
Twohp
1.6K posts






Sony has published a patent for dynamically adjusting (nerfing or buffing) players in multiplayer sessions to balance cross-platform like console, PC, and mobile. The technology would monitor hardware, input methods, and skill levels in real time Then nerf or buff players, such as by reducing speed or reaction times for console and PC users to balance disadvantages faced by mobile players using touch controls.






First @mariusheier BDM-5X (MH5) prototype in testing 👀 same fine-tuning & native 8k polling in the PS5 DualSense form factor... We'll announce 3 pin (ALPS/TMR) & 5 pin (MIDAS) availability soon, keep an eye on your email! XSX you're next...

Hit the buffet and got more of a classic English today


Literally lagging the entire map 4 really sick games we’re playing here
































