smugdev
1.4K posts

smugdev
@smug_dev
Professional #gamedev by day, Aspiring #indiedev by night. Programmer for @UnWarGame Interested in just about everything development related and games


I am ~60% sure I first heard this lesson from @Jonathan_Blow, but I’m glad I had a chance to retell it on Wookash, because it has been an extremely important programming lesson for me. youtube.com/shorts/Qr0fw_f…






Considering starting a focused open source engine. What platforms are people interested in? Want something like an even leaner OGRE3D. If you don't care, have a seal video




I’m surprised the gaming community haven’t pushed harder to work on Neural Texture Compression considering the RAM squeeze we’re seeing. Unity, Unreal, Valve, Microsoft, Sony, Nintendo, Intel, AMD, Nvidia should help push this as a standard where possible. github.com/GameTechDev/Te… github.com/NVIDIA-RTX/RTX…



I get the feeling that Mass, Unreal Engine's ECS framework, has a lot of vibes in its code. This worry's me as there's no AI in existence that's anywhere near capable of being able to handle building an ECS framework yet.






UE6でBP廃止されたらVerse使わずにC++使っちゃうかな… そもそも、コードを読むのが無理な企画やアーティストでもある程度組めたのがBPなんだが、そちらはどうケアするの?AIでやれって? AIでもいいけど、そちらは外部サービスで、だと困らないかね?











