters across all zones - Added new encounter environments: - Zone 3 Trork - Zone 4 Village and Forest - Zone 4 non-Forest and non-Swamp biomes MODDING AND TOOLS - Added mod enable and disable support from UserData/Saves//mods - Added server version checks for plugins and asset packs - Added 3D audio source visualization for debugging - Added NPC sensor and view debugging visualization - Newly created asset packs are now enabled by default - Added parameter to toggle replacing empty block materials - Added option to skip mod validation in single player - Mod validation issues now block server startup unless flagged - MapEditor and ListEditor now use correct models - Added Test NPC for showcasing multi-interaction setups WORLDGEN V2 - Added exact rotation support for Materials - Added Bound PositionProvider for Spawn Meshes - Added YSampled Density node - Performance optimization for WorldGen V2 - Added configurable spawn positions for portal biomes UI AND UX - Added Window Size option in video settings - Updated feedback interface - Bug reports separated from other feedback - Warps are now sorted alphabetically in Teleporter UI - Added /layer command - Applies layering to selected areas - Updated Paste tool: - Hold-down key support - Undo and redo - Smoother multi-directional movement - Reduced context menu background opacity - Updated Player, Spawn, and Home icons - Improved World Map marker text clarity - Cleaned up text and fixed death messages - Implemented HideFromTooltip in EntityStatType BUGFIXES AND OTHER IMPROVEMENTS - Fixed sharp biome interpolation - Fixed localization issue with maximize window setting - Fixed tooltip name wrapping issues - Fixed spawn seeds initializing to zero - Fixed multiple Null Pointer Exceptions - Fixed crash when overriding read-only asset packs - Fixed Volcanic Cobble incorrect spawning - Fixed upside-down stair connections - Fixed Slothian gradient mapping - Fixed dropped item IDs for BottleTree and Crystal Trunk - Fixed pickup items missing components - Fixed WorldStructure spawn Y constraints - Fixed cosmetic ordering issues - Fixed EntityTrackerSystems validation gaps - Fixed crop hitboxes and produce resource types - Fixed incorrect mod list display - Fixed Ocean Clay Brick typo - Fixed interactions without entities - Removed hardcoded keybindings - Fixed manual spawn beacon command - Fixed missing biomes on biome map - Fixed Darkwood Decorative Block drops - Fixed MaterialCache prefab loading - Fixed V2 WorldGen environment saving - Added duplicate plugin detection warnings - Fixed plugin-related world crash handling - Added startup exception handling for plugins - Fixed Outlander house anchor offsets - Fixed extreme audio panning with HTRF - Fixed ambient and bench sound origins - Fixed Teleporter name overrides and SFX - Improved null and data-flow handling - Fixed Machinima player teleport behavior - Fixed Camera Translation Gizmo mode - Fixed performance metrics affected by FPS cap and VSync - Fixed advanced workbench model display - Fixed directory traversal vulnerabilities in worlds and prefabs
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@LukeCB14 So why do I play this event now? For the cookies? Or for the Gifts?
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LukeCB14
LukeCB14@LukeCB14·
They removed the bright dust farming from the bright dust farming event...
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Christian
Christian@TheWelfareFish·
@LukeCB14 They removed the bounties, just like every other event….. what a crazy concept. You all just love to complain
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itz.Tizzle
itz.Tizzle@itzTizzleYT·
The Witness wishes he had this much aura
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@PaulTassi @Astro4545 @Proph3cy__ Its concept art tho. Of course things look weird and unfinished. Its not the final design. This whole accusation stinks, in my opinion, to try and get internetpoints.
