Sam Petherbridge

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Sam Petherbridge

Sam Petherbridge

@PethAU

Building Chippy Tools App: https://t.co/2evJUVUApy Building Tryvex: https://t.co/hiiVjtdC1H 💼 https://t.co/RRMuLbCa8P

Australia 🇦🇺 Katılım Şubat 2009
1.3K Takip Edilen293 Takipçiler
Sam Petherbridge
Sam Petherbridge@PethAU·
3 Updates to seperate apps all approved in less than 12 hours! Apple is doing pretty well! So much better than a decade ago! #AppDevelopment
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Hendrik Haandrikman 🐈
Things that are not revenue: - GitHub Stars - X followers - TikTok views - App downloads Things that are revenue: - Revenue
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Nikita Bier
Nikita Bier@nikitabier·
iOS developers: How long is App Review taking for everyone these days? It is now taking longer to get our app approved than it is to build the actual features.
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Sam Petherbridge
Sam Petherbridge@PethAU·
AI is advancing so fast. We have fantastic apps. @claudeai can not even show the localised timezone in a notification.
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Sam Petherbridge
Sam Petherbridge@PethAU·
@seraleev I feel like some of these has been in the platform for some time, just buried
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Viktor Seraleev
Viktor Seraleev@seraleev·
Apple quietly rolled out an important update to ASA. Introducing Insights. Now you can: - see all analytics in one place - compare campaigns, keywords, and placements - build custom reports - understand real performance – not just clicks Didn’t expect this. Already diving into the dashboard.
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Sam Petherbridge
Sam Petherbridge@PethAU·
@nikitabier I pulled all my time in review data last month. Much longer. With that said since putting this data together updates have been sub 24 hours
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pk
pk@khivedoteth·
@PethAU @anumness @MattCowlin Isnt 7$/week too much for mobile apps? Currently running an app where its been difficult to get even $2/month.
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Anum 
Anum @anumness·
A while ago I saw @MattCowlin comment suggesting the combo of $6.99/week and $29.99/year. I decided to try it out. Thats when I started getting more annual sales. This is great because it provides more revenue for ads 🙂
Matt@MattCowlin

@stigbuilds @CharlieiOS Why? I think he should increase his weekly price! $6.99 / week $29.99 / year Usually works best for me

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Alex
Alex@nomalex_·
Looks like Apple Search Ads are giving some interesting results. Lots of free trial, some already converted and switched to yearly plans, which makes the ads profitable. But I need more data to see what percentage of trials convert and compare it to the ads cost.
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Sam Petherbridge
Sam Petherbridge@PethAU·
Usually I complain about Apple review times. Today it is Google Play, 24 hours and I am still waiting. It is highly unusual!
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Vadim Savin @notJust.dev
Vadim Savin @notJust.dev@VadimNotJustDev·
Most of my apps need minimal backend, ex: storage + 1 db table. Creating new supabase projects for each app adds $10/m. Wich is fine for projects that generate money. However, 80% of my apps will flop. Considering using one supabase project for multiple apps, but that feels wrong should I just eat the bill and do it properly, or are there any solutions that I missed?
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Adam Lyttle
Adam Lyttle@adamlyttleapps·
X onboarding pushes notification activation HARD It’s the first thing you see Before you login or create an account There is a mockup screen showing the permission dialogue with a blue circle guiding the user to allow Followed by the actual permission dialogue with an arrow pointing to the allow button
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Sam Petherbridge
Sam Petherbridge@PethAU·
No sure @Zendesk could make it any harder to find that cancel button. Looks like a footer legal link.
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Jacob Eiting
Jacob Eiting@jeiting·
@KeithNewton @jacobrodri_ Sorry, talking about different numbers. App Store in general is up like 2x, RC is seeing almost a 5x. Just crazy numbers across the board.
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Sam Petherbridge
Sam Petherbridge@PethAU·
Ominous sign when the Apple Store employee reminds you of your 14 day open box return policy in case the model lineup gets updated…
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Flo writes Code
Flo writes Code@FloWritesCode·
Connect LaunchBuddy to your AI agents via the brand new LaunchBuddy MCP integration. Version 5.11.0 is now live on the macOS App Store. Let your agents read your app ideas, apps, releases, tasks, feedback, and even complete tasks.
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Sam Petherbridge
Sam Petherbridge@PethAU·
@DanielLockyer I saw you say this a few months ago. Such a developer experience improvement! Thank you!
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Sam Petherbridge
Sam Petherbridge@PethAU·
@seraleev I had the same experience a few years ago. 10x revenue in 1 day. Paid upfront should really be removed or reserved for business purchases.
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Viktor Seraleev
Viktor Seraleev@seraleev·
Interesting case from Reddit A solo dev switched from a paid app to freemium and downloads exploded from 2 per week to 2,000 in three days. Same product. Different business model. Monetization strategy can impact growth more than the feature set itself.
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