Quantum light 0

298 posts

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Quantum light 0

Quantum light 0

@Quantum_light_0

I'm beginning to make an anime game.

Janesville, WI Katılım Haziran 2012
459 Takip Edilen30 Takipçiler
Nicolas Perin
Nicolas Perin@NicoPerin3D·
@Quantum_light_0 You’re right! I meant the blocking stage. If you check the tweets below, you’ll see the context. 😄
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인장
인장@owner138·
옷 주름 겹치는 부분에 삼각형 칠하면 뭔가 있어 보임
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Quantum light 0
Quantum light 0@Quantum_light_0·
@YVOVY_AI I'm glad you zoom in but at the same time you show something so stupid the "ultima prime" a $29.99 / month thing which is only 12 gen or less 🤮if you want to get anything good. and for those who wants a good full character, you in to gen this in 4-5 parts and hope it gens right
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YVO3D AI
YVO3D AI@YVOVY_AI·
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Quantum light 0
Quantum light 0@Quantum_light_0·
@raphystudios so alot of people thought your stuff was so bad that they thought it was AI, being AI is not even that great yet.
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Raphy Studios
Raphy Studios@raphystudios·
Many people ask if we use AI in our pipeline. The answer is on the screen. 🖼️ Every frame, every detail, and every animation was crafted by artists. Human artists, above all.
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Ciffon/NoctLab
Ciffon/NoctLab@ciffon_noctlab·
金魚が泳ぐように&UVの切れ目でも途切れないようになりましたε( ε•o•)э🫧 🐠泳がせ方:gifではなく、UVを直接うねうねさせて泳いでいるように見せています。 🐠UVで途切れなくする:メインカラー2ndにあるUVModeに傘を円形に開いたUVマップを設定しました。
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YVO3D AI
YVO3D AI@YVOVY_AI·
I’m posting the best YVO3D generated 3D model every day. Let's see which one will be the most popular. DAY-3
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Rino🚀
Rino🚀@RinoTheBouncer·
What will it be?🚀
Rino🚀 tweet media
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Quantum light 0
Quantum light 0@Quantum_light_0·
@drunkenAndo i guess optimizing a game is too much for you people, I'm glad I did not buy any of those games you worked on and won't be in the future smh
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安堂ひろゆき/FlightUNIT
安堂ひろゆき/FlightUNIT@drunkenAndo·
現代のゲームでこの法案を守れるように出来る方法は存在しないだろうなあ パッケージゲームですらサーバー抜きで動かすのは厳しいの増えてきてるので、カルフォルニアでは販売しませんが最適解になっちゃうな
AUTOMATON(オートマトン)@AUTOMATONJapan

【ニュース】“ゲームを殺すな運動”が大きく前進、「ゲーム保護法案」がカリフォルニア州下院で可決される。サービス終了後も遊べるように維持orできないなら返金を義務付ける法案 automaton-media.com/articles/newsj…

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alwei
alwei@aizen76·
@drunkenAndo 州単位で限定的に販売するのは難しいので、アメリカからの接続だった場合は、カリフォルニア在住かを必ず確認してからゲームを開始できるかにします。 仮に訴えられても同意をしている情報が残るように。
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Quantum light 0
Quantum light 0@Quantum_light_0·
@Gravewatch24256 Try looking at Gleb Alexandrov space tutorials even though it's blender tutorials, i feel some aspects if no all could transfer to unreal or whatever engine you are using. maybe making the HDRI have a less rounded will help with immersion as well idk though wish you good luck.
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Quantum light 0
Quantum light 0@Quantum_light_0·
@Gravewatch24256 inside looks really good but the outside its so bad thou, its like you rip one of those bad space HDRI's that's meant to be use as fake lighting for a cg render, and that force field Jesus just a lightly colored cloud noise texture. its far from breathtaking
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Stefan 3D AI
Stefan 3D AI@Stefan_3D_AI·
3D AI got a "Thinking" brain. 🧠⚡️ ​Rodin Gen 2.5 is here, and it’s a game-changer for production-ready assets. No more "hit generate and pray" for good textures. ​The new update adds: ✅ Adaptive Thinking (4s drafts to 80s hero assets) ✅ 10M+ Polygons (Unprecedented geometric detail) ✅ 3D-Native Textures (No more blind spots or seams) ✅ Parallel Batching (Generate 10 variations at once) ​I tested the full workflow on complex high-poly models. The results are seriously good. ​Full breakdown here: youtu.be/h6Vvkt4hAMI#3DAI #RodinAI #3DModeling #GameDev #AIArt
YouTube video
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Brett Stuart
Brett Stuart@bstuartTI·
monty python meets dark souls. one person with ai. one minute story. one afternoon. this is just how films get made now.
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Quantum light 0
Quantum light 0@Quantum_light_0·
@KSomoracz you should had chatgpt or better use grok (less limted free uses) to pose it into A-pose
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80 LEVEL
80 LEVEL@80Level·
If you're looking for ways to convert photos into texture maps, try Materialize, which turns images into PBR materials suitable for game engines. Free and open-source: 80.lv/articles/this-…
80 LEVEL tweet media
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