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Paul Tassi
Paul Tassi@PaulTassi·
I have wondered what it might look like if you took more Star Wars out in some places
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@MGecko117 Its concept art. Of course its gonna look strange, its not the finished design
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@MGecko117 Its a goddamn CONCEPT. Of coirse things look weird. Its not supposed to be a final design
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Mæster Gekko
Mæster Gekko@MGecko117·
Guys... If you’ve been following me for a long time, you know I never do AI art callouts because I really dislike any kind of drama. However, I’m pretty certain that Bungie is using AI art for the Renegades expansion. This is the concept art for Dredgen Bael they showed during the Renegades development vidoc and it has a lot of unmistakable signs for AI generated art. (I can do a more detailed breakdown of the artwork if people have more doubts and questions) If there’s anything I respect about Bungie, it’s that I think they have some of the best artists in the industry who genuinely seem to care about what they are making. This really makes me wonder what’s happening internally at Bungie if my judgment is correct.
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Sea of Thieves Info & Support
Sea of Thieves Info & Support@SoT_Support·
This issue is now resolved and players should now be able to log into Sea of Thieves services as usual. Sorry for the disruption! If you continue to experience any issues with getting into the game, be sure to raise a support request: support.seaofthieves.com'
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Sea of Thieves Info & Support
Sea of Thieves Info & Support@SoT_Support·
The team are aware of a current issue with matchmaking. We are investigating and will update once it is resolved. Until then, please be aware that you could experience a delay accessing the game, and some players may be unable to get in. Thank you for your patience.
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@wiintahX Well he is just a funny guy in general, regardless of what he is doing on his streams and in his video's
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❯ wiintah˙˙
❯ wiintah˙˙@NuCaloric·
How does Aztecross still pull like 100k+ views on all of his videos when D2 is doing this poorly. Is his personality just that good
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@Destiny2Team Would it be possible to look at tweaking the Volatile Shields trade-off, In the new reclaim activity, its really prominent due to the amount of enemies and shooting at the player
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LUCKYY10P
LUCKYY10P@LUCKYY10P·
Alright, love or hate?
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@EuropeanArab1 @IsraelMFA This!!!! This is the context we need!! The fact that the Israelian Embassy is getting involved, blows this way out of proportion. Who started the fight, what was said? CONTEXT PEOPLE, READ THE CONTEXT
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Mo Alami
Mo Alami@EuropeanArab1·
@IsraelMFA Context matters! An Israeli group and a Dutch group were playing paintball against each other and got into a fist fight because of a disagreement on the rules of the game and in that fist fight 2 Israelis got wounded!
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Israel Foreign Ministry
Israel Foreign Ministry@IsraelMFA·
Once again, Israelis are being attacked in the Netherlands. The Ministry of Foreign Affairs is monitoring and handling this attack through the Embassy of Israel in The Hague. Israel calls on the Government of the Netherlands to come to its senses and act resolutely to prevent attacks on Israelis in its territory, to locate the criminals, and to bring them to justice.
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@Destiny2Team So a quick question. Seasonal Challenger for this week says to do stuff in the Pale Heart, right? Do Patrols, Lost Sectors and Public Events. But the Pale Heart does not have patrols, or public events. Only Lost sectors. Is the challenge supposed to be different?
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MonkeyPanda0401
MonkeyPanda0401@MPanda0401·
@DestinyBulletn Ur fucking kidding right? So the chance of a lightsaber and Han's dl-44 are pretty big now
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Destiny Bulletin
Destiny Bulletin@DestinyBulletn·
🚨NEW: Destiny 2 Year of Prophecy Ultimate Edition Pre-order bonuses!
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IamVian
IamVian@ndjakeem·
@LUCKYY10P Giancarlo Esposito as the Speaker or as Andal Brask! He was in one of Destiny’s first trailers!!
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LUCKYY10P
LUCKYY10P@LUCKYY10P·
Alright, we’re casting Destiny the Movie. Here’s my pick. Who should we post next?
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BungieLeaks
BungieLeaks@Bungie_Leaks·
Destiny 2 x Sea of Thieves
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Aztecross
Aztecross@Aztecross·
Has anyone gotten an adept shiny roll to drop? As in an Adept drop with Runneth Over as an origin and two traits per column?
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