jasonrmsmith 🌊 🌊 🌊
9.3K posts


@TotalSeasons @EricLDaugh To be fair, it’s the only card he started with.
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@EricLDaugh What part of ‘talks failed’ are you struggling with. There’s no positive way to spin this. The only card Trump is left with is the joker.
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jasonrmsmith 🌊 🌊 🌊 retweetledi

GAME CHANGER: Montana just found the "exit ramp" to kill Citizens United. They aren't waiting for the Supreme Court—they’re going around them. 74% of voters are on board and corporate lawyers are PANICKING. This is how we win. 🏔️💸 dworkinsubstack.com/p/army-secreta…

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@FrankV_head @PeteButtigieg So war is cool, but wanting to spend time with your kids is bad. Got it.
Uneducated ‘alphas’ will be the death of the US.
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@PeteButtigieg Sure, Pete we believe you🤣 can anybody take this guy serious? He applied for maternity leave.🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣 an intern got nothing done as transportation secretary, literally.

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@atrupar Everyone knows Bush lied about WMDs before, but this time it’s different, and definitely nothing to do with oil.
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BUTTIGIEG: The strait was open before they started this
KERNEN: They were close to having 11 nuclear weapons!
BUTTIGIEG: We had other ways of dealing with them
KERNEN: Like what? Obama's way?
BUTTIGIEG: That worked
KERNEN: That did not work!
BUTTIGIEG: Did they get a nuclear weapon under Obama?
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2000:1
The largest ratio of all time?
Ronan Farrow@RonanFarrow
I have a PhD in political science from Oxford, focused on US foreign policy; worked as a State Dept. official in Afghanistan, Pakistan, and the Middle East; and wrote a celebrated foreign policy book taught at universities like Princeton. That's why I get geopolitical questions.
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jasonrmsmith 🌊 🌊 🌊 retweetledi

I have a PhD in political science from Oxford, focused on US foreign policy; worked as a State Dept. official in Afghanistan, Pakistan, and the Middle East; and wrote a celebrated foreign policy book taught at universities like Princeton. That's why I get geopolitical questions.
Samson Bigglesworth@bigglesw1
@BulwarkOnline @Timodc Question: When did Ronan Farrow become a foreign policy expert??? Answer: He didn’t. Don’t waste your time watching other men mentally masturbate. The Bulwark is nothing more than a different version of chatroullette.
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One thing I really like about the retro gaming community is that some of the legends who actually created the games we love are still active on Twitter and sometimes engage directly with fans. I find that fascinating - it's always great to hear their stories and first-hand memories from that era. A few I've seen are:
Jordan Mechner (@jmechner)
Andrew Braybrook (@UridiumAuthor)
Sandy Petersen (@SandyofCthulhu)
Richard Garriott (@RichardGarriott)
I’m sure there are more, so if you know any others, please drop their handles in the comments. I'd love to follow them too!
It would be awesome to see how many of these pioneers are still around and active here. Thanks for helping out and spreading the word!

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@oldyzach Did you know Syndicate was being rebooted in 2000, with some of the original team still at Bullfrog (EA).
It was put on indefinite hold when EA won the Harry Potter license and the team/ resources were diverted to support that instead.
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jasonrmsmith 🌊 🌊 🌊 retweetledi

@MacroBombastic @allenanalysis Yup. Not gonna change until the money comes out of politics.
Not all countries are the same; many others have better safety nets.
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@allenanalysis bro, that's just how the game is played in this system.
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Round two. My topic:
America practices strict capitalism for the poor—and open socialism for the wealthy.
If you’re struggling:
“Figure it out.” “Work harder.” “No handouts.”
If you’re powerful:
Bailouts. Tax breaks. Subsidies.
Same system. Different rules. Strict for the poor. Soft for the rich.
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The judge should definitely screw off because this is just pure harassment now. First they said it is too expensive and when he got private donors they still found a reason to complain. You cannot just stop a 400 million dollar project when the cranes are already moving. They are just trying to show him who is boss!
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@exQUIZitely Incredible game.
But landing without a docking computer…. Sheesh.
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I often think about the technical limitations that game designers of the 80s had to work with - both in terms of software and hardware.
The game that stands at the very top is Elite.
Think about this for a second: The core game code on the BBC Micro version occupied roughly 22 KB of memory. Now think about what Braben and Bell turned that into: a universe with eight galaxies, each containing 256 star systems (for a total of 2,048 planets/systems). Each system featured unique details: government type, economy, technology level, population, commodity prices, and even descriptive text (e.g., a planet known for "carnivorous arts graduates" or similar quirky combinations).
If you still need a bit more help to contextualize that, try this: Elite was smaller than many modern text files or desktop icons, yet it contained (and let you freely explore) a multi-galaxy-spanning universe that felt vast and limitless.
Oh, and by the way, the game also rendered 3D wireframe ships, stations, and planets in real time on a 2 MHz 6502 processor.
This is no slight on today’s game designers. They work with what they have, and that's okay. But when you think about the worlds that some programmers created with the tools they were given, it sometimes breaks my brain trying to understand how they did it.
Elite is a true masterpiece on so many levels. I played the C64 version back in the day, and even 40+ years later it still feels like one of the most incredible programming wonders ever.
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RTS gamers: If you grew up playing StarCraft, Stronghold, and WarCraft III, then you will love Here Comes The Swarm!
We also grew up playing Stronghold and other RTS classics, which is why we're now making one of our own.
#RTS #indiegame #gamedev




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@DragonSoulbrdgm @GnioProductions You can try it now in the steam demo! But no Mac yet sorry. I will start making the mac version in about a month
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Base expansion vehicle ready! it can permanently deploy into an expansion hub, which gives a construction radius and allows building a new base. Amazing job @GnioProductions, on both the 3D modelling and the morph animation!
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@covingtown I tried this, kinda, in 2013.
Small studio in SF (40 people at its peak), and agreements with other indie studios around the Bay Area. We constantly blended teams and collaborated, for 5 years.
(Honestly - there was no other way to survive).
Team members were shareholders.
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@XRarchitect These are awesome; would be great to see how it feels in a game environment which is tuned for multi-dimensional gameplay.
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