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TJ - Making Tabletop Tavern
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TJ - Making Tabletop Tavern
@TJGameDev
- Unity Insider / Memóri Studios / Gym Goblin - Tabletop Tavern https://t.co/SvnCvJPGEZ - Discord https://t.co/B9jShwOl5X
Boston, MA Katılım Mayıs 2021
202 Takip Edilen2.5K Takipçiler

@TJGameDev Tried this during steam next fest and absolutely loved it
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@JoeDotAverage no plans atm, sorry would rather be honest than make false promises
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@TJGameDev Any chance this could come to VR? It would be incredible to watch the table like that.
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@TheIndieBuffet Send it over to my publisher and he'll help you out! Jordan@frostbloomgames.com
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@TJGameDev Looks like a ton of fun! Is there a good email to send over a content request? :D
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@CharleMarx Hey I remember your pfp from months ago! Dude this is sick I’ll download it and check it out
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@TJGameDev Nice ! Somehow you inspired me to make a simple slot machine wargame on a table 😅 indieben.itch.io/napoleon-slot-…
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@Cameron17181131 Dude the support means the world, thank you!
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@TJGameDev I’ve loved the demo the few times I’ve played through it, will certainly be buying day one!
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@TJGameDev Absolutely LOVE Synty assets! This might be one of my favorite usages I've seen. Congratulations on the upcoming launch! This should hold me over for 40k :)
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@TJGameDev playing the demo was a lot of fun on stream from Next Fest
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@TJGameDev Congrats man, the polish on the final product is fantastic! I wish you a great launch.
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If you like games with:
⚔️ RTS Battles
🧙♂️ Medieval & Fantasy vibes
👟 Roguelike Runs
🏹 Diverse factions with unique playstyles
you might like the game we’re making!
MythicOwl Games I Wishlist TRUCKFUL 🚚📦@MythicOwlGames
if you like games with: 🚘 driving 📦 deliveries 🕵️♂️ mysteries to unravel 🏞️ countryside to explore you might like the game we’re making! 🛻
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TJ - Making Tabletop Tavern retweetledi

One thing game devs should learn is ABS: Always Be Shipping.
I learned that working with @notch As Mojang grew and new coders joined the team, there were complaints about old code/shortcuts/“bad” technical decisions.
My response was usually: without those decisions, none of us would be here. There probably wouldn’t even be a Minecraft if everything had been done the “correct” way from the start.
Games are explorative. You build, test, cut, rewrite, hack things together, and keep moving. A shipped imperfect system beats a perfect system that never makes it into players’ hands.
I’ve never worked on a game where you didn’t have to go back and touch old code/systems later anyway.
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@TJGameDev The demo was fun as hell, can’t wait for this to drop!
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COMPUTER, show people the cool game we're making
SHADE Protocol - WISHLIST ON STEAM!@shadeprotocolGM
COMPUTER, show people the cool game we're making
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